Player Matchup

Sol
Sol
Malikperreault
Sol
Level 29
God Stats
2W - 2L
1,585 SR
Queue Stats
97W - 120L
1,330 Elo+
Solo
Loki
Loki
Physco1062
Loki
Level 29
God Stats
3W - 4L
1,317 SR
Queue Stats
56W - 65L
1,275 Elo+
Solo
Vulcan
Vulcan
SplashDamages
Vulcan
Level 25
God Stats
41W - 38L
1,621 SR
Queue Stats
75W - 76L
1,238 Elo+
Solo
Cerberus
Cerberus
blackderth
Cerberus
Level 29
God Stats
9W - 10L
1,769 SR
Queue Stats
22W - 32L
1,369 Elo+
Solo
Medusa
Medusa
temp-134607
Medusa
Level 18
God Stats
6W - 11L
1,317 SR
Queue Stats
26W - 40L
1,245 Elo+
Solo
Team Averages
Level 26
1,522 SR
1,291 Elo+

VS

Team Averages
Level 21
1,446 SR
1,271 Elo+
Kali
Kali
FANTASIA420
Kali
Level 30
God Stats
32W - 31L
1,421 SR
Queue Stats
56W - 77L
1,184 Elo+
Solo
Izanami
Izanami
Gielgiel2005
Izanami
Level 26
God Stats
39W - 38L
1,385 SR
Queue Stats
74W - 88L
1,313 Elo+
Solo
Khepri
Khepri
Kasef
Khepri
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
vDuffi
Baron Samedi
Level 18
God Stats
17W - 15L
1,426 SR
Queue Stats
24W - 26L
1,288 Elo+
Solo
Fenrir
Fenrir
vitzie
Fenrir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 49L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,770
425
10,005
12,782
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 8 / 2
10,609
461
7,580
18,553
6,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 4 / 0
6,012
261
530
2,194
522
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
blackderth
Cerberus
15
2 / 8 / 2
9,497
413
8,491
31,523
18,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
15
1 / 10 / 5
8,718
379
11,138
22,348
7,682
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
12,135
528
5,475
14,268
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Gielgiel2005
Izanami
20
5 / 0 / 7
12,409
540
18,497
13,194
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Kasef
Khepri
16
4 / 2 / 11
10,487
456
8,630
18,274
23,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
vDuffi
Baron Samedi
18
13 / 1 / 10
12,547
546
18,930
12,073
9,573
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
vitzie
Fenrir
17
11 / 3 / 4
11,735
510
13,748
16,886
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
9
Kills
35
36
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
Izanami
Gielgiel2005
Izanami
5
0
7
8.5
W
Khepri
Kasef
Khepri
4
2
11
4.75
L
2
6
2
0.5
L
4
8
2
0.63
L
0
4
0
0
L
Cerberus
blackderth
Cerberus
2
8
2
0.38
L
Medusa
1
10
5
0.35
W
Baron Samedi
vDuffi
Baron Samedi
13
1
10
18
W
Fenrir
vitzie
Fenrir
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
65,280
87,400
Taken
74,695
37,330
Mitigated
54,082
19,929
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,475
2,006
0
4,505
14,268
7,938
5,027
2,006
12,262
0
58,407
W
Izanami
Gielgiel2005
Izanami
18,497
12,861
0
7,011
13,194
5,714
3,937
5,089
8,105
0
110,171
W
Khepri
Kasef
Khepri
8,630
1,021
0
500
18,274
23,328
1,014
6,154
12,120
31,812
0
L
10,005
6,014
0
1,429
12,782
3,876
980
5,095
7,687
57,139
0
L
7,580
4,344
0
4,254
18,553
6,794
0
6,402
12,151
0
61,944
L
530
345
0
0
2,194
522
0
1,133
1,061
1,807
0
L
Cerberus
blackderth
Cerberus
8,491
1,078
0
9,208
31,523
18,456
0
7,937
23,432
42,418
0
L
Medusa
11,138
4,685
0
5,038
22,348
7,682
505
6,839
15,509
0
49,697
W
Baron Samedi
vDuffi
Baron Samedi
18,930
2,732
2,562
5,373
12,073
9,573
4,172
3,463
8,610
66,596
0
W
Fenrir
vitzie
Fenrir
13,748
5,578
0
4,748
16,886
7,529
1,458
2,314
14,572
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
59,313
351
Minions Killed
463
0
Camps Cleared
0
1,477,857
Distance Traveled
1,870,611
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,135
528
106
5
0
379,248
0
W
Izanami
12,409
540
154
7
0
368,320
1
W
Khepri
10,487
456
46
2
0
399,747
4
L
Sol
9,770
425
107
5
0
360,966
2
L
Loki
10,609
461
95
4
0
337,724
0
L
Vulcan
6,012
261
2
0
0
61,966
0
L
Cerberus
9,497
413
85
4
0
323,919
3
L
Medusa
8,718
379
62
3
0
393,282
5
W
Baron Samedi
12,547
546
92
4
0
295,651
3
W
Fenrir
11,735
510
65
3
0
427,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role