Player Matchup

Neith
Neith
OUkn0wIt_
Neith
Level 17
God Stats
0W - 3L
1,189 SR
Queue Stats
34W - 34L
1,403 Elo+
Solo
Thor
Thor
RofterClic
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,068 Elo+
Solo
Baba Yaga
Baba Yaga
captain-clutch19
Baba Yaga
Level 28
God Stats
11W - 9L
1,573 SR
Queue Stats
62W - 44L
1,456 Elo+
Solo
Cthulhu
Cthulhu
chtoya312
Cthulhu
Level 3
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Nemesis
Nemesis
tired_zac
Nemesis
Level 29
God Stats
40W - 32L
1,568 SR
Queue Stats
285W - 311L
1,421 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,319 Elo+

VS

Team Averages
Level 25
1,568 SR
1,398 Elo+
Charybdis
Charybdis
Bradweiser6440
Charybdis
Level 27
God Stats
7W - 1L
1,703 SR
Queue Stats
35W - 34L
1,470 Elo+
Solo
Da Ji
Da Ji
CainSoulRowen
Da Ji
Level 28
God Stats
16W - 18L
1,547 SR
Queue Stats
63W - 80L
1,342 Elo+
Solo
Discordia
Discordia
KeeSoUgly
Discordia
Level 25
God Stats
2W - 0L
1,694 SR
Queue Stats
48W - 42L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Smackimus Alpha
Gilgamesh
Level 27
God Stats
26W - 25L
1,500 SR
Queue Stats
147W - 173L
1,362 Elo+
Solo
Thor
Thor
YisusLiii
Thor
Level 17
God Stats
4W - 3L
1,399 SR
Queue Stats
62W - 63L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OUkn0wIt_
Neith
11
0 / 5 / 0
7,569
378
2,546
8,534
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 1
7,856
393
2,053
13,440
6,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
16
2 / 2 / 6
9,625
481
9,710
12,193
5,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
chtoya312
Cthulhu
11
2 / 7 / 2
7,477
374
2,555
13,795
9,993
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
tired_zac
Nemesis
16
10 / 5 / 2
10,566
528
14,978
15,435
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bradweiser6440
Charybdis
16
7 / 2 / 3
10,546
527
7,748
8,489
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 8 / 5
9,425
471
9,149
16,010
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KeeSoUgly
Discordia
16
6 / 1 / 3
9,804
490
17,230
12,274
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Smackimus Alpha
Gilgamesh
17
4 / 2 / 1
10,869
543
7,908
13,271
8,909
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
3
0 / 2 / 0
5,743
287
49
1,344
306

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
14
Kills
21
23
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bradweiser6440
Charybdis
7
2
3
4.25
W
4
8
5
0.81
W
Discordia
KeeSoUgly
Discordia
6
1
3
7.5
L
Neith
OUkn0wIt_
Neith
0
5
0
0
L
0
4
1
0.13
W
Gilgamesh
Smackimus Alpha
Gilgamesh
4
2
1
2.25
W
Thor
0
2
0
0
L
Baba Yaga
2
2
6
2.5
L
Cthulhu
chtoya312
Cthulhu
2
7
2
0.43
L
Nemesis
tired_zac
Nemesis
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
42,084
63,397
Taken
51,388
31,043
Mitigated
23,171
11,234
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bradweiser6440
Charybdis
7,748
4,099
35
1,159
8,489
2,587
2,964
1,082
7,407
0
63,951
W
9,149
1,928
0
3,773
16,010
7,437
1,253
3,661
12,349
0
23,947
W
Discordia
KeeSoUgly
Discordia
17,230
1,483
82
1,902
12,274
3,932
0
6,493
5,781
56,676
0
L
Neith
OUkn0wIt_
Neith
2,546
494
0
1,392
8,534
2,712
880
0
8,298
0
34,593
L
2,053
217
0
1,705
13,440
6,384
196
2,519
10,921
0
32,429
W
Gilgamesh
Smackimus Alpha
Gilgamesh
7,908
1,878
0
2,697
13,271
8,909
835
639
12,561
11,966
46,769
W
Thor
49
0
0
160
1,344
306
0
467
877
0
1,188
L
Baba Yaga
9,710
510
108
4,481
12,193
5,802
372
5,459
6,515
55,756
0
L
Cthulhu
chtoya312
Cthulhu
2,555
220
49
884
13,795
9,993
331
7,626
5,999
20,130
0
L
Nemesis
tired_zac
Nemesis
14,978
7,604
0
2,615
15,435
6,152
0
3,263
11,843
0
70,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
46,387
368
Minions Killed
326
0
Camps Cleared
0
1,670,890
Distance Traveled
1,416,574
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,546
527
107
5
0
329,250
3
W
Da Ji
9,425
471
38
2
0
320,578
1
W
Discordia
9,804
490
82
4
0
368,125
0
L
Neith
7,569
378
64
3
0
250,893
0
L
Thor
7,856
393
59
3
0
343,468
4
W
Gilgamesh
10,869
543
97
5
0
365,453
0
W
Thor
5,743
287
2
0
0
33,168
0
L
Baba Yaga
9,625
481
90
5
0
361,284
5
L
Cthulhu
7,477
374
46
2
0
280,144
1
L
Nemesis
10,566
528
109
5
0
435,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role