Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JacetheJouster
Anubis
Level 73
God Stats
9W - 4L
1,574 SR
Queue Stats
231W - 229L
1,546 Elo+
Party 1
Medusa
Medusa
Selasmina
Medusa
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,445 Elo+
Solo
Tyr
Tyr
Thunderblood60
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 36L
1,340 Elo+
Party 1
Nemesis
Nemesis
motorh72
Nemesis
Level 18
God Stats
16W - 12L
1,539 SR
Queue Stats
37W - 33L
1,520 Elo+
Party 1
Team Averages
Level 30
1,523 SR
1,470 Elo+

VS

Team Averages
Level 10
1,334 SR
1,284 Elo+
Sol
Sol
Darkgley1805
Sol
Level 3
God Stats
1W - 3L
1,250 SR
Queue Stats
1W - 9L
1,199 Elo+
Party 3
Ymir
Ymir
kratosdragneel
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 3
Izanami
Izanami
parkrangerdave
Izanami
Level 26
God Stats
17W - 22L
1,380 SR
Queue Stats
56W - 82L
1,368 Elo+
Party 2
Scylla
Scylla
snoq5
Scylla
Level 5
God Stats
1W - 3L
1,411 SR
Queue Stats
1W - 4L
1,367 Elo+
Solo
Susano
Susano
spiffyclifford
Susano
Level 14
God Stats
2W - 7L
1,129 SR
Queue Stats
9W - 16L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 12
7,185
1,198
8,637
2,591
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 5
8,520
1,420
9,307
3,386
1,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Selasmina
Medusa
13
3 / 2 / 12
7,092
1,182
5,681
4,555
1,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 9
6,778
1,130
2,043
6,027
4,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
motorh72
Nemesis
12
0 / 0 / 10
6,273
1,046
3,298
2,537
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

422

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,877
980
6,670
7,910
1,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,260
877
0
652
197
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
5,854
976
1,597
6,750
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
snoq5
Scylla
11
2 / 7 / 0
6,167
1,028
3,054
7,323
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
5,599
933
3,307
8,458
1,990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
18
Kills
2
2
Deaths
18
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
12
9
L
0
4
2
0.25
W
9
0
5
11.5
W
Medusa
Selasmina
Medusa
3
2
12
4.5
W
3
0
9
7.5
L
0
0
0
0
W
Nemesis
motorh72
Nemesis
0
0
10
5
L
0
3
2
0.33
L
Scylla
snoq5
Scylla
2
7
0
0.29
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
14,628
19,096
Taken
31,093
9,545
Mitigated
7,475
3,626
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,637
2,362
0
222
2,591
773
0
1,404
1,127
21,900
0
L
6,670
2,680
0
817
7,910
1,994
0
4,108
3,622
20,150
0
W
9,307
65
106
2,174
3,386
1,747
0
1,081
2,096
16,636
0
W
Medusa
Selasmina
Medusa
5,681
1,445
0
404
4,555
1,766
0
2,856
1,699
0
15,851
W
2,043
708
0
69
6,027
4,136
0
3,163
2,715
0
5,247
L
0
0
0
0
652
197
0
526
0
0
0
W
Nemesis
motorh72
Nemesis
3,298
309
0
651
2,537
1,123
0
802
1,735
0
11,756
L
1,597
1,597
0
379
6,750
1,595
0
3,031
3,549
0
10,127
L
Scylla
snoq5
Scylla
3,054
384
0
0
7,323
1,699
0
3,776
3,405
9,001
0
L
3,307
92
0
0
8,458
1,990
0
5,555
2,573
0
6,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
28,757
106
Minions Killed
69
4
Camps Cleared
2
556,040
Distance Traveled
392,123
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,185
1,198
17
3
0
104,858
0
L
Sol
5,877
980
34
6
2
105,200
0
W
Anubis
8,520
1,420
31
5
2
122,521
2
W
Medusa
7,092
1,182
29
5
1
100,447
1
W
Tyr
6,778
1,130
3
1
1
114,134
0
L
Ymir
5,260
877
0
0
0
0
0
W
Nemesis
6,273
1,046
26
4
0
114,080
0
L
Izanami
5,854
976
18
3
0
76,871
0
L
Scylla
6,167
1,028
12
2
0
89,645
1
L
Susano
5,599
933
5
1
0
120,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role