Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Boogyboi98
Tyr
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 133L
1,450 Elo+
Solo
Janus
Janus
MikeToMellow
Janus
Level 95
God Stats
2W - 1L
1,709 SR
Queue Stats
131W - 143L
1,357 Elo+
Solo
Merlin
Merlin
PossiblyAmazing
Merlin
Level 56
God Stats
24W - 26L
1,477 SR
Queue Stats
299W - 329L
1,403 Elo+
Solo
Set
Set
ShowyJewel7
Set
Level 68
God Stats
5W - 3L
1,570 SR
Queue Stats
86W - 77L
1,471 Elo+
Solo
Team Averages
Level 68
1,551 SR
1,436 Elo+

VS

Team Averages
Level 104
1,569 SR
1,593 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DYMOZK-HxB
Kali
Level 110
God Stats
6W - 1L
1,525 SR
Queue Stats
33W - 20L
1,537 Elo+
Solo
Vamana
Vamana
ElCeasar315
Vamana
Level 17
God Stats
11W - 1L
1,692 SR
Queue Stats
20W - 3L
1,682 Elo+
Party 1
Tiamat
Tiamat
X5hour_Briddles
Tiamat
Level 149
God Stats
4W - 0L
1,572 SR
Queue Stats
124W - 85L
1,636 Elo+
Party 1
Serqet
Serqet
kevmel
Serqet
Level 135
God Stats
9W - 3L
1,558 SR
Queue Stats
66W - 41L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 6 / 3
8,928
893
6,378
15,229
15,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 8 / 0
9,021
902
8,845
16,472
6,949
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 3
9,302
930
8,530
11,713
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 2
9,194
919
6,621
14,026
5,352
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 11 / 1
8,675
868
10,570
17,460
7,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

89

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
11 / 1 / 13
12,056
1,206
17,088
6,479
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 1 / 15
10,921
1,092
12,805
12,731
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
17
1 / 3 / 18
10,076
1,008
6,108
10,758
3,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
7 / 0 / 18
12,065
1,207
15,741
7,841
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
kevmel
Serqet
18
10 / 0 / 15
11,522
1,152
17,218
10,303
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
117
5
Kills
38
38
Deaths
5
9
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
3
0.42
W
The Morrigan
 
The Morrigan
11
1
13
17.5
L
3
8
0
0.38
W
9
1
15
16.5
W
Vamana
1
3
18
3.33
L
0
8
3
0.19
L
0
5
2
0.2
L
1
11
1
0.14
W
7
0
18
16
W
Serqet
kevmel
Serqet
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
68,960
74,900
Taken
48,112
38,496
Mitigated
23,675
4,980
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,378
714
0
500
15,229
15,044
0
4,163
10,705
11,714
0
W
The Morrigan
 
The Morrigan
17,088
4,934
0
483
6,479
2,229
0
1,754
4,725
31,304
3,116
L
8,845
2,287
0
293
16,472
6,949
0
7,784
8,324
0
14,779
W
12,805
6,534
0
6,907
12,731
5,801
0
5,229
7,502
0
18,725
W
Vamana
6,108
1,257
0
1,471
10,758
3,834
0
5,354
5,404
0
9,978
L
8,530
342
453
238
11,713
4,089
0
6,126
5,450
29,167
0
L
6,621
241
257
2,388
14,026
5,352
0
4,991
8,087
39,838
0
L
10,570
3,964
0
851
17,460
7,062
0
7,776
9,104
0
24,119
W
15,741
1,073
242
4,668
7,841
6,739
0
3,504
4,337
49,191
0
W
Serqet
kevmel
Serqet
17,218
6,254
0
1,774
10,303
5,072
0
5,688
4,615
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
56,640
175
Minions Killed
165
3
Camps Cleared
12
927,591
Distance Traveled
1,024,372
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,928
893
0
0
0
186,765
0
W
The Morrigan
12,056
1,206
36
4
5
174,205
0
L
Tyr
9,021
902
16
2
0
199,486
2
W
Kali
10,921
1,092
17
2
0
178,903
0
W
Vamana
10,076
1,008
6
1
1
229,996
0
L
Janus
9,302
930
55
6
0
192,952
0
L
Merlin
9,194
919
72
7
1
159,869
4
L
Set
8,675
868
32
3
2
188,519
1
W
Tiamat
12,065
1,207
90
9
6
199,045
2
W
Serqet
11,522
1,152
16
2
0
242,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role