Player Matchup

Geb
Geb
ErectileReptiley
Geb
Level 47
God Stats
13W - 7L
1,358 SR
Queue Stats
73W - 88L
1,217 Elo+
Solo
Nemesis
Nemesis
Its Blisx
Nemesis
Level 42
God Stats
10W - 10L
1,524 SR
Queue Stats
121W - 158L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
Just__Tj
Erlang Shen
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 154L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 44
God Stats
55W - 61L
1,528 SR
Queue Stats
181W - 231L
1,290 Elo+
Solo
Izanami
Izanami
ringo_flex8
Izanami
Level 51
God Stats
3W - 7L
1,493 SR
Queue Stats
264W - 337L
1,226 Elo+
Party 1
Team Averages
Level 44
1,480 SR
1,255 Elo+

VS

Team Averages
Level 49
1,475 SR
1,322 Elo+
Nike
Nike
BigSlimeMDM
Nike
Level 44
God Stats
3W - 3L
1,209 SR
Queue Stats
120W - 148L
1,278 Elo+
Solo
Chernobog
Chernobog
COSalex25
Chernobog
Level 37
God Stats
1W - 0L
1,759 SR
Queue Stats
113W - 150L
1,224 Elo+
Solo
Thanatos
Thanatos
Hydra Hide
Thanatos
Level 49
God Stats
23W - 24L
1,480 SR
Queue Stats
117W - 148L
1,408 Elo+
Party 2
Fafnir
Fafnir
ShinXeno
Fafnir
Level 66
God Stats
5W - 1L
1,494 SR
Queue Stats
37W - 38L
1,302 Elo+
Solo
Eset
Eset
WhyuSimpm8
Eset
Level 48
God Stats
24W - 27L
1,433 SR
Queue Stats
159W - 171L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,697
453
4,673
10,612
9,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Its Blisx
Nemesis
12
0 / 4 / 1
7,289
429
3,832
12,334
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Just__Tj
Erlang Shen
15
0 / 4 / 0
8,274
487
3,648
11,120
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iTz_Kensho
Danzaburou
12
5 / 5 / 0
8,139
479
7,769
11,312
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ringo_flex8
Izanami
13
0 / 6 / 0
7,795
459
2,883
14,185
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,561
562
5,509
7,576
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
COSalex25
Chernobog
12
1 / 3 / 7
7,461
439
8,186
8,765
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Hydra Hide
Thanatos
15
6 / 1 / 5
9,340
549
8,725
8,918
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
ShinXeno
Fafnir
12
1 / 2 / 5
8,070
475
5,034
11,053
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 0 / 3
11,326
666
15,184
6,570
2,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
23
23
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Chernobog
COSalex25
Chernobog
1
3
7
1.5
L
1
4
4
0.75
W
Thanatos
Hydra Hide
Thanatos
6
1
5
8.5
L
Nemesis
Its Blisx
Nemesis
0
4
1
0.13
L
Erlang Shen
Just__Tj
Erlang Shen
0
4
0
0
W
Fafnir
ShinXeno
Fafnir
1
2
5
1.75
W
13
0
3
14.5
L
Danzaburou
iTz_Kensho
Danzaburou
5
5
0
1
L
Izanami
ringo_flex8
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
42,638
59,563
Taken
42,882
29,648
Mitigated
21,269
12,279
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,509
640
0
1,948
7,576
3,409
1,527
889
6,687
108
60,114
W
Chernobog
COSalex25
Chernobog
8,186
4,466
0
1,240
8,765
2,995
523
1,752
7,013
0
44,604
L
4,673
833
237
2,765
10,612
9,821
0
4,125
6,487
19,883
0
W
Thanatos
Hydra Hide
Thanatos
8,725
2,291
0
9,449
8,918
3,872
0
598
8,320
0
52,921
L
Nemesis
Its Blisx
Nemesis
3,832
1,575
0
2,188
12,334
4,088
53
3,430
8,904
0
48,726
L
Erlang Shen
Just__Tj
Erlang Shen
3,648
716
0
1,389
11,120
9,224
0
29
10,300
11,821
39,079
W
Fafnir
ShinXeno
Fafnir
5,034
2,001
279
5,517
11,053
8,067
469
2,684
8,369
26,454
0
W
15,184
1,195
0
2,920
6,570
2,926
906
118
6,452
75,336
0
L
Danzaburou
iTz_Kensho
Danzaburou
7,769
4,549
0
3,085
11,312
2,949
892
3,568
7,744
0
44,464
L
Izanami
ringo_flex8
Izanami
2,883
2,034
86
2,529
14,185
3,566
2,173
9,221
4,964
0
47,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
45,758
389
Minions Killed
454
0
Camps Cleared
0
1,411,226
Distance Traveled
1,610,049
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,561
562
133
8
0
328,165
3
W
Chernobog
7,461
439
82
5
0
291,630
1
L
Geb
7,697
453
21
1
0
274,834
0
W
Thanatos
9,340
549
79
5
0
317,989
0
L
Nemesis
7,289
429
86
5
0
318,955
0
L
Erlang Shen
8,274
487
112
7
0
293,414
1
W
Fafnir
8,070
475
41
2
0
322,891
2
W
Eset
11,326
666
119
7
0
349,374
3
L
Danzaburou
8,139
479
71
4
0
278,335
0
L
Izanami
7,795
459
99
6
0
245,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role