Player Matchup

Charybdis
Charybdis
Nataki
Charybdis
Level 47
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 10L
1,188 Elo+
Party 1
Ares
Ares
Restuch
Ares
Level 55
God Stats
1W - 1L
1,629 SR
Queue Stats
33W - 35L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
WyvTheDestroyer
Ah Puch
Level 57
God Stats
1W - 1L
1,576 SR
Queue Stats
9W - 14L
1,306 Elo+
Party 1
Team Averages
Level 53
1,586 SR
1,309 Elo+

VS

Team Averages
Level 81
1,420 SR
1,404 Elo+
Tiamat
Tiamat
 
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AnEggplant
Anhur
Level 125
God Stats
3W - 5L
1,493 SR
Queue Stats
251W - 295L
1,405 Elo+
Solo
Xing Tian
Xing Tian
Jeroentje
Xing Tian
Level 80
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nataki
Charybdis
12
3 / 1 / 7
7,521
752
8,630
5,355
2,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Restuch
Ares
11
4 / 2 / 5
7,446
745
5,854
8,273
7,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 2 / 5
7,310
731
9,649
5,516
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 4
6,429
643
5,813
9,450
6,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
11
4 / 3 / 1
6,972
697
4,859
8,582
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Jeroentje
Xing Tian
9
0 / 3 / 1
6,321
632
2,393
10,441
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
L
Anhur
4
3
1
1.5
L
Xing Tian
Jeroentje
Xing Tian
0
3
1
0.17
W
Charybdis
Nataki
Charybdis
3
1
7
6.5
W
Ares
Restuch
Ares
4
2
5
3.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
13,065
19,144
Taken
28,473
11,868
Mitigated
18,688
1,935
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,813
386
0
1,450
9,450
6,034
36
5,817
3,633
13,671
0
L
Anhur
4,859
2,161
0
1,594
8,582
3,054
138
4,674
3,908
0
23,811
L
Xing Tian
Jeroentje
Xing Tian
2,393
168
0
2,136
10,441
9,600
115
5,348
5,093
9,228
0
W
Charybdis
Nataki
Charybdis
8,630
5,121
0
874
5,355
2,185
1,323
2,803
2,552
0
24,248
W
Ares
Restuch
Ares
5,854
489
0
225
8,273
7,445
232
2,877
5,396
10,671
0
W
9,649
206
0
836
5,516
2,238
566
2,964
2,552
29,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
19,722
101
Minions Killed
83
4
Camps Cleared
5
521,454
Distance Traveled
536,265
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,429
643
18
2
2
176,840
2
L
Anhur
6,972
697
49
5
3
177,378
3
L
Xing Tian
6,321
632
16
2
0
182,047
3
W
Charybdis
7,521
752
32
3
1
169,809
3
W
Ares
7,446
745
11
1
0
175,734
3
W
Ah Puch
7,310
731
58
6
3
175,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role