Player Matchup

Baron Samedi
Baron Samedi
Gohdin
Baron Samedi
Level 106
God Stats
5W - 5L
1,639 SR
Queue Stats
688W - 665L
1,586 Elo+
Party 1
Odin
Odin
Inkbolt
Odin
Level 94
God Stats
1W - 0L
1,256 SR
Queue Stats
31W - 32L
1,409 Elo+
Solo
Geb
Geb
LordLuBu
Geb
Level 96
God Stats
8W - 2L
1,514 SR
Queue Stats
296W - 280L
1,453 Elo+
Solo
Tiamat
Tiamat
SlNBlN
Tiamat
Level 91
God Stats
1W - 4L
1,085 SR
Queue Stats
428W - 406L
1,568 Elo+
Party 1
Arachne
Arachne
luzu789
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 104L
1,438 Elo+
Solo
Team Averages
Level 91
1,399 SR
1,491 Elo+

VS

Team Averages
Level 136
1,528 SR
1,452 Elo+
Ra
Ra
CptBloodyM3ss
Ra
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 128L
1,453 Elo+
Solo
Bakasura
Bakasura
GnomeGiant
Bakasura
Level 144
God Stats
2W - 4L
1,600 SR
Queue Stats
924W - 911L
1,423 Elo+
Solo
Ymir
Ymir
HEVNORAAK5630
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,434 Elo+
Solo
Vulcan
Vulcan
Paeden
Vulcan
Level 118
God Stats
1W - 1L
1,824 SR
Queue Stats
139W - 116L
1,512 Elo+
Solo
Chernobog
Chernobog
XxSombra503xX
Chernobog
Level 134
God Stats
0W - 4L
1,218 SR
Queue Stats
231W - 254L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gohdin
Baron Samedi
19
7 / 2 / 26
11,866
791
31,050
14,697
8,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
Inkbolt
Odin
20
8 / 2 / 21
11,846
790
14,632
10,936
8,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 3 / 31
11,795
786
10,105
22,494
22,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
SlNBlN
Tiamat
19
10 / 4 / 15
11,963
798
21,611
17,791
12,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
luzu789
Arachne
19
14 / 6 / 14
12,849
857
16,411
22,943
13,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 4
10,502
700
13,743
17,546
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
GnomeGiant
Bakasura
15
0 / 10 / 9
9,645
643
6,230
17,645
7,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 7 / 10
9,213
614
5,882
28,826
19,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Paeden
Vulcan
20
9 / 5 / 4
12,601
840
27,555
15,616
8,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
XxSombra503xX
Chernobog
17
2 / 9 / 9
9,939
663
9,658
19,375
7,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
52
40
Kills
16
17
Deaths
40
107
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
L
Bakasura
GnomeGiant
Bakasura
0
10
9
0.45
W
Baron Samedi
Gohdin
Baron Samedi
7
2
26
10
L
0
7
10
0.71
W
Odin
Inkbolt
Odin
8
2
21
9.25
W
1
3
31
5.5
L
Vulcan
Paeden
Vulcan
9
5
4
2.2
W
Tiamat
SlNBlN
Tiamat
10
4
15
4.38
L
Chernobog
XxSombra503xX
Chernobog
2
9
9
0.72
W
Arachne
luzu789
Arachne
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,809
Damage
63,068
88,861
Taken
99,008
64,710
Mitigated
49,213
48,839
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,743
677
5,273
4,626
17,546
6,522
0
14,715
2,533
27,287
0
L
Bakasura
GnomeGiant
Bakasura
6,230
3,860
1,244
2,462
17,645
7,431
0
7,520
10,089
0
12,285
W
Baron Samedi
Gohdin
Baron Samedi
31,050
1,306
11,937
7,203
14,697
8,180
1,551
8,162
6,044
57,831
0
L
5,882
51
538
8,034
28,826
19,376
0
16,725
11,915
12,982
0
W
Odin
Inkbolt
Odin
14,632
371
2,028
1,737
10,936
8,373
784
5,418
5,270
0
24,997
W
10,105
295
2,365
5,920
22,494
22,469
432
9,335
12,340
20,580
0
L
Vulcan
Paeden
Vulcan
27,555
8,520
1,723
2,662
15,616
8,117
0
10,301
5,124
42,307
0
W
Tiamat
SlNBlN
Tiamat
21,611
1,598
562
6,992
17,791
12,265
476
11,486
5,666
41,715
0
L
Chernobog
XxSombra503xX
Chernobog
9,658
4,566
0
2,604
19,375
7,767
0
12,591
6,581
0
29,574
W
Arachne
luzu789
Arachne
16,411
9,601
1,903
8,192
22,943
13,423
1,823
11,105
11,005
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
51,900
166
Minions Killed
174
0
Camps Cleared
0
1,529,822
Distance Traveled
1,191,081
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,502
700
35
2
0
233,357
0
L
Bakasura
9,645
643
26
2
0
219,962
0
W
Baron Samedi
11,866
791
51
3
0
288,865
0
L
Ymir
9,213
614
12
1
0
244,824
2
W
Odin
11,846
790
22
1
0
340,910
0
W
Geb
11,795
786
10
1
0
328,914
4
L
Vulcan
12,601
840
43
3
0
272,531
1
W
Tiamat
11,963
798
42
3
0
267,658
0
L
Chernobog
9,939
663
58
4
0
220,407
0
W
Arachne
12,849
857
41
3
0
303,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role