Player Matchup

Pele
Pele
Acropk86
Pele
Level 18
God Stats
1W - 5L
1,276 SR
Queue Stats
53W - 64L
1,205 Elo+
Solo
Heimdallr
Heimdallr
MrScytheee
Heimdallr
Level 38
God Stats
11W - 10L
1,351 SR
Queue Stats
67W - 68L
1,288 Elo+
Party 1
Yemoja
Yemoja
MrsScythee
Yemoja
Level 16
God Stats
7W - 3L
1,456 SR
Queue Stats
10W - 13L
1,185 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OozyCord6000243
Morgan Le Fay
Level 22
God Stats
2W - 2L
1,321 SR
Queue Stats
24W - 48L
1,124 Elo+
Solo
Vamana
Vamana
good-lom
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,092 Elo+
Solo
Team Averages
Level 22
1,381 SR
1,179 Elo+

VS

Team Averages
Level 17
1,489 SR
1,241 Elo+
Cthulhu
Cthulhu
EscoGl1tch
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,240 Elo+
Solo
Nike
Nike
Funnehcake27860
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
997 Elo+
Solo
Sun Wukong
Sun Wukong
Oniwolf154
Sun Wukong
Level 18
God Stats
16W - 6L
1,500 SR
Queue Stats
60W - 46L
1,363 Elo+
Solo
Agni
Agni
TG X ISO
Agni
Level 29
God Stats
4W - 3L
1,273 SR
Queue Stats
14W - 13L
1,346 Elo+
Solo
Sylvanus
Sylvanus
nickcage443
Sylvanus
Level 17
God Stats
2W - 2L
1,674 SR
Queue Stats
33W - 31L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 5 / 3
8,369
492
8,171
15,227
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MrScytheee
Heimdallr
13
7 / 2 / 3
8,188
482
7,332
8,331
3,020
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MrsScythee
Yemoja
12
1 / 3 / 6
7,281
428
5,516
8,818
2,662
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
OozyCord6000243
Morgan Le Fay
11
3 / 9 / 5
7,283
428
4,825
12,723
4,878
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
good-lom
Vamana
9
2 / 6 / 1
6,101
359
1,388
10,309
2,789

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EscoGl1tch
Cthulhu
12
2 / 5 / 4
7,302
430
8,906
10,779
7,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 7 / 3
7,054
415
2,950
8,312
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Oniwolf154
Sun Wukong
15
6 / 3 / 3
9,632
567
7,567
11,043
10,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
16
15 / 1 / 4
9,999
588
16,618
8,205
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
nickcage443
Sylvanus
12
1 / 6 / 3
7,157
421
4,959
11,118
9,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
20
Kills
25
25
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
7
5
3
1.7
W
Cthulhu
EscoGl1tch
Cthulhu
2
5
4
0.8
W
1
7
3
0.36
L
Heimdallr
MrScytheee
Heimdallr
7
2
3
4.25
L
Yemoja
MrsScythee
Yemoja
1
3
6
1.33
W
Sun Wukong
Oniwolf154
Sun Wukong
6
3
3
2.5
L
Morgan Le Fay
OozyCord6000243
Morgan Le Fay
3
9
5
0.61
W
Agni
15
1
4
17
L
Vamana
good-lom
Vamana
2
6
1
0.42
W
Sylvanus
nickcage443
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
41,000
55,408
Taken
49,457
18,619
Mitigated
33,671
5,147
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,171
2,148
0
2,883
15,227
5,270
0
7,177
8,050
0
44,609
W
Cthulhu
EscoGl1tch
Cthulhu
8,906
151
0
1,091
10,779
7,459
136
3,325
7,454
29,548
0
W
2,950
731
0
407
8,312
3,597
338
1,333
6,979
0
23,589
L
Heimdallr
MrScytheee
Heimdallr
7,332
2,902
0
0
8,331
3,020
690
3,332
4,999
0
41,805
L
Yemoja
MrsScythee
Yemoja
5,516
1,368
1,336
409
8,818
2,662
0
7,116
1,702
32,661
0
W
Sun Wukong
Oniwolf154
Sun Wukong
7,567
2,228
0
974
11,043
10,390
1,094
1,048
9,995
0
48,014
L
Morgan Le Fay
OozyCord6000243
Morgan Le Fay
4,825
778
0
205
12,723
4,878
410
6,380
6,343
24,020
0
W
Agni
16,618
2,575
0
448
8,205
2,874
1,857
2,396
5,809
58,427
0
L
Vamana
good-lom
Vamana
1,388
383
0
314
10,309
2,789
0
6,721
3,588
0
13,490
W
Sylvanus
nickcage443
Sylvanus
4,959
2,048
861
2,532
11,118
9,351
664
2,239
8,879
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
41,144
252
Minions Killed
293
0
Camps Cleared
0
1,413,310
Distance Traveled
1,539,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,369
492
73
4
0
304,924
0
W
Cthulhu
7,302
430
38
2
0
327,175
1
W
Nike
7,054
415
42
2
0
239,327
1
L
Heimdallr
8,188
482
67
4
0
270,866
1
L
Yemoja
7,281
428
63
4
0
281,875
0
W
Sun Wukong
9,632
567
81
5
0
352,624
4
L
Morgan Le Fay
7,283
428
31
2
0
220,136
0
W
Agni
9,999
588
101
6
0
304,745
0
L
Vamana
6,101
359
18
1
0
335,509
3
W
Sylvanus
7,157
421
31
2
0
315,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role