Player Matchup

Skadi
Skadi
CJLC
Skadi
Level 24
God Stats
29W - 26L
1,531 SR
Queue Stats
92W - 96L
1,488 Elo+
Party 2
Thoth
Thoth
Laswora
Thoth
Level 25
God Stats
14W - 9L
1,598 SR
Queue Stats
112W - 128L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
MattyFungi
Gilgamesh
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 122L
1,495 Elo+
Party 2
Zeus
Zeus
Warriorofwar66
Zeus
Level 27
God Stats
67W - 67L
1,572 SR
Queue Stats
302W - 332L
1,445 Elo+
Party 1
Chang'e
Chang'e
zairaxd7
Chang'e
Level 7
God Stats
13W - 12L
1,555 SR
Queue Stats
118W - 76L
1,317 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,430 Elo+

VS

Team Averages
Level 18
1,581 SR
1,512 Elo+
Cthulhu
Cthulhu
Artoriel
Cthulhu
Level 8
God Stats
2W - 7L
1,305 SR
Queue Stats
11W - 18L
1,427 Elo+
Solo
Artemis
Artemis
Chanwis
Artemis
Level 25
God Stats
8W - 9L
1,561 SR
Queue Stats
115W - 133L
1,473 Elo+
Solo
Set
Set
LORDFULLON
Set
Level 27
God Stats
1W - 1L
1,676 SR
Queue Stats
16W - 15L
1,437 Elo+
Solo
Freya
Freya
LucyWrath
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,606 Elo+
Solo
Discordia
Discordia
Watermel0n27
Discordia
Level 4
God Stats
7W - 8L
1,863 SR
Queue Stats
67W - 82L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CJLC
Skadi
20
18 / 3 / 24
14,397
1,309
27,063
17,235
7,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Laswora
Thoth
18
5 / 4 / 24
11,802
1,073
12,289
8,459
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MattyFungi
Gilgamesh
20
6 / 0 / 31
12,793
1,163
18,456
17,909
21,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 21
13,133
1,194
18,237
9,018
4,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
zairaxd7
Chang'e
19
8 / 1 / 15
12,166
1,106
8,546
11,747
4,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artoriel
Cthulhu
17
1 / 8 / 5
10,503
955
9,192
18,570
11,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Chanwis
Artemis
17
4 / 10 / 4
11,990
1,090
22,961
19,518
6,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 16 / 1
10,822
984
5,679
22,500
10,248
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
LucyWrath
Freya
17
1 / 10 / 2
10,251
932
8,011
19,338
6,995
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Watermel0n27
Discordia
18
0 / 6 / 6
10,488
953
13,313
12,392
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
27
50
Kills
9
9
Deaths
50
115
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artoriel
Cthulhu
1
8
5
0.44
W
Skadi
CJLC
Skadi
18
3
24
10
L
Artemis
Chanwis
Artemis
4
10
4
0.6
L
3
16
1
0.22
W
Thoth
Laswora
Thoth
5
4
24
4.25
L
Freya
LucyWrath
Freya
1
10
2
0.2
W
Gilgamesh
MattyFungi
Gilgamesh
6
0
31
21.5
W
13
1
21
23.5
L
Discordia
Watermel0n27
Discordia
0
6
6
0.5
W
Chang'e
zairaxd7
Chang'e
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,591
Damage
59,156
64,368
Taken
92,318
41,227
Mitigated
39,588
19,178
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artoriel
Cthulhu
9,192
1,052
0
597
18,570
11,895
0
10,183
8,387
18,963
0
W
Skadi
CJLC
Skadi
27,063
17,779
0
6,631
17,235
7,429
0
7,560
9,675
0
40,656
L
Artemis
Chanwis
Artemis
22,961
10,413
0
1,872
19,518
6,552
0
8,849
10,669
0
53,400
L
5,679
2,001
0
328
22,500
10,248
0
10,191
12,309
0
17,112
W
Thoth
Laswora
Thoth
12,289
198
0
101
8,459
3,360
0
2,770
5,689
20,871
0
L
Freya
LucyWrath
Freya
8,011
2,469
0
1,977
19,338
6,995
0
7,687
11,651
37,453
0
W
Gilgamesh
MattyFungi
Gilgamesh
18,456
2,418
0
616
17,909
21,995
0
9,911
7,998
9,333
31,418
W
18,237
2,568
922
1,718
9,018
4,036
0
5,075
3,943
31,598
0
L
Discordia
Watermel0n27
Discordia
13,313
733
0
282
12,392
3,898
0
6,348
6,044
28,444
0
W
Chang'e
zairaxd7
Chang'e
8,546
1,009
4,283
4,907
11,747
4,407
0
5,200
6,547
25,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,291
Gold Earned
54,054
171
Minions Killed
218
7
Camps Cleared
8
977,194
Distance Traveled
940,059
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,503
955
24
2
0
188,123
0
W
Skadi
14,397
1,309
27
2
1
201,661
0
L
Artemis
11,990
1,090
74
7
4
184,059
1
L
Set
10,822
984
24
2
3
161,956
0
W
Thoth
11,802
1,073
22
2
0
172,360
1
L
Freya
10,251
932
64
6
1
200,175
0
W
Gilgamesh
12,793
1,163
45
4
2
226,635
0
W
Zeus
13,133
1,194
35
3
1
187,307
1
L
Discordia
10,488
953
32
3
0
205,746
5
W
Chang'e
12,166
1,106
42
4
3
189,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role