Player Matchup

Charybdis
Charybdis
DOUBLEoTRIPPLEo
Charybdis
Level 134
God Stats
3W - 6L
1,613 SR
Queue Stats
183W - 147L
1,625 Elo+
Party 1
Vamana
Vamana
LordSmegmaRod
Vamana
Level 39
God Stats
2W - 1L
1,540 SR
Queue Stats
43W - 43L
1,451 Elo+
Party 1
Olorun
Olorun
Ticonderoga99
Olorun
Level 23
God Stats
2W - 3L
1,394 SR
Queue Stats
17W - 14L
1,364 Elo+
Party 1
Team Averages
Level 65
1,516 SR
1,480 Elo+

VS

Team Averages
Level 76
1,562 SR
1,471 Elo+
Odin
Odin
 
Odin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FELIPRO0411
Hel
Level 30
God Stats
2W - 0L
1,698 SR
Queue Stats
26W - 33L
1,360 Elo+
Solo
Bastet
Bastet
Ken22
Bastet
Level 155
God Stats
28W - 17L
1,487 SR
Queue Stats
169W - 162L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOUBLEoTRIPPLEo
Charybdis
12
1 / 7 / 5
8,151
627
13,900
12,044
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 9 / 1
8,843
680
8,604
15,509
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 10 / 3
8,040
618
6,992
14,219
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 6 / 20
9,509
731
7,636
14,175
8,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
13 / 0 / 11
11,385
876
13,888
9,961
7,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ken22
Bastet
15
10 / 1 / 15
10,860
835
16,264
15,570
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
26
26
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
6
20
2.17
L
Charybdis
DOUBLEoTRIPPLEo
Charybdis
1
7
5
0.5
W
13
0
11
18.5
W
Bastet
Ken22
Bastet
10
1
15
17.5
L
4
9
1
0.5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
37,788
41,772
Taken
39,706
19,825
Mitigated
24,350
5,351
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,636
2,076
0
1,298
14,175
8,740
583
3,194
10,717
0
22,592
L
Charybdis
DOUBLEoTRIPPLEo
Charybdis
13,900
5,712
0
1,052
12,044
3,403
0
3,435
8,609
0
33,420
W
13,888
1,584
7,447
6,682
9,961
7,679
697
1,702
7,958
39,717
0
W
Bastet
Ken22
Bastet
16,264
4,573
0
3,818
15,570
7,931
1,402
3,223
11,975
0
43,349
L
8,604
2,829
0
2,274
15,509
10,897
0
7,787
7,722
1,675
14,936
L
6,992
2,162
129
1,896
14,219
5,525
0
2,989
11,230
18,467
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
31,754
107
Minions Killed
132
3
Camps Cleared
8
618,831
Distance Traveled
754,942
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,509
731
18
1
0
226,623
6
L
Charybdis
8,151
627
60
5
1
220,634
3
W
Hel
11,385
876
74
6
2
265,714
2
W
Bastet
10,860
835
40
3
6
262,605
2
L
Vamana
8,843
680
17
1
1
224,224
0
L
Olorun
8,040
618
30
2
1
173,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role