Player Matchup

Ra
Ra
FatusMaximus565
Ra
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
57W - 72L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
GavBot7
Baron Samedi
Level 41
God Stats
2W - 8L
1,672 SR
Queue Stats
55W - 66L
1,275 Elo+
Party 2
Thanatos
Thanatos
McKryll
Thanatos
Level 28
God Stats
0W - 3L
1,291 SR
Queue Stats
31W - 39L
1,286 Elo+
Party 2
Nike
Nike
UndercoverCorgi
Nike
Level 39
God Stats
3W - 5L
1,633 SR
Queue Stats
152W - 172L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Uneringstew4
Cthulhu
Level 41
God Stats
4W - 7L
1,509 SR
Queue Stats
52W - 67L
1,389 Elo+
Party 2
Team Averages
Level 36
1,480 SR
1,324 Elo+

VS

Team Averages
Level 38
1,408 SR
1,314 Elo+
Hel
Hel
KingTurtle5382
Hel
Level 25
God Stats
3W - 5L
1,418 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 3
Bellona
Bellona
PositiveStuff
Bellona
Level 68
God Stats
5W - 1L
1,719 SR
Queue Stats
250W - 254L
1,393 Elo+
Party 1
Fenrir
Fenrir
RandTerm
Fenrir
Level 45
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 3
Kuzenbo
Kuzenbo
RussianDevil534
Kuzenbo
Level 32
God Stats
5W - 6L
1,136 SR
Queue Stats
98W - 110L
1,345 Elo+
Solo
Izanami
Izanami
aerobih
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,594
507
7,601
6,496
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
GavBot7
Baron Samedi
12
3 / 6 / 3
7,278
560
6,851
8,662
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
McKryll
Thanatos
12
6 / 3 / 0
7,194
553
4,413
7,953
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
2,664
205
0
0
0
Cthulhu
Uneringstew4
Cthulhu
11
2 / 4 / 1
6,566
505
4,456
11,152
8,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
7,961
612
4,233
8,747
3,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
3 / 0 / 0
8,551
658
2,155
4,561
3,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
RandTerm
Fenrir
11
5 / 6 / 2
7,193
553
7,706
11,870
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,753
519
5,958
8,733
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
aerobih
Izanami
11
0 / 5 / 3
6,362
489
2,539
7,180
2,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
15
Kills
17
17
Deaths
15
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Baron Samedi
GavBot7
Baron Samedi
3
6
3
0.75
W
5
3
4
2.33
L
Thanatos
McKryll
Thanatos
6
3
0
2
W
Bellona
3
0
0
3
W
Fenrir
RandTerm
Fenrir
5
6
2
1
W
4
1
3
5.5
L
0
0
0
0
L
Cthulhu
Uneringstew4
Cthulhu
2
4
1
0.63
W
Izanami
aerobih
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
22,591
34,263
Taken
41,091
17,902
Mitigated
22,237
9,621
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
1,278
362
801
6,496
2,127
276
1,620
4,828
30,887
0
L
Baron Samedi
GavBot7
Baron Samedi
6,851
1,327
0
1,427
8,662
3,607
923
2,579
6,083
37,306
0
W
4,233
471
209
3,501
8,747
3,250
700
4,832
3,831
41,103
0
L
Thanatos
McKryll
Thanatos
4,413
1,722
0
5,106
7,953
3,243
56
1,424
6,437
0
29,658
W
Bellona
2,155
946
0
1,102
4,561
3,782
2,240
513
4,044
0
51,633
W
Fenrir
RandTerm
Fenrir
7,706
2,844
0
3,672
11,870
4,176
0
4,194
7,625
0
29,353
W
5,958
1,824
0
1,580
8,733
8,715
288
4,601
3,845
21,255
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Uneringstew4
Cthulhu
4,456
132
186
1,739
11,152
8,925
182
4,568
6,505
28,719
0
W
Izanami
aerobih
Izanami
2,539
1,666
0
711
7,180
2,314
754
4,230
2,838
0
30,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
36,820
231
Minions Killed
315
0
Camps Cleared
0
946,923
Distance Traveled
1,298,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,594
507
41
3
0
213,679
1
L
Baron Samedi
7,278
560
64
5
0
219,424
1
W
Hel
7,961
612
59
5
0
246,863
0
L
Thanatos
7,194
553
57
4
0
287,947
0
W
Bellona
8,551
658
134
10
0
298,775
0
W
Fenrir
7,193
553
41
3
0
237,273
0
W
Kuzenbo
6,753
519
22
2
0
270,815
0
L
Nike
2,664
205
0
0
0
0
0
L
Cthulhu
6,566
505
69
5
0
225,873
0
W
Izanami
6,362
489
59
5
0
244,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role