Player Matchup

Ymir
Ymir
DeadStrocke2017
Ymir
Level 4
God Stats
1W - 1L
1,777 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
LitKillahMB
Ao Kuang
Level 25
God Stats
5W - 9L
1,460 SR
Queue Stats
27W - 25L
1,413 Elo+
Solo
Sol
Sol
natsu100drake
Sol
Level 14
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
stringed-prize5
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,286 Elo+
Solo
Artemis
Artemis
yunglink161
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Team Averages
Level 11
1,588 SR
1,381 Elo+

VS

Team Averages
Level 13
1,459 SR
1,470 Elo+
Susano
Susano
PolybiusP1
Susano
Level 11
God Stats
4W - 2L
1,501 SR
Queue Stats
38W - 23L
1,621 Elo+
Party 1
Fafnir
Fafnir
kaths72
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,354 Elo+
Solo
Xing Tian
Xing Tian
molkilio503
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
roxas24567
Tiamat
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 31L
1,621 Elo+
Party 1
Fenrir
Fenrir
supercevin1
Fenrir
Level 7
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 14
12,411
887
151
16,763
17,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
LitKillahMB
Ao Kuang
20
23 / 5 / 8
19,144
1,367
27,974
26,063
9,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 10 / 20
14,350
1,025
9,864
18,509
4,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
stringed-prize5
Baron Samedi
20
3 / 7 / 17
13,900
993
9,547
19,512
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
yunglink161
Artemis
20
15 / 9 / 13
16,641
1,189
41,007
25,777
19,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PolybiusP1
Susano
20
8 / 7 / 15
15,679
1,120
23,413
17,469
8,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
kaths72
Fafnir
20
4 / 5 / 18
14,821
1,059
11,376
24,613
31,850
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
molkilio503
Xing Tian
20
2 / 12 / 17
14,007
1,001
6,964
24,913
32,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
roxas24567
Tiamat
20
15 / 4 / 15
17,664
1,262
35,988
11,462
10,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
20
7 / 17 / 10
14,223
1,016
18,650
26,864
13,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
111
44
Kills
36
37
Deaths
45
72
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
6
14
1.17
L
Ao Kuang
LitKillahMB
Ao Kuang
23
5
8
5.4
W
Susano
PolybiusP1
Susano
8
7
15
2.21
W
Fafnir
kaths72
Fafnir
4
5
18
2.6
W
Xing Tian
molkilio503
Xing Tian
2
12
17
0.88
L
3
10
20
1.3
W
Tiamat
roxas24567
Tiamat
15
4
15
5.63
L
Baron Samedi
stringed-prize5
Baron Samedi
3
7
17
1.64
W
Fenrir
7
17
10
0.71
L
Artemis
yunglink161
Artemis
15
9
13
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,543
Damage
96,391
106,624
Taken
105,321
59,334
Mitigated
95,851
11,719
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
151
151
0
0
16,763
17,270
0
5,036
10,352
1,523
0
L
Ao Kuang
LitKillahMB
Ao Kuang
27,974
7,495
228
7,287
26,063
9,497
0
13,954
12,109
58,003
0
W
Susano
PolybiusP1
Susano
23,413
7,016
0
482
17,469
8,178
0
6,700
10,769
0
43,151
W
Fafnir
kaths72
Fafnir
11,376
5,452
0
2,868
24,613
31,850
0
12,396
12,217
37,498
0
W
Xing Tian
molkilio503
Xing Tian
6,964
1,319
0
0
24,913
32,173
0
11,232
13,435
36,927
0
L
9,864
3,518
0
564
18,509
4,978
0
9,311
9,198
34,818
0
W
Tiamat
roxas24567
Tiamat
35,988
3,817
635
2,938
11,462
10,299
0
5,697
5,765
57,475
0
L
Baron Samedi
stringed-prize5
Baron Samedi
9,547
2,207
0
538
19,512
8,048
0
12,188
7,324
30,080
0
W
Fenrir
18,650
7,769
0
1,299
26,864
13,351
0
11,511
15,353
0
38,949
L
Artemis
yunglink161
Artemis
41,007
26,785
0
3,102
25,777
19,541
0
13,839
11,938
0
65,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,446
Gold Earned
76,394
196
Minions Killed
246
11
Camps Cleared
4
1,103,798
Distance Traveled
1,265,214
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,411
887
1
0
1
188,746
0
L
Ao Kuang
19,144
1,367
44
3
8
303,805
2
W
Susano
15,679
1,120
45
3
2
274,623
0
W
Fafnir
14,821
1,059
45
3
1
254,911
0
W
Xing Tian
14,007
1,001
52
4
0
237,834
0
L
Sol
14,350
1,025
60
4
1
229,330
1
W
Tiamat
17,664
1,262
58
4
0
296,696
0
L
Baron Samedi
13,900
993
45
3
0
169,680
0
W
Fenrir
14,223
1,016
46
3
1
201,150
2
L
Artemis
16,641
1,189
46
3
1
212,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role