Player Matchup

Da Ji
Da Ji
DeeTree
Da Ji
Level 23
God Stats
19W - 11L
1,489 SR
Queue Stats
69W - 54L
1,408 Elo+
Party 1
Baba Yaga
Baba Yaga
DorianMcDoor
Baba Yaga
Level 22
God Stats
10W - 4L
1,723 SR
Queue Stats
66W - 34L
1,506 Elo+
Party 1
Anubis
Anubis
LART25
Anubis
Level 18
God Stats
15W - 7L
1,536 SR
Queue Stats
38W - 47L
1,316 Elo+
Solo
Cthulhu
Cthulhu
TeAmo745
Cthulhu
Level 27
God Stats
2W - 2L
1,766 SR
Queue Stats
18W - 12L
1,434 Elo+
Solo
Apollo
Apollo
TheTrueHulk01
Apollo
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,558 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,444 Elo+

VS

Team Averages
Level 21
1,499 SR
1,300 Elo+
Hel
Hel
Can U Isnt
Hel
Level 17
God Stats
4W - 2L
1,428 SR
Queue Stats
43W - 42L
1,315 Elo+
Party 2
Fenrir
Fenrir
Gslump7767
Fenrir
Level 7
God Stats
3W - 1L
1,545 SR
Queue Stats
6W - 12L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Ionley l
Cu Chulainn
Level 27
God Stats
2W - 2L
1,499 SR
Queue Stats
71W - 84L
1,317 Elo+
Party 2
Sol
Sol
Zatara_Witch
Sol
Level 18
God Stats
3W - 1L
1,567 SR
Queue Stats
6W - 6L
1,205 Elo+
Solo
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 36
God Stats
88W - 83L
1,457 SR
Queue Stats
172W - 195L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeeTree
Da Ji
16
0 / 5 / 6
9,875
898
4,223
15,431
6,103
Baba Yaga
DorianMcDoor
Baba Yaga
18
2 / 2 / 8
11,557
1,051
15,696
11,602
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LART25
Anubis
17
5 / 6 / 3
11,420
1,038
20,079
15,366
8,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TeAmo745
Cthulhu
16
3 / 7 / 5
10,855
987
11,596
16,430
10,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 9 / 5
9,796
891
9,743
14,668
5,871
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

109

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 9
11,722
1,066
17,266
16,195
6,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Gslump7767
Fenrir
18
4 / 0 / 13
11,396
1,036
8,620
9,903
5,770
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
I Ionley l
Cu Chulainn
18
7 / 5 / 11
11,935
1,085
19,810
18,464
15,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 14
11,472
1,043
9,106
7,056
2,581
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cthulhu
prgreat2
Cthulhu
19
6 / 2 / 15
12,763
1,160
12,805
14,907
14,011
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
10
Kills
29
29
Deaths
10
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Da Ji
DeeTree
Da Ji
0
5
6
0.6
L
Baba Yaga
DorianMcDoor
Baba Yaga
2
2
8
3
W
Fenrir
Gslump7767
Fenrir
4
0
13
10.5
W
Cu Chulainn
I Ionley l
Cu Chulainn
7
5
11
2.5
L
Anubis
LART25
Anubis
5
6
3
1.08
L
Cthulhu
TeAmo745
Cthulhu
3
7
5
0.79
L
0
9
5
0.28
W
2
1
14
9
W
Cthulhu
prgreat2
Cthulhu
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,337
Damage
67,607
73,497
Taken
66,525
35,619
Mitigated
44,018
7,519
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,266
3,669
5,772
4,659
16,195
6,046
0
11,174
5,021
23,653
0
L
Da Ji
DeeTree
Da Ji
4,223
673
0
0
15,431
6,103
0
9,447
5,984
0
12,224
L
Baba Yaga
DorianMcDoor
Baba Yaga
15,696
1,710
0
2,517
11,602
4,892
0
6,214
5,388
54,380
0
W
Fenrir
Gslump7767
Fenrir
8,620
2,617
0
344
9,903
5,770
0
6,760
3,143
0
20,366
W
Cu Chulainn
I Ionley l
Cu Chulainn
19,810
3,661
275
530
18,464
15,610
0
13,980
4,484
5,073
27,556
L
Anubis
LART25
Anubis
20,079
2,457
574
4,096
15,366
8,430
0
7,142
8,224
28,135
0
L
Cthulhu
TeAmo745
Cthulhu
11,596
1,097
332
0
16,430
10,323
0
9,891
6,539
21,392
0
L
9,743
5,657
0
0
14,668
5,871
0
10,063
4,605
0
30,078
W
9,106
2,698
0
1,812
7,056
2,581
0
5,158
1,898
40,451
0
W
Cthulhu
prgreat2
Cthulhu
12,805
186
856
1,544
14,907
14,011
0
10,299
4,608
32,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
59,288
186
Minions Killed
197
3
Camps Cleared
5
1,048,043
Distance Traveled
1,096,917
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,722
1,066
16
1
0
212,704
0
L
Da Ji
9,875
898
18
2
0
237,367
0
L
Baba Yaga
11,557
1,051
93
8
0
244,536
3
W
Fenrir
11,396
1,036
28
3
2
252,078
1
W
Cu Chulainn
11,935
1,085
20
2
3
204,206
0
L
Anubis
11,420
1,038
18
2
0
199,843
3
L
Cthulhu
10,855
987
30
3
1
210,230
0
L
Apollo
9,796
891
27
2
2
156,067
0
W
Sol
11,472
1,043
95
9
0
182,448
0
W
Cthulhu
12,763
1,160
38
3
0
245,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role