Player Matchup

Sylvanus
Sylvanus
I_Bazzo_I
Sylvanus
Level 157
God Stats
3W - 1L
1,585 SR
Queue Stats
317W - 195L
1,630 Elo+
Party 1
Apollo
Apollo
LightningMaddog
Apollo
Level 60
God Stats
12W - 13L
1,333 SR
Queue Stats
107W - 124L
1,399 Elo+
Solo
Sol
Sol
Rino_Smoke
Sol
Level 130
God Stats
1W - 1L
1,411 SR
Queue Stats
186W - 144L
1,640 Elo+
Party 1
Team Averages
Level 116
1,443 SR
1,556 Elo+

VS

Team Averages
Level 54
1,594 SR
1,306 Elo+
Loki
Loki
Alexroll07
Loki
Level 69
God Stats
3W - 6L
1,412 SR
Queue Stats
65W - 105L
1,312 Elo+
Party 2
Eset
Eset
TurboGonzalo
Eset
Level 79
God Stats
7W - 5L
1,834 SR
Queue Stats
70W - 113L
1,317 Elo+
Party 2
Nemesis
Nemesis
emonterooviedo
Nemesis
Level 15
God Stats
4W - 3L
1,537 SR
Queue Stats
43W - 85L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I_Bazzo_I
Sylvanus
15
6 / 1 / 12
11,038
849
6,109
11,983
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 11
10,042
772
10,591
11,158
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
8 / 3 / 11
10,590
815
16,629
12,196
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
8,189
630
9,116
12,562
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 5
8,053
619
12,498
11,006
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 3
8,612
662
6,316
15,385
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
Sylvanus
I_Bazzo_I
Sylvanus
6
1
12
12
W
6
1
11
11.5
W
8
3
11
4.5
L
0
6
5
0.42
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
27,930
35,337
Taken
38,953
23,225
Mitigated
17,161
19,285
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,116
1,732
0
221
12,562
4,736
0
6,702
5,860
0
22,957
W
Sylvanus
I_Bazzo_I
Sylvanus
6,109
703
4,764
7,142
11,983
13,609
376
4,466
7,266
14,713
0
W
10,591
7,851
0
2,651
11,158
4,512
755
3,684
7,269
0
44,689
W
16,629
6,995
0
4,728
12,196
5,104
1,612
4,771
7,045
44,303
0
L
12,498
442
0
2,036
11,006
3,947
0
6,661
4,345
29,402
0
L
6,316
2,678
0
4,404
15,385
8,478
23
9,930
5,455
0
10,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
24,854
137
Minions Killed
87
5
Camps Cleared
4
681,118
Distance Traveled
700,470
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,189
630
28
2
1
233,082
2
W
Sylvanus
11,038
849
17
1
0
218,908
2
W
Apollo
10,042
772
61
5
3
238,555
3
W
Sol
10,590
815
59
5
2
223,655
1
L
Eset
8,053
619
43
3
2
227,382
4
L
Nemesis
8,612
662
16
1
1
240,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role