Player Matchup

Sylvanus
Sylvanus
EYEKREAMONMOMS
Sylvanus
Level 26
God Stats
5W - 7L
1,632 SR
Queue Stats
16W - 15L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Shupalazy
Guan Yu
Level 5
God Stats
0W - 3L
1,215 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo
Arachne
Arachne
Squid Chan69
Arachne
Level 29
God Stats
5W - 6L
1,473 SR
Queue Stats
57W - 105L
1,239 Elo+
Solo
Medusa
Medusa
a_specialmidget
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,019 Elo+
Solo
Erlang Shen
Erlang Shen
greatmaliko
Erlang Shen
Level 29
God Stats
15W - 13L
1,509 SR
Queue Stats
77W - 84L
1,408 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,331 Elo+

VS

Team Averages
Level 21
1,584 SR
1,456 Elo+
Jormungandr
Jormungandr
Godjacks
Jormungandr
Level 19
God Stats
7W - 3L
1,708 SR
Queue Stats
30W - 26L
1,619 Elo+
Party 1
Nox
Nox
SmurfManBlue
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 152L
1,675 Elo+
Party 1
Artemis
Artemis
Valkyrio6
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Chernobog
Chernobog
jameshoule69
Chernobog
Level 25
God Stats
32W - 23L
1,431 SR
Queue Stats
250W - 313L
1,282 Elo+
Solo
Yemoja
Yemoja
turk-durken
Yemoja
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
18W - 41L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 3 / 7
9,070
432
6,665
13,940
17,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Shupalazy
Guan Yu
12
1 / 11 / 4
7,691
366
5,283
20,759
18,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Squid Chan69
Arachne
16
10 / 3 / 1
11,008
524
13,509
16,397
6,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 14 / 3
7,186
342
2,421
13,105
4,395
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
greatmaliko
Erlang Shen
16
8 / 6 / 4
10,355
493
13,852
17,433
9,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Godjacks
Jormungandr
16
6 / 3 / 11
11,454
545
17,839
16,510
20,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
26 / 2 / 5
14,139
673
29,508
16,437
10,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Valkyrio6
Artemis
12
1 / 6 / 2
8,931
425
3,895
10,620
2,962
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
jameshoule69
Chernobog
15
4 / 7 / 8
10,288
490
8,836
17,185
6,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 4 / 3
9,279
442
3,986
14,110
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
22
Kills
37
37
Deaths
22
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
7
2.17
W
Jormungandr
Godjacks
Jormungandr
6
3
11
3.83
L
Guan Yu
Shupalazy
Guan Yu
1
11
4
0.27
W
26
2
5
14.25
L
Arachne
Squid Chan69
Arachne
10
3
1
3.5
W
Artemis
Valkyrio6
Artemis
1
6
2
0.33
L
0
14
3
0.11
L
Erlang Shen
greatmaliko
Erlang Shen
8
6
4
1.67
W
Chernobog
jameshoule69
Chernobog
4
7
8
1.14
W
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
64,064
81,634
Taken
74,862
56,364
Mitigated
52,587
16,874
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,665
2,247
2,035
3,894
13,940
17,034
288
5,340
8,600
37,438
5,349
W
Jormungandr
Godjacks
Jormungandr
17,839
6,685
0
2,742
16,510
20,512
1,734
225
15,769
65,025
0
L
Guan Yu
Shupalazy
Guan Yu
5,283
1,185
858
4,100
20,759
18,595
0
15,615
5,144
0
23,537
W
29,508
3,659
0
7,535
16,437
10,552
6,353
191
16,038
103,045
0
L
Arachne
Squid Chan69
Arachne
13,509
8,984
0
2,646
16,397
6,563
403
11,943
4,454
0
41,670
W
Artemis
Valkyrio6
Artemis
3,895
2,410
0
1,748
10,620
2,962
1,109
1,661
8,841
0
29,137
L
2,421
1,365
0
0
13,105
4,395
0
9,578
3,527
0
11,476
L
Erlang Shen
greatmaliko
Erlang Shen
13,852
6,857
98
3,243
17,433
9,777
766
8,857
8,576
0
59,825
W
Chernobog
jameshoule69
Chernobog
8,836
6,700
353
5,370
17,185
6,184
2,714
1,922
15,217
0
47,698
W
Yemoja
3,986
412
1,543
942
14,110
12,377
998
2,075
11,989
38,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
54,091
266
Minions Killed
488
0
Camps Cleared
0
1,689,918
Distance Traveled
1,664,720
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,070
432
59
3
0
329,064
2
W
Jormungandr
11,454
545
115
5
0
357,136
1
L
Guan Yu
7,691
366
28
1
0
362,055
1
W
Nox
14,139
673
180
9
0
363,927
3
L
Arachne
11,008
524
56
3
0
380,813
0
W
Artemis
8,931
425
54
3
0
303,698
0
L
Medusa
7,186
342
18
1
0
227,074
0
L
Erlang Shen
10,355
493
105
5
0
390,912
0
W
Chernobog
10,288
490
75
4
0
308,950
0
W
Yemoja
9,279
442
64
3
0
331,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role