Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FineTonii
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,557 Elo+
Solo
Athena
Athena
JPDA3005
Athena
Level 29
God Stats
7W - 6L
1,761 SR
Queue Stats
69W - 74L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Mal00szek123
Baron Samedi
Level 16
God Stats
3W - 0L
1,817 SR
Queue Stats
12W - 13L
1,482 Elo+
Party 1
Bellona
Bellona
Satanwalk
Bellona
Level 18
God Stats
6W - 8L
1,538 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 1
Team Averages
Level 15
1,623 SR
1,512 Elo+

VS

Team Averages
Level 18
1,567 SR
1,568 Elo+
Ra
Ra
BayKurt04
Ra
Level 17
God Stats
2W - 2L
1,463 SR
Queue Stats
61W - 60L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
Nagini44
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 3
Hachiman
Hachiman
Xelam98
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,491 Elo+
Solo
Nike
Nike
dordonde
Nike
Level 26
God Stats
2W - 1L
1,801 SR
Queue Stats
48W - 40L
1,589 Elo+
Party 4
Loki
Loki
leonk99
Loki
Level 29
God Stats
6W - 3L
1,569 SR
Queue Stats
48W - 38L
1,613 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 2
6,145
512
3,978
8,601
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
FineTonii
Izanami
12
10 / 1 / 4
7,928
661
10,536
6,781
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
JPDA3005
Athena
10
3 / 4 / 10
6,487
541
3,940
9,652
5,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Mal00szek123
Baron Samedi
9
2 / 3 / 1
6,101
508
4,097
5,295
2,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Satanwalk
Bellona
12
5 / 0 / 0
7,356
613
6,926
8,911
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,945
579
6,242
6,184
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Nagini44
Cthulhu
9
2 / 6 / 3
6,232
519
4,134
9,336
4,970
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Xelam98
Hachiman
10
2 / 7 / 1
6,151
513
2,802
9,388
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
11
1 / 2 / 0
6,395
533
5,381
8,621
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
leonk99
Loki
9
0 / 5 / 3
5,901
492
4,924
8,869
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
23
Kills
9
10
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
L
4
3
2
1.67
W
Izanami
FineTonii
Izanami
10
1
4
12
W
Athena
JPDA3005
Athena
3
4
10
2
W
Baron Samedi
Mal00szek123
Baron Samedi
2
3
1
0.83
L
Cthulhu
Nagini44
Cthulhu
2
6
3
0.58
W
Bellona
Satanwalk
Bellona
5
0
0
5
L
Hachiman
Xelam98
Hachiman
2
7
1
0.36
L
Nike
1
2
0
0.5
L
Loki
leonk99
Loki
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
23,483
39,240
Taken
42,398
18,705
Mitigated
16,828
13,295
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,978
880
0
3,320
8,601
2,634
54
661
7,819
0
26,495
L
6,242
781
103
2,319
6,184
1,955
0
2,941
3,181
34,323
0
W
Izanami
FineTonii
Izanami
10,536
6,969
0
2,014
6,781
2,519
1,003
1,550
5,231
0
63,495
W
Athena
JPDA3005
Athena
3,940
1,531
45
1,390
9,652
5,018
118
4,883
4,769
11,946
0
W
Baron Samedi
Mal00szek123
Baron Samedi
4,097
642
47
1,495
5,295
2,052
87
3,459
1,798
19,529
0
L
Cthulhu
Nagini44
Cthulhu
4,134
856
0
1,892
9,336
4,970
0
3,602
5,656
16,248
0
W
Bellona
Satanwalk
Bellona
6,926
2,081
0
4,984
8,911
6,482
848
303
7,997
0
38,818
L
Hachiman
Xelam98
Hachiman
2,802
2,390
0
1,236
9,388
2,020
1,170
546
8,842
0
26,648
L
Nike
5,381
182
0
2,870
8,621
5,602
864
38
8,583
1,628
32,949
L
Loki
leonk99
Loki
4,924
1,370
0
3,050
8,869
2,281
0
770
8,099
0
32,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
31,624
278
Minions Killed
282
0
Camps Cleared
0
1,129,695
Distance Traveled
1,094,869
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,145
512
46
4
0
210,000
1
L
Ra
6,945
579
75
6
0
245,861
4
W
Izanami
7,928
661
107
9
0
216,329
3
W
Athena
6,487
541
11
1
0
246,861
2
W
Baron Samedi
6,101
508
36
3
0
217,001
0
L
Cthulhu
6,232
519
22
2
0
211,965
1
W
Bellona
7,356
613
78
7
0
239,504
0
L
Hachiman
6,151
513
53
4
0
200,737
0
L
Nike
6,395
533
64
5
0
206,142
2
L
Loki
5,901
492
68
6
0
230,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role