Player Matchup

Sol
Sol
Malehqi
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
OMGitsYagi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,439 Elo+
Solo
Ra
Ra
S4nt1AC256
Ra
Level 22
God Stats
9W - 3L
1,661 SR
Queue Stats
29W - 35L
1,501 Elo+
Solo
Zeus
Zeus
Sir Spooky chan
Zeus
Level 29
God Stats
1W - 2L
1,725 SR
Queue Stats
150W - 165L
1,467 Elo+
Solo
Danzaburou
Danzaburou
skadarsh
Danzaburou
Level 28
God Stats
49W - 32L
1,722 SR
Queue Stats
417W - 286L
1,640 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,509 Elo+

VS

Team Averages
Level 26
1,533 SR
1,514 Elo+
Ares
Ares
Modstradamus12
Ares
Level 27
God Stats
15W - 11L
1,675 SR
Queue Stats
227W - 236L
1,448 Elo+
Solo
Vulcan
Vulcan
Redgeomckai
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,705 Elo+
Solo
Neith
Neith
SwavesRevenge95
Neith
Level 9
God Stats
9W - 11L
1,490 SR
Queue Stats
50W - 58L
1,437 Elo+
Solo
Guan Yu
Guan Yu
natty-pipee
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 1
Hel
Hel
urghostgirlxo
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 11 / 4
8,896
890
3,333
14,344
5,814
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
OMGitsYagi
Nemesis
17
0 / 10 / 10
9,772
977
4,869
19,331
6,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 5 / 9
10,804
1,080
12,380
11,210
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 11 / 6
11,366
1,137
11,859
17,477
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
skadarsh
Danzaburou
17
4 / 8 / 8
11,285
1,129
23,724
16,111
5,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

48

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 18
10,091
1,009
5,570
11,138
12,991
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
20
20 / 0 / 19
14,769
1,477
29,417
8,035
3,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 23
12,218
1,222
19,179
12,036
4,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
natty-pipee
Guan Yu
18
4 / 6 / 26
11,044
1,104
5,739
15,695
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 5 / 24
11,339
1,134
10,122
14,461
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
154
13
Kills
44
45
Deaths
13
37
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Sol
1
11
4
0.27
W
3
1
18
12
L
Nemesis
OMGitsYagi
Nemesis
0
10
10
0.5
W
Vulcan
20
0
19
29.5
L
3
5
9
1.5
L
5
11
6
0.73
W
11
1
23
22.5
W
Guan Yu
natty-pipee
Guan Yu
4
6
26
2.83
L
Danzaburou
skadarsh
Danzaburou
4
8
8
1
W
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
70,027
78,473
Taken
61,365
24,999
Mitigated
43,791
6,386
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,333
1,930
0
1,038
14,344
5,814
0
6,549
7,652
9,632
0
W
5,570
62
0
0
11,138
12,991
0
3,918
7,172
12,636
0
L
Nemesis
OMGitsYagi
Nemesis
4,869
1,068
0
700
19,331
6,302
0
11,600
7,653
0
11,867
W
Vulcan
29,417
6,425
0
1,022
8,035
3,799
0
2,536
5,452
60,330
0
L
12,380
1,330
1,185
2,424
11,210
2,508
0
8,755
2,455
45,812
0
L
11,859
2,074
0
556
17,477
5,178
0
9,585
7,750
47,162
0
W
19,179
9,547
0
1,324
12,036
4,390
0
6,969
4,795
0
41,164
W
Guan Yu
natty-pipee
Guan Yu
5,739
825
1,570
3,185
15,695
15,732
0
6,978
8,367
0
9,425
L
Danzaburou
skadarsh
Danzaburou
23,724
11,969
0
483
16,111
5,197
0
8,620
7,242
0
54,522
W
10,122
873
5,896
6,190
14,461
6,879
0
6,410
8,007
33,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
59,461
222
Minions Killed
201
8
Camps Cleared
6
837,551
Distance Traveled
897,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,896
890
16
2
0
117,974
3
W
Ares
10,091
1,009
15
2
2
155,622
2
L
Nemesis
9,772
977
14
1
0
204,017
0
W
Vulcan
14,769
1,477
64
6
1
230,620
0
L
Ra
10,804
1,080
59
6
2
186,374
0
L
Zeus
11,366
1,137
82
8
1
152,238
0
W
Neith
12,218
1,222
47
5
1
197,937
0
W
Guan Yu
11,044
1,104
9
1
0
138,902
1
L
Danzaburou
11,285
1,129
51
5
5
176,948
0
W
Hel
11,339
1,134
66
7
2
174,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role