Player Matchup

Gilgamesh
Gilgamesh
ALittleArthritic
Gilgamesh
Level 25
God Stats
14W - 14L
1,664 SR
Queue Stats
97W - 90L
1,513 Elo+
Solo
Bellona
Bellona
DuceyMoney
Bellona
Level 26
God Stats
39W - 37L
1,591 SR
Queue Stats
152W - 175L
1,416 Elo+
Solo
Yemoja
Yemoja
Hendrixzz27
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,178 Elo+
Solo
Nu Wa
Nu Wa
HumbleLittleHomo
Nu Wa
Level 17
God Stats
13W - 14L
1,634 SR
Queue Stats
52W - 60L
1,516 Elo+
Solo
Charybdis
Charybdis
burning_elderly
Charybdis
Level 22
God Stats
7W - 7L
1,486 SR
Queue Stats
77W - 79L
1,514 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,428 Elo+

VS

Team Averages
Level 22
1,489 SR
1,499 Elo+
Tyr
Tyr
Kaiian_
Tyr
Level 27
God Stats
4W - 2L
1,543 SR
Queue Stats
68W - 55L
1,431 Elo+
Solo
Anhur
Anhur
charmed_37
Anhur
Level 21
God Stats
14W - 4L
1,812 SR
Queue Stats
48W - 25L
1,718 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiAmGODxX
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,243 SR
Queue Stats
201W - 246L
1,455 Elo+
Solo
Kali
Kali
lixo_distinto
Kali
Level 23
God Stats
3W - 2L
1,344 SR
Queue Stats
46W - 36L
1,442 Elo+
Solo
Yemoja
Yemoja
tacotato13
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 0 / 0
8,108
507
2,978
8,975
5,226
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
DuceyMoney
Bellona
13
3 / 4 / 3
7,782
486
11,126
12,711
10,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
11
0 / 4 / 2
6,633
415
2,015
9,155
6,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 8 / 2
6,751
422
6,521
11,662
2,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
burning_elderly
Charybdis
14
4 / 5 / 2
8,274
517
9,046
11,521
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
6 / 3 / 4
7,911
494
6,812
12,676
10,337
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
17
10 / 1 / 4
10,984
687
14,155
11,890
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
iiAmGODxX
Morgan Le Fay
14
1 / 3 / 0
8,221
514
5,352
8,533
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 3
8,097
506
6,357
12,602
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tacotato13
Yemoja
13
1 / 3 / 2
7,767
485
3,328
9,688
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
21
21
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
0
0
3
L
Bellona
DuceyMoney
Bellona
3
4
3
1.13
L
Yemoja
0
4
2
0.25
L
1
8
2
0.25
W
Tyr
6
3
4
2.67
L
Charybdis
burning_elderly
Charybdis
4
5
2
1
W
Anhur
10
1
4
12
W
Morgan Le Fay
iiAmGODxX
Morgan Le Fay
1
3
0
0.33
W
3
1
3
4.5
W
Yemoja
tacotato13
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
36,004
54,024
Taken
55,389
27,055
Mitigated
32,594
11,779
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2,978
766
0
4,153
8,975
5,226
0
309
8,666
0
59,422
L
Bellona
DuceyMoney
Bellona
11,126
2,655
0
1,652
12,711
10,019
0
2,244
10,467
11,798
27,283
L
Yemoja
2,015
614
248
385
9,155
6,338
154
3,033
6,122
21,418
0
L
6,521
2,923
0
1,678
11,662
2,794
405
1,537
10,125
31,505
0
W
Tyr
6,812
612
0
3,620
12,676
10,337
105
2,231
10,445
0
28,172
L
Charybdis
burning_elderly
Charybdis
9,046
5,164
0
3,663
11,521
2,678
0
1,557
9,964
0
40,141
W
Anhur
14,155
8,631
0
4,293
11,890
4,596
5,201
1,569
10,321
0
81,325
W
Morgan Le Fay
iiAmGODxX
Morgan Le Fay
5,352
192
0
2,308
8,533
3,099
969
1,663
6,870
48,753
0
W
6,357
3,068
0
5,165
12,602
5,481
0
2,489
10,113
0
48,889
W
Yemoja
tacotato13
Yemoja
3,328
857
424
153
9,688
9,081
175
3,713
5,975
30,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
42,980
331
Minions Killed
402
0
Camps Cleared
0
1,333,774
Distance Traveled
1,396,139
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,108
507
104
7
0
277,243
0
L
Bellona
7,782
486
72
5
0
295,125
3
L
Yemoja
6,633
415
38
2
0
264,161
3
L
Nu Wa
6,751
422
52
3
0
255,532
0
W
Tyr
7,911
494
40
3
0
323,458
0
L
Charybdis
8,274
517
65
4
0
241,713
0
W
Anhur
10,984
687
155
10
0
259,775
2
W
Morgan Le Fay
8,221
514
73
5
0
264,532
0
W
Kali
8,097
506
73
5
0
326,056
0
W
Yemoja
7,767
485
61
4
0
222,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role