Player Matchup

Zeus
Zeus
RazVaNN113
Zeus
Level 119
God Stats
4W - 3L
1,586 SR
Queue Stats
252W - 245L
1,514 Elo+
Party 1
Ymir
Ymir
jthy26
Ymir
Level 86
God Stats
2W - 6L
1,152 SR
Queue Stats
180W - 166L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
pooky007
Guan Yu
Level 66
God Stats
8W - 5L
1,617 SR
Queue Stats
57W - 41L
1,505 Elo+
Party 1
Team Averages
Level 90
1,452 SR
1,506 Elo+

VS

Team Averages
Level 116
1,443 SR
1,481 Elo+
Thoth
Thoth
Alexnel
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,396 Elo+
Solo
Ravana
Ravana
PandaFistMonkey
Ravana
Level 96
God Stats
0W - 2L
1,174 SR
Queue Stats
190W - 167L
1,507 Elo+
Party 2
Athena
Athena
karstenklam
Athena
Level 146
God Stats
0W - 2L
1,654 SR
Queue Stats
67W - 65L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 8
12,862
677
24,068
16,346
5,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
jthy26
Ymir
17
5 / 1 / 13
14,047
739
12,295
18,653
24,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
pooky007
Guan Yu
16
8 / 4 / 8
12,877
678
18,242
26,256
19,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alexnel
Thoth
17
7 / 3 / 6
12,414
653
18,258
11,758
4,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 11 / 6
11,893
626
12,628
21,996
12,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
3 / 6 / 7
11,082
583
15,055
28,284
34,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
20
Kills
14
14
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alexnel
Thoth
7
3
6
3.33
L
4
11
6
0.64
W
7
9
8
1.22
W
Ymir
jthy26
Ymir
5
1
13
11.5
L
Athena
3
6
7
1.08
W
Guan Yu
pooky007
Guan Yu
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
45,941
61,255
Taken
62,038
49,332
Mitigated
51,137
19,615
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alexnel
Thoth
18,258
1,243
0
2,731
11,758
4,029
0
9,174
2,402
65,656
0
L
12,628
3,640
0
2,583
21,996
12,990
0
13,742
7,840
0
27,583
W
24,068
3,442
170
1,393
16,346
5,197
1,882
9,915
6,431
56,320
0
W
Ymir
jthy26
Ymir
12,295
2,976
0
4,014
18,653
24,793
147
9,447
9,206
46,469
0
L
Athena
15,055
2,322
0
2,713
28,284
34,118
0
13,866
13,298
27,542
0
W
Guan Yu
pooky007
Guan Yu
18,242
4,184
5,284
8,754
26,256
19,342
324
14,350
11,906
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
35,389
194
Minions Killed
163
6
Camps Cleared
8
957,517
Distance Traveled
918,979
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,414
653
101
5
5
328,219
1
L
Ravana
11,893
626
29
2
2
300,459
8
W
Zeus
12,862
677
71
4
3
281,793
6
W
Ymir
14,047
739
84
4
1
296,862
2
L
Athena
11,082
583
33
2
1
290,301
3
W
Guan Yu
12,877
678
39
2
2
378,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role