Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
KaVkazZ
Artemis
Gold V
Level 138
God Stats
1W - 5L
1,310 SR
Queue Stats
183W - 193L
1,409 MMR
Solo
Ares
Ares
Gold IV
QeloQ
Ares
Gold IV
Level 157
God Stats
3W - 2L
1,830 SR
Queue Stats
224W - 228L
1,370 MMR
Party 1
Cthulhu
Cthulhu
Gold III
kochunov
Cthulhu
Gold III
Level 117
God Stats
10W - 10L
1,724 SR
Queue Stats
267W - 262L
1,408 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,573 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,598 SR
1,406 MMR
Freya
Freya
Gold V
 
Freya
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Fantomone
Izanami
Bronze III
Level 128
God Stats
3W - 5L
1,569 SR
Queue Stats
41W - 44L
1,407 MMR
Solo
Achilles
Achilles
Gold II
NobodyCares
Achilles
Gold II
Level 145
God Stats
38W - 40L
1,551 SR
Queue Stats
916W - 927L
1,334 MMR
Solo
Loki
Loki
Gold V
Qwirs
Loki
Gold V
Level 146
God Stats
17W - 5L
1,687 SR
Queue Stats
130W - 123L
1,394 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
maxysama
Zhong Kui
Silver III
Level 38
God Stats
6W - 3L
1,682 SR
Queue Stats
16W - 16L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 5 / 2
7,948
497
7,773
8,719
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
13
1 / 6 / 5
7,942
496
5,849
14,625
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KaVkazZ
Artemis
13
5 / 6 / 0
8,600
538
8,629
9,940
3,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
QeloQ
Ares
11
1 / 5 / 6
6,959
435
5,154
12,076
9,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
kochunov
Cthulhu
11
0 / 4 / 2
7,019
439
3,563
10,754
7,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetAthenaMorgan Le FayTsukuyomiYmir

VS

Bans
TiamatAnubisSobekAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 2 / 7
9,582
599
7,299
9,533
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Fantomone
Izanami
17
8 / 4 / 5
10,761
673
10,715
9,723
3,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
NobodyCares
Achilles
14
7 / 0 / 11
9,883
618
8,359
15,852
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Qwirs
Loki
15
3 / 2 / 8
9,938
621
4,799
10,427
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
maxysama
Zhong Kui
16
2 / 2 / 2
9,906
619
8,438
10,664
7,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
26
26
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
2
0.6
L
Arachne
 
Arachne
1
6
5
0.58
W
Freya
 
Freya
6
2
7
4.75
W
Izanami
Fantomone
Izanami
8
4
5
2.63
L
Artemis
KaVkazZ
Artemis
5
6
0
0.83
W
Achilles
NobodyCares
Achilles
7
0
11
12.5
L
Ares
QeloQ
Ares
1
5
6
0.8
W
Loki
Qwirs
Loki
3
2
8
3.5
L
Cthulhu
kochunov
Cthulhu
0
4
2
0.25
W
Zhong Kui
maxysama
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
39,610
56,114
Taken
56,199
28,764
Mitigated
37,002
11,618
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,773
449
0
1,480
8,719
2,869
0
3,801
4,918
48,958
0
L
Arachne
 
Arachne
5,849
3,907
0
5,398
14,625
5,987
0
4,059
10,566
0
54,220
W
Freya
 
Freya
7,299
2,427
0
4,173
9,533
3,995
1,579
3,594
5,636
46,064
6,544
W
Izanami
Fantomone
Izanami
10,715
6,098
0
3,803
9,723
3,247
5,033
1,055
8,668
0
73,758
L
Artemis
KaVkazZ
Artemis
8,629
4,020
0
2,311
9,940
3,081
1,070
778
9,110
0
51,984
W
Achilles
NobodyCares
Achilles
8,359
2,448
0
5,657
15,852
17,855
849
6,014
9,352
0
26,014
L
Ares
QeloQ
Ares
5,154
191
0
644
12,076
9,542
0
2,905
9,171
20,715
0
W
Loki
Qwirs
Loki
4,799
1,469
0
4,268
10,427
3,919
466
2,742
7,586
0
60,432
L
Cthulhu
kochunov
Cthulhu
3,563
193
0
1,785
10,754
7,285
31
3,542
7,195
35,124
0
W
Zhong Kui
maxysama
Zhong Kui
8,438
1,172
0
5,344
10,664
7,986
1,483
4,790
5,435
57,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
50,070
363
Minions Killed
475
0
Camps Cleared
0
1,494,438
Distance Traveled
1,509,602
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,948
497
100
6
0
273,332
7
L
Arachne
7,942
496
77
5
0
341,647
2
W
Freya
9,582
599
84
5
0
293,282
8
W
Izanami
10,761
673
131
8
0
292,120
2
L
Artemis
8,600
538
89
6
0
271,306
6
W
Achilles
9,883
618
32
2
0
345,512
4
L
Ares
6,959
435
33
2
0
301,320
5
W
Loki
9,938
621
109
7
0
336,506
4
L
Cthulhu
7,019
439
64
4
0
306,833
4
W
Zhong Kui
9,906
619
119
7
0
242,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role