Player Matchup

Cthulhu
Cthulhu
CharliTuti
Cthulhu
Level 6
God Stats
2W - 0L
1,318 SR
Queue Stats
3W - 0L
1,730 Elo+
Solo
Tsukuyomi
Tsukuyomi
IRoxt
Tsukuyomi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,333 Elo+
Solo
Hades
Hades
Whindersson6
Hades
Level 27
God Stats
6W - 3L
1,557 SR
Queue Stats
83W - 85L
1,383 Elo+
Solo
Bellona
Bellona
Zelfous
Bellona
Level 26
God Stats
1W - 2L
1,165 SR
Queue Stats
54W - 56L
1,439 Elo+
Solo
Izanami
Izanami
glmZz
Izanami
Level 28
God Stats
7W - 8L
1,513 SR
Queue Stats
38W - 44L
1,412 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,459 Elo+

VS

Team Averages
Level 19
1,622 SR
1,484 Elo+
Arachne
Arachne
FabioInavan
Arachne
Level 29
God Stats
5W - 5L
1,620 SR
Queue Stats
71W - 98L
1,425 Elo+
Solo
Cthulhu
Cthulhu
MenezesssC
Cthulhu
Level 17
God Stats
11W - 3L
1,821 SR
Queue Stats
19W - 10L
1,621 Elo+
Party 1
Izanami
Izanami
RFSKYFALL
Izanami
Level 8
God Stats
8W - 14L
1,421 SR
Queue Stats
14W - 26L
1,343 Elo+
Solo
Zeus
Zeus
demetriussss
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,527 Elo+
Party 1
Fenrir
Fenrir
undi y cat
Fenrir
Level 12
God Stats
1W - 1L
1,749 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharliTuti
Cthulhu
7
0 / 0 / 1
10,522
319
0
238
74
Tsukuyomi
IRoxt
Tsukuyomi
20
9 / 9 / 9
16,738
507
17,806
32,601
15,082
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 5 / 20
19,227
583
20,085
34,756
25,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Zelfous
Bellona
20
16 / 2 / 13
19,026
577
27,075
27,331
33,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
glmZz
Izanami
20
26 / 3 / 13
21,861
662
57,007
26,011
10,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FabioInavan
Arachne
20
5 / 17 / 4
15,162
459
21,354
41,200
20,947
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MenezesssC
Cthulhu
16
3 / 7 / 4
12,343
374
10,801
31,056
39,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
RFSKYFALL
Izanami
20
5 / 12 / 5
17,446
529
16,743
24,969
11,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 16 / 3
12,094
366
14,727
21,298
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
undi y cat
Fenrir
19
3 / 14 / 5
13,272
402
10,205
34,338
14,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
65
Kills
17
19
Deaths
66
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CharliTuti
Cthulhu
0
0
1
0.5
L
Arachne
FabioInavan
Arachne
5
17
4
0.41
W
Tsukuyomi
IRoxt
Tsukuyomi
9
9
9
1.5
L
Cthulhu
MenezesssC
Cthulhu
3
7
4
0.71
L
Izanami
RFSKYFALL
Izanami
5
12
5
0.63
W
14
5
20
4.8
W
Bellona
Zelfous
Bellona
16
2
13
11.25
L
1
16
3
0.16
W
Izanami
glmZz
Izanami
26
3
13
10.83
L
Fenrir
undi y cat
Fenrir
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,973
Damage
73,830
120,937
Taken
152,861
85,414
Mitigated
93,233
47,352
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CharliTuti
Cthulhu
0
0
0
0
238
74
0
238
0
0
0
L
Arachne
FabioInavan
Arachne
21,354
11,847
0
11,584
41,200
20,947
2,382
8,163
32,949
0
107,682
W
Tsukuyomi
IRoxt
Tsukuyomi
17,806
4,235
0
12,439
32,601
15,082
848
5,677
26,924
0
142,215
L
Cthulhu
MenezesssC
Cthulhu
10,801
272
477
0
31,056
39,241
311
4,348
24,321
41,050
0
L
Izanami
RFSKYFALL
Izanami
16,743
13,852
19
1,999
24,969
11,180
2,641
3,076
21,893
0
119,828
W
20,085
2,787
419
14,955
34,756
25,917
1,096
10,320
24,436
126,817
0
W
Bellona
Zelfous
Bellona
27,075
9,125
0
8,382
27,331
33,577
5,987
6,433
20,898
22,067
89,207
L
14,727
2,822
0
267
21,298
7,386
631
5,996
15,302
61,660
0
W
Izanami
glmZz
Izanami
57,007
36,115
0
11,157
26,011
10,764
4,637
6,592
19,419
0
210,851
L
Fenrir
undi y cat
Fenrir
10,205
2,091
0
5,654
34,338
14,479
0
3,956
30,382
0
57,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,374
Gold Earned
70,317
746
Minions Killed
554
0
Camps Cleared
0
2,345,658
Distance Traveled
2,533,721
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,522
319
0
0
0
0
0
L
Arachne
15,162
459
127
4
0
519,655
2
W
Tsukuyomi
16,738
507
148
4
0
581,516
3
L
Cthulhu
12,343
374
54
2
0
542,068
4
L
Izanami
17,446
529
198
6
0
487,287
0
W
Hades
19,227
583
177
5
0
551,025
1
W
Bellona
19,026
577
178
5
0
590,457
4
L
Zeus
12,094
366
107
3
0
454,333
0
W
Izanami
21,861
662
243
7
0
622,660
2
L
Fenrir
13,272
402
68
2
0
530,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role