Player Matchup

Pele
Pele
BigO2468
Pele
Level 101
God Stats
17W - 29L
1,336 SR
Queue Stats
92W - 120L
1,382 Elo+
Party 2
Apollo
Apollo
Gindakong
Apollo
Level 124
God Stats
6W - 8L
1,415 SR
Queue Stats
393W - 411L
1,371 Elo+
Solo
Zeus
Zeus
PixelRaccoon
Zeus
Level 93
God Stats
0W - 1L
1,322 SR
Queue Stats
22W - 20L
1,456 Elo+
Party 2
Ares
Ares
mightyergo
Ares
Level 102
God Stats
15W - 7L
1,810 SR
Queue Stats
1,079W - 1,082L
1,463 Elo+
Solo
King Arthur
King Arthur
tobal23
King Arthur
Level 153
God Stats
25W - 30L
1,520 SR
Queue Stats
655W - 649L
1,492 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,433 Elo+

VS

Team Averages
Level 87
1,448 SR
1,449 Elo+
Athena
Athena
CLUTCHnGRIND
Athena
Level 125
God Stats
13W - 13L
1,565 SR
Queue Stats
315W - 317L
1,533 Elo+
Party 1
Anubis
Anubis
Edg7772940
Anubis
Level 66
God Stats
27W - 30L
1,474 SR
Queue Stats
465W - 464L
1,460 Elo+
Solo
Bellona
Bellona
In a bizzal 101
Bellona
Level 47
God Stats
12W - 7L
1,603 SR
Queue Stats
164W - 198L
1,373 Elo+
Party 1
Awilix
Awilix
L Marsh 89
Awilix
Level 114
God Stats
1W - 2L
1,151 SR
Queue Stats
485W - 470L
1,465 Elo+
Party 1
Izanami
Izanami
RockMacaroon68
Izanami
Level 83
God Stats
15W - 21L
1,449 SR
Queue Stats
653W - 729L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 4 / 4
5,639
470
3,754
10,120
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Gindakong
Apollo
10
1 / 5 / 2
5,922
494
3,218
8,289
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,456
538
8,375
4,076
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 3
4,975
415
1,903
10,220
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
tobal23
King Arthur
11
0 / 2 / 1
6,309
526
3,994
8,470
3,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
6 / 1 / 6
7,281
607
5,586
10,193
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Edg7772940
Anubis
12
2 / 1 / 3
6,657
555
6,491
7,239
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 3
6,857
571
5,065
8,819
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
L Marsh 89
Awilix
10
2 / 2 / 4
6,021
502
4,036
8,597
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 7
6,785
565
7,350
5,223
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
14
14
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
4
0.75
W
Athena
6
1
6
9
W
Anubis
Edg7772940
Anubis
2
1
3
3.5
L
Apollo
Gindakong
Apollo
1
5
2
0.4
W
2
1
3
3.5
W
Awilix
L Marsh 89
Awilix
2
2
4
2
L
3
1
1
3.5
W
2
0
7
5.5
L
0
2
3
0.75
L
King Arthur
tobal23
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,244
Damage
28,528
41,175
Taken
40,071
14,203
Mitigated
24,361
9,190
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,754
1,432
0
2,854
10,120
2,307
0
2,536
7,584
0
25,188
W
Athena
5,586
2,154
0
2,857
10,193
9,297
45
3,152
7,041
12,870
0
W
Anubis
Edg7772940
Anubis
6,491
71
0
4,050
7,239
4,242
210
4,352
2,887
43,215
0
L
Apollo
Gindakong
Apollo
3,218
1,176
0
750
8,289
1,934
0
2,904
5,385
0
33,340
W
5,065
2,158
0
4,897
8,819
5,856
0
170
8,649
0
31,570
W
Awilix
L Marsh 89
Awilix
4,036
1,337
0
3,432
8,597
2,898
0
1,740
6,857
0
30,312
L
8,375
231
0
375
4,076
1,037
0
1,362
2,714
36,707
0
W
7,350
4,540
0
2,681
5,223
2,068
238
864
4,359
0
49,967
L
1,903
183
0
3,294
10,220
5,139
0
4,102
6,118
5,472
0
L
King Arthur
tobal23
King Arthur
3,994
327
0
1,917
8,470
3,786
0
1,173
7,297
0
35,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
33,601
268
Minions Killed
310
0
Camps Cleared
0
1,119,193
Distance Traveled
1,127,275
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,639
470
47
4
0
240,891
1
W
Athena
7,281
607
19
2
0
247,861
4
W
Anubis
6,657
555
82
7
0
214,041
1
L
Apollo
5,922
494
59
5
0
207,073
0
W
Bellona
6,857
571
64
5
0
195,925
1
W
Awilix
6,021
502
58
5
0
251,038
5
L
Zeus
6,456
538
78
7
0
221,630
3
W
Izanami
6,785
565
87
7
0
218,410
5
L
Ares
4,975
415
6
1
0
236,812
6
L
King Arthur
6,309
526
78
7
0
212,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role