Player Matchup

Arachne
Arachne
WhiteWolf_477
Arachne
Level 109
God Stats
1W - 1L
1,436 SR
Queue Stats
98W - 89L
1,518 Elo+
Solo
Artemis
Artemis
X8Commando8X
Artemis
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 144L
1,580 Elo+
Party 1
Scylla
Scylla
xTheBearded1
Scylla
Level 154
God Stats
15W - 8L
1,585 SR
Queue Stats
284W - 305L
1,567 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,555 Elo+

VS

Team Averages
Level 101
1,437 SR
1,318 Elo+
Chaac
Chaac
CrayolaOverseer
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,220 Elo+
Party 2
Ra
Ra
INFINITEPARAD0X
Ra
Level 142
God Stats
3W - 6L
1,571 SR
Queue Stats
159W - 158L
1,485 Elo+
Solo
Medusa
Medusa
honeybadger951
Medusa
Level 92
God Stats
0W - 2L
1,240 SR
Queue Stats
27W - 57L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 3 / 9
8,981
691
3,899
11,187
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
X8Commando8X
Artemis
14
4 / 1 / 10
9,453
727
9,974
6,006
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
7 / 1 / 7
10,409
801
14,234
8,135
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,053
619
7,096
10,708
10,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 5 / 2
8,163
628
5,340
8,802
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 3
7,972
613
5,092
10,574
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
2
5
2
0.6
W
Arachne
3
3
9
2.5
W
Artemis
X8Commando8X
Artemis
4
1
10
9
L
1
5
3
0.5
W
Scylla
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
17,528
25,328
Taken
30,084
9,093
Mitigated
17,398
6,261
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,096
429
0
1,668
10,708
10,277
0
6,084
4,624
0
17,144
L
5,340
266
821
1,453
8,802
3,150
0
3,547
5,255
30,139
0
W
Arachne
3,899
2,051
0
2,064
11,187
3,752
0
2,637
8,550
0
28,233
W
Artemis
X8Commando8X
Artemis
9,974
3,045
0
1,599
6,006
1,890
1,879
1,347
4,659
0
28,028
L
5,092
1,496
0
1,487
10,574
3,971
0
4,816
5,758
0
20,280
W
Scylla
14,234
1,484
0
2,598
8,135
3,451
793
1,946
6,189
49,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
24,188
164
Minions Killed
140
7
Camps Cleared
3
669,692
Distance Traveled
624,561
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,053
619
30
2
0
188,814
1
L
Ra
8,163
628
58
4
1
225,392
4
W
Arachne
8,981
691
38
3
3
227,449
4
W
Artemis
9,453
727
35
3
2
227,114
1
L
Medusa
7,972
613
52
4
2
210,355
5
W
Scylla
10,409
801
91
7
2
215,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role