Player Matchup

Hel
Hel
GainzGar_05
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,387 Elo+
Solo
Anubis
Anubis
What The Vux
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 119L
1,376 Elo+
Solo
Merlin
Merlin
gigabyte28
Merlin
Level 7
God Stats
3W - 2L
1,754 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo
Discordia
Discordia
king_davi200
Discordia
Level 28
God Stats
2W - 1L
1,516 SR
Queue Stats
40W - 50L
1,366 Elo+
Solo
Loki
Loki
lidded_crumb
Loki
Level 30
God Stats
91W - 70L
1,620 SR
Queue Stats
380W - 391L
1,511 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,408 Elo+

VS

Team Averages
Level 20
1,606 SR
1,422 Elo+
Jormungandr
Jormungandr
Ev831il
Jormungandr
Level 28
God Stats
1W - 5L
1,392 SR
Queue Stats
105W - 92L
1,568 Elo+
Party 1
Hel
Hel
Kahare_4LIFERSS
Hel
Level 28
God Stats
4W - 3L
1,640 SR
Queue Stats
43W - 38L
1,429 Elo+
Solo
Hades
Hades
Shyxdos
Hades
Level 17
God Stats
6W - 2L
1,582 SR
Queue Stats
13W - 10L
1,605 Elo+
Party 1
Scylla
Scylla
Victor37212936
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Nike
Nike
toymanloko
Nike
Level 20
God Stats
6W - 4L
1,915 SR
Queue Stats
90W - 80L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 14
13,449
1,121
20,243
16,672
7,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
19
3 / 5 / 20
11,924
994
18,577
17,230
7,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
gigabyte28
Merlin
19
7 / 4 / 13
12,351
1,029
18,783
15,787
5,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
king_davi200
Discordia
19
2 / 0 / 17
11,728
977
7,169
7,490
3,789
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
15 / 5 / 7
14,126
1,177
28,061
12,931
5,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

128

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ev831il
Jormungandr
19
4 / 2 / 12
12,597
1,050
18,052
19,765
27,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 8 / 9
13,479
1,123
13,012
23,946
14,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Shyxdos
Hades
19
5 / 7 / 11
12,238
1,020
15,753
25,366
11,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 7 / 5
9,308
776
830
6,625
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 12 / 10
11,274
940
14,524
25,109
28,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
36
Kills
20
20
Deaths
36
71
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ev831il
Jormungandr
4
2
12
5
W
9
6
14
2.67
L
9
8
9
1.69
L
Hades
Shyxdos
Hades
5
7
11
1.5
L
0
7
5
0.36
W
Anubis
3
5
20
2.6
W
Merlin
gigabyte28
Merlin
7
4
13
3.38
W
Discordia
king_davi200
Discordia
2
0
17
10.5
W
15
5
7
3.7
L
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,833
Damage
62,171
70,110
Taken
100,811
30,685
Mitigated
83,115
23,726
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ev831il
Jormungandr
18,052
4,559
0
534
19,765
27,063
0
13,289
6,172
62,103
0
W
20,243
1,191
7,854
6,157
16,672
7,983
0
11,930
4,742
38,925
0
L
13,012
940
1,547
4,246
23,946
14,884
0
13,045
10,721
37,838
0
L
Hades
Shyxdos
Hades
15,753
1,903
515
3,244
25,366
11,312
0
16,787
8,330
27,681
0
L
830
297
0
0
6,625
1,550
0
3,903
2,640
4,090
0
W
Anubis
18,577
1,685
0
4,159
17,230
7,949
0
11,306
5,924
34,511
0
W
Merlin
gigabyte28
Merlin
18,783
2,284
0
2,716
15,787
5,776
0
11,477
4,310
45,071
0
W
Discordia
king_davi200
Discordia
7,169
1,230
0
56
7,490
3,789
0
5,094
2,396
28,728
0
W
28,061
16,622
155
2,629
12,931
5,188
0
8,243
4,688
0
44,791
L
14,524
2,372
0
27
25,109
28,306
0
16,630
8,176
403
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,578
Gold Earned
58,896
206
Minions Killed
209
9
Camps Cleared
1
1,020,757
Distance Traveled
911,765
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,597
1,050
85
7
0
218,030
0
W
Hel
13,449
1,121
63
5
0
210,186
2
L
Hel
13,479
1,123
50
4
0
220,058
0
L
Hades
12,238
1,020
32
3
0
185,232
3
L
Scylla
9,308
776
8
1
0
82,052
0
W
Anubis
11,924
994
37
3
3
166,479
0
W
Merlin
12,351
1,029
45
4
0
186,521
3
W
Discordia
11,728
977
37
3
0
226,820
0
W
Loki
14,126
1,177
24
2
6
230,751
0
L
Nike
11,274
940
34
3
1
206,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role