Player Matchup

Chiron
Chiron
ARC_Luckythrone
Chiron
Level 28
God Stats
58W - 31L
1,682 SR
Queue Stats
132W - 130L
1,483 Elo+
Party 1
Susano
Susano
Seja_Balanceado
Susano
Level 11
God Stats
3W - 3L
1,446 SR
Queue Stats
19W - 11L
1,569 Elo+
Party 1
Artio
Artio
jill_cadela
Artio
Level 67
God Stats
22W - 38L
1,405 SR
Queue Stats
448W - 542L
1,413 Elo+
Party 1
Chang'e
Chang'e
pelezão
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 78L
1,460 Elo+
Solo
Nike
Nike
tututututu-arroz
Nike
Level 15
God Stats
19W - 22L
1,650 SR
Queue Stats
105W - 105L
1,507 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,486 Elo+

VS

Team Averages
Level 16
1,505 SR
1,389 Elo+
Medusa
Medusa
Deridot
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Merlin
Merlin
Isky163
Merlin
Level 5
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
Kanardia
Jormungandr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 14L
1,736 Elo+
Solo
Cthulhu
Cthulhu
Kombi135
Cthulhu
Level 6
God Stats
0W - 3L
1,389 SR
Queue Stats
2W - 7L
1,185 Elo+
Party 2
Skadi
Skadi
jgbgamer1
Skadi
Level 29
God Stats
6W - 4L
1,661 SR
Queue Stats
128W - 155L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 12
8,212
632
10,966
6,021
1,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
13 / 3 / 4
8,418
648
9,686
9,244
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 12
7,138
549
3,914
9,461
7,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
pelezão
Chang'e
15
8 / 0 / 16
9,107
701
12,268
9,185
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 3
7,839
603
2,443
5,314
2,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deridot
Medusa
8
1 / 9 / 0
5,538
426
4,975
9,413
1,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Isky163
Merlin
7
0 / 9 / 0
4,974
383
1,309
8,875
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Kanardia
Jormungandr
11
6 / 3 / 0
7,583
583
8,022
8,664
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Kombi135
Cthulhu
7
0 / 7 / 0
4,887
376
2,830
11,379
6,778
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
jgbgamer1
Skadi
9
2 / 8 / 0
5,778
444
5,249
10,527
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
36
Kills
9
9
Deaths
36
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Medusa
Deridot
Medusa
1
9
0
0.11
L
Merlin
Isky163
Merlin
0
9
0
0
L
Jormungandr
Kanardia
Jormungandr
6
3
0
2
L
Cthulhu
Kombi135
Cthulhu
0
7
0
0
W
13
3
4
5
L
Skadi
jgbgamer1
Skadi
2
8
0
0.25
W
4
2
12
5
W
Chang'e
pelezão
Chang'e
8
0
16
16
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
22,385
39,225
Taken
48,858
19,051
Mitigated
19,183
15,382
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,966
4,534
494
1,859
6,021
1,687
1,891
236
5,785
0
39,744
L
Medusa
Deridot
Medusa
4,975
2,360
0
860
9,413
1,660
0
2,564
6,849
0
18,577
L
Merlin
Isky163
Merlin
1,309
275
0
1,376
8,875
2,297
0
3,995
4,880
15,228
0
L
Jormungandr
Kanardia
Jormungandr
8,022
3,212
0
1,604
8,664
6,051
0
2,068
6,596
36,568
0
L
Cthulhu
Kombi135
Cthulhu
2,830
77
0
502
11,379
6,778
0
4,461
6,918
16,634
0
W
9,686
2,604
0
240
9,244
3,264
0
4,421
4,823
0
43,949
L
Skadi
jgbgamer1
Skadi
5,249
2,946
0
794
10,527
2,397
47
3,237
7,290
0
25,580
W
3,914
394
1,224
2,867
9,461
7,678
178
1,304
8,157
17,922
0
W
Chang'e
pelezão
Chang'e
12,268
1,219
1,220
7,228
9,185
3,485
1,209
4,084
5,101
63,576
0
W
2,443
210
0
250
5,314
2,937
856
2,116
3,198
4,912
33,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
28,760
352
Minions Killed
215
0
Camps Cleared
0
1,293,270
Distance Traveled
1,005,812
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,212
632
59
5
0
255,490
0
L
Medusa
5,538
426
33
3
0
208,325
1
L
Merlin
4,974
383
37
3
0
175,593
1
L
Jormungandr
7,583
583
79
6
0
163,766
2
L
Cthulhu
4,887
376
28
2
0
242,969
0
W
Susano
8,418
648
66
5
0
268,762
1
L
Skadi
5,778
444
38
3
0
215,159
1
W
Artio
7,138
549
25
2
0
262,732
0
W
Chang'e
9,107
701
112
9
0
259,088
4
W
Nike
7,839
603
90
7
0
247,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role