Player Matchup

Nemesis
Nemesis
ItsJust2EZ
Nemesis
Level 4
God Stats
1W - 0L
1,754 SR
Queue Stats
42W - 30L
1,753 Elo+
Party 1
Baron Samedi
Baron Samedi
TushieBandit
Baron Samedi
Level 8
God Stats
3W - 3L
1,282 SR
Queue Stats
25W - 23L
1,414 Elo+
Solo
Medusa
Medusa
cbeast03
Medusa
Level 35
God Stats
17W - 23L
1,669 SR
Queue Stats
84W - 96L
1,451 Elo+
Party 1
Thanatos
Thanatos
fzas
Thanatos
Level 11
God Stats
11W - 16L
1,399 SR
Queue Stats
34W - 37L
1,418 Elo+
Solo
Yemoja
Yemoja
tpro076tj
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,251 Elo+
Solo
Team Averages
Level 13
1,521 SR
1,457 Elo+

VS

Team Averages
Level 19
1,444 SR
1,373 Elo+
Bellona
Bellona
Housel
Bellona
Level 29
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Charybdis
Charybdis
JkcbT
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,317 Elo+
Solo
Kali
Kali
Lobsters4Hands
Kali
Level 28
God Stats
1W - 5L
1,497 SR
Queue Stats
104W - 98L
1,521 Elo+
Solo
Ra
Ra
OGPerf
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
zumizumi50128
Athena
Level 7
God Stats
3W - 7L
1,313 SR
Queue Stats
3W - 8L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsJust2EZ
Nemesis
12
7 / 1 / 2
7,438
744
5,687
5,260
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
TushieBandit
Baron Samedi
11
3 / 0 / 6
6,361
636
3,704
4,460
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cbeast03
Medusa
9
1 / 0 / 1
5,177
518
2,295
5,227
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
fzas
Thanatos
11
2 / 1 / 4
6,029
603
2,911
4,131
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
tpro076tj
Yemoja
1
0 / 0 / 0
3,644
364
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Housel
Bellona
9
0 / 2 / 1
5,507
551
3,829
5,913
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JkcbT
Charybdis
7
1 / 4 / 0
4,760
476
2,634
6,393
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 0
5,239
524
219
5,686
1,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
2
0 / 1 / 0
3,710
371
93
556
112
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 4 / 1
4,367
437
474
7,091
2,492
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Housel
Bellona
0
2
1
0.25
W
Nemesis
ItsJust2EZ
Nemesis
7
1
2
8
L
Charybdis
JkcbT
Charybdis
1
4
0
0.25
L
0
2
0
0
L
Ra
0
1
0
0
W
Baron Samedi
TushieBandit
Baron Samedi
3
0
6
6
W
Medusa
cbeast03
Medusa
1
0
1
1.5
W
Thanatos
fzas
Thanatos
2
1
4
4
W
Yemoja
tpro076tj
Yemoja
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
7,249
19,078
Taken
25,639
7,653
Mitigated
11,201
9,372
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Housel
Bellona
3,829
642
0
1,481
5,913
5,302
191
531
5,382
0
20,644
W
Nemesis
ItsJust2EZ
Nemesis
5,687
3,097
0
1,777
5,260
2,621
873
205
5,033
0
42,689
L
Charybdis
JkcbT
Charybdis
2,634
1,594
0
2,239
6,393
1,429
727
2,293
4,100
0
22,076
L
219
33
0
1,227
5,686
1,866
0
74
5,612
0
28,733
L
Ra
93
0
0
0
556
112
0
125
431
2,083
0
W
Baron Samedi
TushieBandit
Baron Samedi
3,704
208
362
1,712
4,460
2,137
735
32
4,428
26,862
0
W
Medusa
cbeast03
Medusa
2,295
1,211
0
1,319
5,227
1,539
205
0
5,227
0
18,239
W
Thanatos
fzas
Thanatos
2,911
428
0
4,202
4,131
1,356
308
308
3,823
0
27,727
W
Yemoja
tpro076tj
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
474
230
0
1,932
7,091
2,492
205
947
6,144
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
23,583
241
Minions Killed
186
0
Camps Cleared
0
783,176
Distance Traveled
754,726
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,507
551
48
5
0
202,356
4
W
Nemesis
7,438
744
86
9
0
217,180
0
L
Charybdis
4,760
476
51
5
0
161,789
3
L
Kali
5,239
524
57
6
0
175,598
2
L
Ra
3,710
371
6
1
0
21,368
0
W
Baron Samedi
6,361
636
53
5
0
185,445
2
W
Medusa
5,177
518
33
3
0
182,282
0
W
Thanatos
6,029
603
69
7
0
196,307
4
W
Yemoja
3,644
364
0
0
0
1,962
0
L
Athena
4,367
437
24
2
0
193,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role