Player Matchup

Bellona
Bellona
Dreamland_Killer
Bellona
Level 7
God Stats
1W - 1L
1,792 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 1
Pele
Pele
Hittz_Harden
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,323 Elo+
Solo
Agni
Agni
gen-paultro
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
947 Elo+
Solo
Bakasura
Bakasura
im-lagggingg
Bakasura
Level 18
God Stats
0W - 4L
1,226 SR
Queue Stats
11W - 30L
1,122 Elo+
Solo
Sol
Sol
k_a_y_l_e_a_
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1
Team Averages
Level 15
1,504 SR
1,217 Elo+

VS

Team Averages
Level 19
1,440 SR
1,298 Elo+
Izanami
Izanami
A_O_Y_95
Izanami
Level 28
God Stats
25W - 12L
1,747 SR
Queue Stats
153W - 197L
1,367 Elo+
Solo
Set
Set
DnGlezMed
Set
Level 16
God Stats
4W - 7L
1,231 SR
Queue Stats
6W - 17L
1,107 Elo+
Solo
Ne Zha
Ne Zha
Kcirdz
Ne Zha
Level 7
God Stats
1W - 1L
1,519 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo
Hachiman
Hachiman
Leon8904
Hachiman
Level 13
God Stats
2W - 4L
1,253 SR
Queue Stats
7W - 20L
1,193 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lil__Yami
Cu Chulainn
Level 29
God Stats
8W - 3L
1,451 SR
Queue Stats
19W - 15L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 8
15,499
620
24,526
27,203
22,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 15 / 7
13,132
525
16,318
27,786
9,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 7 / 0
6,470
259
0
4,246
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
im-lagggingg
Bakasura
9
2 / 4 / 1
8,403
336
1,250
9,608
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 14 / 5
10,477
419
8,962
22,422
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A_O_Y_95
Izanami
18
13 / 5 / 5
13,970
559
18,096
17,785
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 3
13,667
547
13,303
19,691
12,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ne Zha
Kcirdz
Ne Zha
19
5 / 8 / 5
13,124
525
10,449
18,880
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Leon8904
Hachiman
19
4 / 7 / 5
13,300
532
5,603
23,077
7,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Lil__Yami
Cu Chulainn
20
16 / 4 / 5
15,427
617
24,739
22,674
22,519
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
28
Kills
45
46
Deaths
30
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
A_O_Y_95
Izanami
13
5
5
3.1
W
7
6
3
1.42
L
14
6
8
3
L
7
15
7
0.7
W
Ne Zha
Kcirdz
Ne Zha
5
8
5
0.94
W
Hachiman
Leon8904
Hachiman
4
7
5
0.93
W
Cu Chulainn
Lil__Yami
Cu Chulainn
16
4
5
4.63
L
0
7
0
0
L
Bakasura
im-lagggingg
Bakasura
2
4
1
0.63
L
5
14
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
72,190
91,265
Taken
102,107
39,528
Mitigated
58,620
13,312
Healing
32,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A_O_Y_95
Izanami
18,096
12,852
0
5,396
17,785
6,359
5,995
1,265
16,360
0
75,858
W
13,303
5,889
553
2,228
19,691
12,701
2,427
2,476
17,028
549
55,077
L
24,526
10,343
0
1,559
27,203
22,218
975
1,367
25,266
0
86,021
L
16,318
3,434
121
8,009
27,786
9,021
978
1,063
25,977
0
59,952
W
Ne Zha
Kcirdz
Ne Zha
10,449
5,970
0
5,653
18,880
9,224
556
2,283
16,368
0
76,335
W
Hachiman
Leon8904
Hachiman
5,603
4,220
0
9,766
23,077
7,817
1,546
1,211
21,738
0
114,616
W
Cu Chulainn
Lil__Yami
Cu Chulainn
24,739
8,086
0
8,427
22,674
22,519
3,961
2,469
20,072
13,845
93,169
L
0
0
0
4
4,246
248
156
0
4,246
1,026
0
L
Bakasura
im-lagggingg
Bakasura
1,250
810
0
1,147
9,608
2,474
0
134
9,474
0
21,035
L
8,962
1,840
0
2,472
22,422
5,567
685
598
21,716
33,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
69,488
312
Minions Killed
598
0
Camps Cleared
0
1,617,431
Distance Traveled
2,143,389
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,970
559
117
5
0
440,026
3
W
Set
13,667
547
93
4
0
434,045
0
L
Bellona
15,499
620
118
5
0
511,696
2
L
Pele
13,132
525
82
3
0
409,106
2
W
Ne Zha
13,124
525
92
4
0
414,024
2
W
Hachiman
13,300
532
130
5
0
397,127
1
W
Cu Chulainn
15,427
617
166
7
0
458,167
1
L
Agni
6,470
259
3
0
0
51,230
0
L
Bakasura
8,403
336
59
2
0
286,055
0
L
Sol
10,477
419
50
2
0
359,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role