Player Matchup

Bellona
Bellona
Bribon_1
Bellona
Level 28
God Stats
6W - 7L
1,624 SR
Queue Stats
88W - 101L
1,383 Elo+
Party 2
Sol
Sol
Dan65656
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Bakasura
Bakasura
Krzysiekkobi
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 29L
1,356 Elo+
Solo
Artemis
Artemis
Losmazapanes2020
Artemis
Level 27
God Stats
0W - 2L
1,582 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Cupid
Cupid
mat_teo_06
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,344 Elo+

VS

Team Averages
Level 19
1,541 SR
1,430 Elo+
Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Araconn
Guan Yu
Level 17
God Stats
4W - 2L
1,714 SR
Queue Stats
22W - 16L
1,458 Elo+
Solo
Horus
Horus
CaptainNanou
Horus
Level 26
God Stats
1W - 1L
1,362 SR
Queue Stats
196W - 207L
1,546 Elo+
Solo
Merlin
Merlin
Dark Tigries
Merlin
Level 19
God Stats
13W - 7L
1,717 SR
Queue Stats
49W - 63L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
K_Masss
Tsukuyomi
Level 17
God Stats
23W - 25L
1,413 SR
Queue Stats
38W - 55L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bribon_1
Bellona
17
1 / 6 / 6
11,020
918
14,721
23,973
21,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 2
11,596
966
18,552
16,195
3,804
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Krzysiekkobi
Bakasura
17
1 / 15 / 5
10,519
877
14,345
25,076
8,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 7 / 4
10,180
848
14,667
18,657
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
18
2 / 12 / 6
10,922
910
15,672
19,400
6,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 1 / 30
11,974
998
6,856
16,884
9,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Araconn
Guan Yu
20
14 / 2 / 24
14,124
1,177
20,934
22,773
32,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 3 / 20
11,970
998
22,944
19,417
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
19
4 / 4 / 15
11,799
983
18,159
11,688
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
K_Masss
Tsukuyomi
20
17 / 0 / 22
13,900
1,158
26,202
14,658
8,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
10
Kills
45
45
Deaths
10
23
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
30
17
W
Guan Yu
Araconn
Guan Yu
14
2
24
13
L
Bellona
Bribon_1
Bellona
1
6
6
0.67
W
8
3
20
6
L
5
5
2
1.2
W
Merlin
4
4
15
2.88
W
Tsukuyomi
K_Masss
Tsukuyomi
17
0
22
28
L
Bakasura
Krzysiekkobi
Bakasura
1
15
5
0.23
L
1
7
4
0.43
L
Cupid
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,957
Damage
95,095
103,301
Taken
85,420
46,677
Mitigated
64,976
13,294
Healing
28,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,856
1,372
6,836
5,024
16,884
9,199
0
3,594
12,981
11,962
0
W
Guan Yu
Araconn
Guan Yu
20,934
3,386
3,480
5,285
22,773
32,793
0
4,547
17,235
0
35,433
L
Bellona
Bribon_1
Bellona
14,721
6,081
267
2,761
23,973
21,638
0
3,461
20,512
0
34,376
W
22,944
10,460
1,200
3,869
19,417
9,628
0
5,073
14,152
0
35,517
L
18,552
6,983
0
4,454
16,195
3,804
0
4,787
11,408
51,435
0
W
Merlin
18,159
3,617
0
777
11,688
4,593
0
2,994
8,443
51,027
0
W
Tsukuyomi
K_Masss
Tsukuyomi
26,202
6,642
0
1,605
14,658
8,763
0
2,344
11,748
0
35,906
L
Bakasura
Krzysiekkobi
Bakasura
14,345
7,575
0
419
25,076
8,682
0
5,945
19,131
0
17,412
L
14,667
10,465
0
3,490
18,657
5,795
0
4,879
13,778
0
26,527
L
Cupid
15,672
8,309
91
1,812
19,400
6,758
0
5,943
13,457
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
63,767
173
Minions Killed
176
4
Camps Cleared
2
1,030,518
Distance Traveled
1,026,408
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,974
998
13
1
0
202,219
1
W
Guan Yu
14,124
1,177
41
3
0
215,762
0
L
Bellona
11,020
918
37
3
1
225,914
0
W
Horus
11,970
998
36
3
0
183,723
0
L
Sol
11,596
966
83
7
1
208,913
0
W
Merlin
11,799
983
71
6
0
162,566
0
W
Tsukuyomi
13,900
1,158
15
1
2
262,138
0
L
Bakasura
10,519
877
22
2
1
222,772
0
L
Artemis
10,180
848
16
1
1
179,821
0
L
Cupid
10,922
910
15
1
0
193,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role