Player Matchup

Bellona
Bellona
DemonPrentkości
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,569 Elo+
Party 3
Medusa
Medusa
ExelBeepBooper
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 3
Ravana
Ravana
GieNio0O
Ravana
Level 8
God Stats
0W - 2L
1,331 SR
Queue Stats
6W - 7L
1,677 Elo+
Party 3
Olorun
Olorun
GigasusSzefitus
Olorun
Level 4
God Stats
1W - 2L
1,735 SR
Queue Stats
2W - 5L
1,569 Elo+
Party 3
Xing Tian
Xing Tian
Ivo09
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,319 Elo+
Party 3
Team Averages
Level 5
1,513 SR
1,490 Elo+

VS

Team Averages
Level 23
1,596 SR
1,416 Elo+
Thor
Thor
Chadman360gamer
Thor
Level 29
God Stats
8W - 9L
1,608 SR
Queue Stats
116W - 148L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
EnuffDakka
Kuzenbo
Level 29
God Stats
1W - 1L
1,604 SR
Queue Stats
126W - 163L
1,472 Elo+
Party 1
Tiamat
Tiamat
FarmerFruit
Tiamat
Level 27
God Stats
53W - 47L
1,569 SR
Queue Stats
95W - 136L
1,407 Elo+
Party 1
Ymir
Ymir
KIPCHAKKHAN
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Kemt
Heimdallr
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
62W - 50L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
7,495
394
7,299
15,455
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 10 / 5
8,059
424
10,546
13,376
5,093
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
GieNio0O
Ravana
13
1 / 8 / 3
8,548
450
5,006
13,143
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 0
7,169
377
3,153
11,216
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Ivo09
Xing Tian
12
4 / 5 / 6
8,120
427
8,425
16,820
15,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 13
11,667
614
15,873
8,423
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
EnuffDakka
Kuzenbo
15
0 / 3 / 10
9,344
492
7,573
15,511
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
18
17 / 1 / 10
12,237
644
17,160
7,660
4,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 10
8,954
471
4,317
14,051
8,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Kemt
Heimdallr
16
8 / 6 / 8
10,454
550
11,729
13,544
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
13
Kills
40
40
Deaths
14
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
L
3
9
2
0.44
W
Kuzenbo
EnuffDakka
Kuzenbo
0
3
10
1.67
L
5
10
5
0.75
W
Tiamat
17
1
10
22
L
Ravana
GieNio0O
Ravana
1
8
3
0.31
L
0
8
0
0
L
Xing Tian
Ivo09
Xing Tian
4
5
6
1.4
W
2
4
10
1.75
W
Heimdallr
Kemt
Heimdallr
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
56,652
70,010
Taken
59,189
37,139
Mitigated
34,889
4,353
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,873
3,856
0
1,874
8,423
4,105
723
695
7,728
0
71,801
L
7,299
1,521
0
1,912
15,455
8,688
136
7,003
8,452
0
27,255
W
Kuzenbo
EnuffDakka
Kuzenbo
7,573
2,504
0
2,936
15,511
12,617
1,232
1,120
14,391
42,048
0
L
10,546
4,405
0
250
13,376
5,093
533
4,635
8,741
0
34,878
W
Tiamat
17,160
998
0
3,323
7,660
4,346
5,467
2,838
4,822
67,498
0
L
Ravana
GieNio0O
Ravana
5,006
1,481
0
909
13,143
4,469
379
2,894
10,243
0
49,775
L
3,153
1,590
0
1,222
11,216
3,278
856
7,648
3,568
24,256
0
L
Xing Tian
Ivo09
Xing Tian
8,425
1,019
0
60
16,820
15,611
81
6,870
9,950
19,347
0
W
4,317
1,110
0
500
14,051
8,825
198
4,071
9,980
26,426
0
W
Heimdallr
Kemt
Heimdallr
11,729
4,755
0
3,388
13,544
4,996
1,230
3,079
10,465
0
65,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
52,656
265
Minions Killed
431
0
Camps Cleared
0
1,680,279
Distance Traveled
1,763,231
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,667
614
99
5
0
396,842
0
L
Bellona
7,495
394
39
2
0
325,454
0
W
Kuzenbo
9,344
492
71
4
0
350,512
3
L
Medusa
8,059
424
52
3
0
309,315
1
W
Tiamat
12,237
644
118
6
0
370,447
3
L
Ravana
8,548
450
98
5
0
324,065
0
L
Olorun
7,169
377
59
3
0
281,550
2
L
Xing Tian
8,120
427
17
1
0
439,895
0
W
Ymir
8,954
471
44
2
0
316,987
5
W
Heimdallr
10,454
550
99
5
0
328,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role