Player Matchup

Fenrir
Fenrir
Pro_At_Pro_YT
Fenrir
Level 89
God Stats
6W - 5L
1,142 SR
Queue Stats
32W - 33L
1,408 Elo+
Party 1
Cupid
Cupid
Rizzle_P
Cupid
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
25W - 33L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
UKN_davy
Baron Samedi
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
20W - 21L
1,366 Elo+
Party 1
Team Averages
Level 75
1,298 SR
1,368 Elo+

VS

Team Averages
Level 30
1,557 SR
1,377 Elo+
Set
Set
GoldenNova1
Set
Level 6
God Stats
5W - 18L
1,029 SR
Queue Stats
7W - 21L
1,197 Elo+
Solo
Odin
Odin
KIRBO223
Odin
Level 68
God Stats
3W - 0L
1,823 SR
Queue Stats
41W - 37L
1,687 Elo+
Party 2
He Bo
He Bo
RobertoA1031
He Bo
Level 16
God Stats
1W - 0L
1,818 SR
Queue Stats
5W - 9L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 4
10,020
716
8,983
15,365
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Rizzle_P
Cupid
13
3 / 8 / 7
9,511
679
7,140
12,472
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
UKN_davy
Baron Samedi
13
5 / 3 / 6
9,957
711
10,046
12,387
5,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 14
9,557
683
4,034
17,052
14,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
15
8 / 2 / 10
10,595
757
9,717
12,370
13,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 4 / 6
11,520
823
18,397
6,971
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
20
20
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
9
14
0.89
W
Odin
8
2
10
6.5
L
6
9
4
0.89
L
Cupid
Rizzle_P
Cupid
3
8
7
0.81
W
11
4
6
3.5
L
Baron Samedi
UKN_davy
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
32,148
40,224
Taken
36,393
16,941
Mitigated
30,162
10,770
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,034
1,910
0
2,197
17,052
14,546
695
4,957
12,095
0
22,438
W
Odin
9,717
1,607
0
685
12,370
13,054
1,003
4,061
8,309
0
24,737
L
8,983
2,560
0
2,625
15,365
6,513
0
6,507
8,858
0
27,855
L
Cupid
Rizzle_P
Cupid
7,140
2,693
263
1,786
12,472
4,655
244
5,525
6,947
0
23,180
W
18,397
574
253
1,481
6,971
2,562
1,082
1,516
5,455
45,655
0
L
Baron Samedi
UKN_davy
Baron Samedi
10,046
726
794
5,302
12,387
5,773
92
6,794
5,593
38,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
31,672
141
Minions Killed
146
5
Camps Cleared
8
643,168
Distance Traveled
737,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,557
683
43
3
3
221,400
0
W
Odin
10,595
757
30
2
3
279,684
3
L
Fenrir
10,020
716
33
2
3
217,950
1
L
Cupid
9,511
679
46
3
1
201,335
0
W
He Bo
11,520
823
73
5
2
236,493
3
L
Baron Samedi
9,957
711
62
4
1
223,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role