Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Arbalett
The Morrigan
Level 37
God Stats
2W - 2L
1,550 SR
Queue Stats
234W - 293L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
GRINDERSA
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
fu2lok
Cthulhu
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,169 Elo+
Party 2
Chiron
Chiron
portokalotripa
Chiron
Level 109
God Stats
3W - 0L
1,660 SR
Queue Stats
95W - 117L
1,361 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,304 Elo+

VS

Team Averages
Level 58
1,400 SR
1,307 Elo+
Jormungandr
Jormungandr
Ap0cLogbrok
Jormungandr
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
136W - 148L
1,364 Elo+
Party 1
Zeus
Zeus
Lemonhead-88
Zeus
Level 47
God Stats
4W - 4L
1,325 SR
Queue Stats
253W - 302L
1,294 Elo+
Party 3
Bacchus
Bacchus
NarkoBicth
Bacchus
Level 47
God Stats
3W - 3L
1,176 SR
Queue Stats
264W - 291L
1,338 Elo+
Party 1
King Arthur
King Arthur
Russs414
King Arthur
Level 44
God Stats
2W - 3L
1,712 SR
Queue Stats
313W - 470L
1,230 Elo+
Solo
Bastet
Bastet
xxKitkatx3
Bastet
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
310W - 345L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 10 / 12
13,975
538
16,229
17,943
6,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Arbalett
The Morrigan
20
8 / 6 / 17
16,199
623
21,974
16,930
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
GRINDERSA
Kuzenbo
20
6 / 5 / 35
17,242
663
14,024
34,599
59,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
fu2lok
Cthulhu
20
13 / 7 / 38
20,249
779
33,120
44,762
58,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
27 / 8 / 17
20,294
781
47,124
31,561
14,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ap0cLogbrok
Jormungandr
20
6 / 8 / 20
16,939
652
29,914
32,216
47,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 14 / 15
14,782
569
23,405
25,489
10,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NarkoBicth
Bacchus
20
7 / 8 / 13
16,972
653
22,746
54,636
79,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Russs414
King Arthur
17
0 / 19 / 10
13,322
512
4,414
28,931
11,483
Bastet
xxKitkatx3
Bastet
20
19 / 8 / 3
18,408
708
33,554
24,133
11,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
94
57
Kills
33
36
Deaths
57
119
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
10
12
0.9
L
Jormungandr
Ap0cLogbrok
Jormungandr
6
8
20
2
W
The Morrigan
Arbalett
The Morrigan
8
6
17
2.75
W
Kuzenbo
GRINDERSA
Kuzenbo
6
5
35
4.7
L
1
14
15
0.61
L
Bacchus
NarkoBicth
Bacchus
7
8
13
1.69
L
King Arthur
Russs414
King Arthur
0
19
10
0.26
W
Cthulhu
fu2lok
Cthulhu
13
7
38
4.57
W
27
8
17
4.44
L
Bastet
xxKitkatx3
Bastet
19
8
3
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,471
Damage
114,033
145,795
Taken
165,405
146,511
Mitigated
159,886
38,982
Healing
44,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,229
1,498
483
814
17,943
6,732
1,019
10,289
7,586
45,650
0
L
Jormungandr
Ap0cLogbrok
Jormungandr
29,914
4,973
1,036
5,635
32,216
47,283
808
16,321
15,830
87,804
0
W
The Morrigan
Arbalett
The Morrigan
21,974
3,125
1,583
3,147
16,930
7,366
813
10,377
6,146
53,062
0
W
Kuzenbo
GRINDERSA
Kuzenbo
14,024
5,092
843
2,930
34,599
59,805
1,060
19,073
15,160
28,516
0
L
23,405
3,052
2,243
4,614
25,489
10,083
468
14,810
10,644
53,439
0
L
Bacchus
NarkoBicth
Bacchus
22,746
3,543
2,238
19,597
54,636
79,300
597
24,677
29,939
47,527
0
L
King Arthur
Russs414
King Arthur
4,414
889
29
297
28,931
11,483
157
18,534
10,363
0
17,903
W
Cthulhu
fu2lok
Cthulhu
33,120
3,271
2,291
14,234
44,762
58,226
275
19,441
24,849
62,548
0
W
47,124
23,544
5,236
7,421
31,561
14,382
4,785
15,303
15,897
0
75,997
L
Bastet
xxKitkatx3
Bastet
33,554
10,309
2,465
5,912
24,133
11,737
2,287
10,851
13,282
0
60,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,959
Gold Earned
80,423
261
Minions Killed
246
0
Camps Cleared
0
1,898,093
Distance Traveled
2,004,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,975
538
60
2
0
217,583
0
L
Jormungandr
16,939
652
88
3
0
405,094
0
W
The Morrigan
16,199
623
51
2
0
347,521
0
W
Kuzenbo
17,242
663
24
1
0
491,427
0
L
Zeus
14,782
569
61
2
0
325,594
0
L
Bacchus
16,972
653
26
1
0
434,970
0
L
King Arthur
13,322
512
18
1
0
350,001
0
W
Cthulhu
20,249
779
79
3
0
469,060
0
W
Chiron
20,294
781
47
2
0
372,502
0
L
Bastet
18,408
708
53
2
0
489,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role