Player Matchup

Athena
Athena
CpRx NyTro
Athena
Level 121
God Stats
2W - 0L
1,620 SR
Queue Stats
15W - 6L
1,603 Elo+
Party 2
Ra
Ra
DavidcmPro12
Ra
Level 69
God Stats
5W - 3L
1,541 SR
Queue Stats
209W - 172L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
Halfon17
Danzaburou
Level 15
God Stats
27W - 11L
1,671 SR
Queue Stats
119W - 58L
1,564 Elo+
Party 3
Kali
Kali
JugzMcBulge4619
Kali
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,648 Elo+
Party 2
Arachne
Arachne
armarcf
Arachne
Level 109
God Stats
33W - 13L
1,643 SR
Queue Stats
561W - 512L
1,512 Elo+
Party 3
Team Averages
Level 72
1,595 SR
1,561 Elo+

VS

Team Averages
Level 98
1,470 SR
1,502 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bilbo baw La
Baron Samedi
Level 104
God Stats
4W - 8L
1,447 SR
Queue Stats
300W - 277L
1,504 Elo+
Party 1
Charybdis
Charybdis
Nationsss
Charybdis
Level 157
God Stats
1W - 4L
1,254 SR
Queue Stats
223W - 208L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
Porritaardirudo4
Ao Kuang
Level 35
God Stats
56W - 51L
1,532 SR
Queue Stats
121W - 138L
1,440 Elo+
Solo
Bakasura
Bakasura
k g grimbo
Bakasura
Level 47
God Stats
11W - 8L
1,618 SR
Queue Stats
73W - 69L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CpRx NyTro
Athena
12
4 / 2 / 8
8,297
553
4,281
13,132
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 2 / 11
8,789
586
8,587
8,212
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Halfon17
Danzaburou
14
5 / 1 / 4
8,557
570
8,339
7,884
2,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 1
10,551
703
9,067
9,977
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
armarcf
Arachne
13
6 / 5 / 9
8,402
560
6,054
11,813
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 7 / 6
7,140
476
7,461
15,987
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Bilbo baw La
Baron Samedi
12
3 / 5 / 4
7,469
498
7,407
11,214
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nationsss
Charybdis
13
3 / 4 / 0
7,899
527
7,601
8,304
2,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
7,269
485
3,356
9,807
4,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
k g grimbo
Bakasura
11
2 / 4 / 6
7,330
489
5,968
9,944
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
23
Kills
11
11
Deaths
24
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
6
0.57
L
Baron Samedi
Bilbo baw La
Baron Samedi
3
5
4
1
W
Athena
CpRx NyTro
Athena
4
2
8
4
W
3
2
11
4.25
W
Danzaburou
Halfon17
Danzaburou
5
1
4
7
W
5
1
1
5.5
L
Charybdis
Nationsss
Charybdis
3
4
0
0.75
L
2
4
1
0.63
W
Arachne
armarcf
Arachne
6
5
9
2.1
L
Bakasura
k g grimbo
Bakasura
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
31,793
51,018
Taken
55,256
28,007
Mitigated
25,055
16,475
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,461
1,429
0
1,806
15,987
9,191
0
4,220
11,605
0
34,881
L
Baron Samedi
Bilbo baw La
Baron Samedi
7,407
1,003
422
3,220
11,214
4,685
57
2,419
8,735
42,694
0
W
Athena
CpRx NyTro
Athena
4,281
1,189
0
1,862
13,132
12,165
511
1,895
10,822
13,067
0
W
8,587
1,085
996
2,991
8,212
2,903
72
2,665
5,506
56,947
0
W
Danzaburou
Halfon17
Danzaburou
8,339
4,059
0
2,192
7,884
2,373
1,224
1,444
6,360
0
57,542
W
9,067
3,667
0
6,090
9,977
5,491
2,034
1,713
8,184
0
83,522
L
Charybdis
Nationsss
Charybdis
7,601
4,221
0
2,296
8,304
2,375
784
2,786
5,416
0
52,761
L
3,356
962
0
3,358
9,807
4,239
1,458
660
9,123
28,842
0
W
Arachne
armarcf
Arachne
6,054
4,233
0
2,344
11,813
5,075
0
3,046
8,451
0
41,114
L
Bakasura
k g grimbo
Bakasura
5,968
4,154
0
2,448
9,944
4,565
384
2,426
7,442
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
37,107
455
Minions Killed
357
0
Camps Cleared
0
1,539,653
Distance Traveled
1,329,561
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,140
476
50
3
0
261,493
1
L
Baron Samedi
7,469
498
79
5
0
238,519
3
W
Athena
8,297
553
19
1
0
317,521
0
W
Ra
8,789
586
107
7
0
313,113
0
W
Danzaburou
8,557
570
95
6
0
298,538
2
W
Kali
10,551
703
163
11
0
288,508
0
L
Charybdis
7,899
527
100
7
0
244,335
2
L
Ao Kuang
7,269
485
58
4
0
270,457
2
W
Arachne
8,402
560
71
5
0
321,973
0
L
Bakasura
7,330
489
70
5
0
314,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role