Player Matchup

Hel
Hel
 
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kj soo lit
Medusa
Level 52
God Stats
5W - 5L
1,569 SR
Queue Stats
349W - 346L
1,398 Elo+
Solo
Osiris
Osiris
Nobody0-0Knows
Osiris
Level 103
God Stats
2W - 9L
1,330 SR
Queue Stats
154W - 157L
1,485 Elo+
Party 1
Bacchus
Bacchus
b0y0dottxt
Bacchus
Level 63
God Stats
8W - 5L
1,568 SR
Queue Stats
44W - 64L
1,374 Elo+
Party 1
Sol
Sol
wry_racer7
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,266 Elo+
Party 1
Team Averages
Level 53
1,493 SR
1,405 Elo+

VS

Team Averages
Level 78
1,417 SR
1,411 Elo+
Janus
Janus
Bugaluchue
Janus
Level 87
God Stats
1W - 0L
1,185 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Dictionary555
Ganesha
Level 101
God Stats
8W - 9L
1,444 SR
Queue Stats
115W - 121L
1,382 Elo+
Party 2
Bellona
Bellona
Paladin-Nation
Bellona
Level 34
God Stats
7W - 8L
1,311 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
TuTone_Capone
Kukulkan
Level 125
God Stats
13W - 8L
1,643 SR
Queue Stats
117W - 116L
1,410 Elo+
Party 2
Ullr
Ullr
imcaptainb
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 231L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 5
8,100
1,013
5,333
6,582
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kj soo lit
Medusa
13
4 / 2 / 3
8,362
1,045
4,991
7,618
2,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 5
9,131
1,141
10,152
14,840
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
b0y0dottxt
Bacchus
14
0 / 4 / 7
8,289
1,036
7,482
12,445
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 0
6,718
840
395
4,454
1,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

253

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 1 / 10
9,013
1,127
13,911
5,107
2,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 2 / 15
9,048
1,131
7,671
10,264
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 12
7,990
999
2,967
7,011
6,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
TuTone_Capone
Kukulkan
15
5 / 1 / 10
9,137
1,142
7,841
1,837
692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
6 / 3 / 8
9,214
1,152
9,487
7,341
3,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
16
17
Deaths
8
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
5
1.75
W
Janus
4
1
10
9
W
Ganesha
0
2
15
3.75
L
Medusa
Kj soo lit
Medusa
4
2
3
2.75
L
3
6
5
0.92
W
1
1
12
7
W
Kukulkan
TuTone_Capone
Kukulkan
5
1
10
10
L
Bacchus
b0y0dottxt
Bacchus
0
4
7
0.88
W
6
3
8
3.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
41,877
45,939
Taken
31,560
25,775
Mitigated
23,530
6,008
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,333
36
2,136
1,641
6,582
2,008
0
5,615
967
23,495
0
W
Janus
13,911
1,157
160
1,421
5,107
2,172
0
2,316
2,791
31,277
0
W
Ganesha
7,671
1,105
0
1,283
10,264
10,618
0
3,384
6,880
15,691
0
L
Medusa
Kj soo lit
Medusa
4,991
1,898
0
173
7,618
2,074
0
5,894
1,724
0
15,022
L
10,152
3,368
0
793
14,840
8,090
0
8,569
6,271
0
32,142
W
2,967
1,769
0
298
7,011
6,471
0
3,063
3,948
0
7,813
W
Kukulkan
TuTone_Capone
Kukulkan
7,841
777
0
0
1,837
692
0
798
1,039
26,126
0
L
Bacchus
b0y0dottxt
Bacchus
7,482
418
0
1,181
12,445
12,207
0
6,910
5,535
13,098
0
W
9,487
4,850
0
600
7,341
3,577
0
3,649
3,692
0
20,715
L
395
307
0
84
4,454
1,396
0
2,435
2,019
1,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
44,402
124
Minions Killed
140
3
Camps Cleared
8
642,592
Distance Traveled
777,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,100
1,013
47
6
1
163,998
0
W
Janus
9,013
1,127
54
7
1
162,988
0
W
Ganesha
9,048
1,131
0
0
0
144,220
0
L
Medusa
8,362
1,045
18
2
0
87,934
0
L
Osiris
9,131
1,141
42
5
0
159,605
0
W
Bellona
7,990
999
14
2
1
153,695
0
W
Kukulkan
9,137
1,142
50
6
2
153,072
0
L
Bacchus
8,289
1,036
12
2
0
155,854
0
W
Ullr
9,214
1,152
22
3
4
163,967
2
L
Sol
6,718
840
5
1
2
75,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role