Player Matchup

Set
Set
FriendlySniperS
Set
Level 85
God Stats
7W - 4L
1,646 SR
Queue Stats
94W - 75L
1,495 Elo+
Party 1
Chang'e
Chang'e
JulieDucroz
Chang'e
Level 125
God Stats
2W - 4L
1,293 SR
Queue Stats
120W - 122L
1,393 Elo+
Solo
Bellona
Bellona
Pulsher
Bellona
Level 139
God Stats
41W - 32L
1,458 SR
Queue Stats
156W - 160L
1,396 Elo+
Solo
Skadi
Skadi
goatbush
Skadi
Level 69
God Stats
4W - 3L
1,630 SR
Queue Stats
39W - 54L
1,428 Elo+
Party 1
Poseidon
Poseidon
nafar14
Poseidon
Level 69
God Stats
25W - 26L
1,439 SR
Queue Stats
508W - 515L
1,415 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,425 Elo+

VS

Team Averages
Level 117
1,433 SR
1,444 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Rugbybrawny
Medusa
Level 157
God Stats
33W - 29L
1,520 SR
Queue Stats
308W - 352L
1,418 Elo+
Party 2
Osiris
Osiris
Shelizzle88
Osiris
Level 146
God Stats
8W - 10L
1,565 SR
Queue Stats
272W - 289L
1,464 Elo+
Party 2
Ganesha
Ganesha
cahyllian
Ganesha
Level 66
God Stats
1W - 2L
1,250 SR
Queue Stats
165W - 178L
1,462 Elo+
Solo
Chronos
Chronos
pSYANITY
Chronos
Level 109
God Stats
2W - 1L
1,331 SR
Queue Stats
26W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,230
423
439
2,860
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JulieDucroz
Chang'e
9
1 / 1 / 4
5,460
546
3,973
6,909
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Pulsher
Bellona
10
1 / 4 / 0
5,540
554
2,986
8,341
6,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
goatbush
Skadi
10
4 / 3 / 1
5,806
581
7,980
6,779
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
nafar14
Poseidon
10
2 / 5 / 2
5,998
600
4,511
6,193
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 1 / 4
6,650
665
3,935
3,830
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
6 / 1 / 1
7,828
783
6,855
6,675
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
10
3 / 2 / 2
6,139
614
2,426
6,262
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
cahyllian
Ganesha
8
0 / 3 / 2
4,946
495
1,508
8,406
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
pSYANITY
Chronos
9
2 / 1 / 1
5,582
558
3,310
7,544
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
15
15
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
4
6
L
0
2
0
0
L
Chang'e
JulieDucroz
Chang'e
1
1
4
3
L
Bellona
Pulsher
Bellona
1
4
0
0.25
W
Medusa
6
1
1
6.5
W
Osiris
3
2
2
2
W
Ganesha
cahyllian
Ganesha
0
3
2
0.33
L
Skadi
goatbush
Skadi
4
3
1
1.5
L
Poseidon
nafar14
Poseidon
2
5
2
0.6
W
Chronos
pSYANITY
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
18,034
31,082
Taken
32,717
12,683
Mitigated
12,666
9,062
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,935
236
0
988
3,830
1,106
763
1,659
2,026
28,689
0
L
439
93
0
678
2,860
962
0
302
2,558
0
10,205
L
Chang'e
JulieDucroz
Chang'e
3,973
164
1,032
3,404
6,909
1,721
246
1,551
5,358
28,110
0
L
Bellona
Pulsher
Bellona
2,986
1,345
0
2,204
8,341
6,107
0
0
8,341
0
23,135
W
Medusa
6,855
3,413
0
1,468
6,675
2,354
2,952
857
5,806
0
38,148
W
Osiris
2,426
930
0
1,691
6,262
3,552
68
1,406
4,677
0
28,750
W
Ganesha
cahyllian
Ganesha
1,508
212
227
1,719
8,406
3,592
0
2,741
5,603
13,173
0
L
Skadi
goatbush
Skadi
7,980
4,430
0
1,238
6,779
1,965
782
4,266
2,513
0
23,244
L
Poseidon
nafar14
Poseidon
4,511
583
0
506
6,193
1,928
0
2,634
3,559
32,255
0
W
Chronos
pSYANITY
Chronos
3,310
1,338
0
2,098
7,544
2,062
313
1,419
6,121
26,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
31,145
207
Minions Killed
260
0
Camps Cleared
0
842,782
Distance Traveled
983,251
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,650
665
54
5
0
184,215
5
L
Set
4,230
423
30
3
0
94,067
0
L
Chang'e
5,460
546
39
4
0
189,839
4
L
Bellona
5,540
554
46
5
0
197,073
3
W
Medusa
7,828
783
87
9
0
193,315
2
W
Osiris
6,139
614
62
6
0
225,025
3
W
Ganesha
4,946
495
7
1
0
193,996
0
L
Skadi
5,806
581
33
3
0
184,095
2
L
Poseidon
5,998
600
59
6
0
177,708
0
W
Chronos
5,582
558
50
5
0
186,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role