Player Matchup

Odin
Odin
AdRI_P151
Odin
Level 54
God Stats
48W - 39L
1,617 SR
Queue Stats
73W - 73L
1,517 Elo+
Party 2
Apollo
Apollo
DavidTorresKLK
Apollo
Level 43
God Stats
21W - 21L
1,720 SR
Queue Stats
130W - 122L
1,550 Elo+
Party 2
Sol
Sol
HulbZz
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 122L
1,525 Elo+
Solo
Mercury
Mercury
Mrdoock
Mercury
Level 54
God Stats
21W - 16L
1,539 SR
Queue Stats
121W - 119L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
jdogsmoke
Erlang Shen
Level 36
God Stats
3W - 6L
1,363 SR
Queue Stats
56W - 63L
1,360 Elo+
Solo
Team Averages
Level 46
1,548 SR
1,495 Elo+

VS

Team Averages
Level 102
1,534 SR
1,509 Elo+
Zeus
Zeus
Javi_Maquina2002
Zeus
Level 126
God Stats
2W - 1L
1,539 SR
Queue Stats
89W - 86L
1,530 Elo+
Party 1
Achilles
Achilles
KidValde
Achilles
Level 82
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 17L
1,523 Elo+
Party 3
Apollo
Apollo
ROMIKby
Apollo
Level 149
God Stats
15W - 10L
1,631 SR
Queue Stats
326W - 340L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
biboushka13
Sylvanus
Level 46
God Stats
15W - 29L
1,338 SR
Queue Stats
178W - 183L
1,392 Elo+
Solo
Da Ji
Da Ji
chechus2003
Da Ji
Level 106
God Stats
5W - 2L
1,867 SR
Queue Stats
278W - 243L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 2 / 6
11,196
533
13,242
16,123
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 8 / 4
9,501
452
9,536
14,992
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
HulbZz
Sol
12
0 / 5 / 1
7,602
362
9,885
13,691
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Mrdoock
Mercury
15
4 / 6 / 3
9,889
471
10,374
16,309
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
jdogsmoke
Erlang Shen
11
0 / 6 / 0
7,796
371
7,380
15,949
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 2
11,967
570
18,662
11,194
6,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
KidValde
Achilles
15
3 / 2 / 5
10,018
477
13,042
17,044
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
ROMIKby
Apollo
18
5 / 2 / 4
11,904
567
10,683
16,756
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sylvanus
biboushka13
Sylvanus
16
0 / 4 / 12
10,259
489
6,786
15,053
17,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
10 / 3 / 5
11,911
567
11,869
17,987
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
27
27
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
5
2
6
4
L
5
8
4
0.88
L
Sol
HulbZz
Sol
0
5
1
0.1
W
9
3
2
3.33
W
Achilles
KidValde
Achilles
3
2
5
2.75
L
Mercury
Mrdoock
Mercury
4
6
3
0.92
W
Apollo
ROMIKby
Apollo
5
2
4
3.5
W
Sylvanus
biboushka13
Sylvanus
0
4
12
1.5
W
10
3
5
4.17
L
Erlang Shen
jdogsmoke
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,417
Damage
61,042
77,064
Taken
78,034
36,904
Mitigated
55,874
14,435
Healing
29,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,242
1,584
0
3,859
16,123
15,004
187
7,114
8,717
9,243
34,344
L
9,536
6,198
0
2,863
14,992
4,998
603
6,365
8,527
0
49,676
L
Sol
HulbZz
Sol
9,885
1,621
0
3,330
13,691
4,102
203
3,139
10,412
35,294
0
W
18,662
746
0
3,477
11,194
6,030
1,786
1,930
9,104
81,537
0
W
Achilles
KidValde
Achilles
13,042
2,752
0
5,695
17,044
17,453
416
2,064
14,804
0
37,818
L
Mercury
Mrdoock
Mercury
10,374
3,618
0
690
16,309
5,784
0
5,898
10,225
0
62,683
W
Apollo
ROMIKby
Apollo
10,683
5,519
0
6,381
16,756
6,813
6,504
2,271
14,341
0
98,372
W
Sylvanus
biboushka13
Sylvanus
6,786
2,595
1,959
4,933
15,053
17,395
723
3,830
11,039
31,167
9,419
W
11,869
2,378
0
6,576
17,987
8,183
0
3,330
14,441
0
76,194
L
Erlang Shen
jdogsmoke
Erlang Shen
7,380
4,408
0
3,693
15,949
7,016
680
2,009
13,002
0
37,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
56,059
361
Minions Killed
531
0
Camps Cleared
0
1,849,888
Distance Traveled
1,864,470
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,196
533
66
3
0
401,342
3
L
Apollo
9,501
452
77
4
0
378,103
2
L
Sol
7,602
362
49
2
0
335,247
0
W
Zeus
11,967
570
127
6
0
346,798
1
W
Achilles
10,018
477
66
3
0
420,169
4
L
Mercury
9,889
471
102
5
0
407,128
3
W
Apollo
11,904
567
151
7
0
387,973
4
W
Sylvanus
10,259
489
72
3
0
303,934
3
W
Da Ji
11,911
567
115
5
0
405,596
2
L
Erlang Shen
7,796
371
67
3
0
328,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role