Player Matchup

Ymir
Ymir
PapaMatua
Ymir
Level 15
God Stats
11W - 7L
1,504 SR
Queue Stats
13W - 9L
1,526 Elo+
Party 2
Scylla
Scylla
Sandluis
Scylla
Level 26
God Stats
36W - 27L
1,500 SR
Queue Stats
435W - 479L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
glitch021968
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,609 Elo+
Party 2
Poseidon
Poseidon
lPeterrr
Poseidon
Level 16
God Stats
12W - 12L
1,443 SR
Queue Stats
20W - 43L
1,207 Elo+
Party 3
Ra
Ra
putnut2828
Ra
Level 5
God Stats
2W - 7L
1,256 SR
Queue Stats
2W - 10L
1,128 Elo+
Party 3
Team Averages
Level 19
1,441 SR
1,384 Elo+

VS

Team Averages
Level 11
1,317 SR
1,300 Elo+
Cthulhu
Cthulhu
Frusions
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,373 Elo+
Solo
Zeus
Zeus
Fíorden
Zeus
Level 11
God Stats
4W - 9L
978 SR
Queue Stats
11W - 15L
1,209 Elo+
Party 1
Sylvanus
Sylvanus
Traquinide
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,181 Elo+
Party 1
Amaterasu
Amaterasu
Vaskeriet
Amaterasu
Level 9
God Stats
1W - 1L
1,284 SR
Queue Stats
31W - 24L
1,391 Elo+
Solo
Fenrir
Fenrir
hosseintbg
Fenrir
Level 24
God Stats
9W - 11L
1,325 SR
Queue Stats
54W - 59L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 3 / 10
13,835
988
17,546
21,652
27,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Sandluis
Scylla
20
4 / 4 / 8
13,089
935
14,562
16,019
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
glitch021968
Sun Wukong
19
1 / 12 / 8
12,016
858
9,041
27,118
17,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
lPeterrr
Poseidon
20
7 / 18 / 8
14,753
1,054
28,793
27,518
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 6 / 10
13,378
956
14,309
14,834
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frusions
Cthulhu
20
5 / 2 / 27
13,833
988
20,206
18,187
23,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
20
22 / 5 / 12
17,794
1,271
37,238
15,255
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Traquinide
Sylvanus
20
2 / 3 / 29
14,764
1,055
9,034
21,475
36,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Vaskeriet
Amaterasu
20
12 / 6 / 18
14,778
1,056
17,938
22,747
17,199
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
hosseintbg
Fenrir
20
2 / 3 / 24
12,580
899
14,360
15,939
6,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
153
19
Kills
43
43
Deaths
19
44
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frusions
Cthulhu
5
2
27
9.25
W
Zeus
22
5
12
5.6
L
Ymir
4
3
10
3
L
Scylla
Sandluis
Scylla
4
4
8
2
W
Sylvanus
Traquinide
Sylvanus
2
3
29
5.5
W
Amaterasu
Vaskeriet
Amaterasu
12
6
18
3.5
L
Sun Wukong
glitch021968
Sun Wukong
1
12
8
0.42
W
Fenrir
hosseintbg
Fenrir
2
3
24
4.67
L
Poseidon
lPeterrr
Poseidon
7
18
8
0.61
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,251
Damage
98,776
107,141
Taken
93,603
64,575
Mitigated
89,895
3,526
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frusions
Cthulhu
20,206
757
1,419
0
18,187
23,832
0
15,906
2,281
48,335
0
W
Zeus
37,238
5,704
0
2,449
15,255
6,398
0
11,509
3,746
74,141
0
L
Ymir
17,546
3,086
0
642
21,652
27,535
0
12,639
9,013
45,231
0
L
Scylla
Sandluis
Scylla
14,562
1,707
0
0
16,019
5,709
0
9,981
6,038
28,852
0
W
Sylvanus
Traquinide
Sylvanus
9,034
2,746
6,048
5,898
21,475
36,035
0
17,818
3,657
21,268
0
W
Amaterasu
Vaskeriet
Amaterasu
17,938
9,042
0
1,106
22,747
17,199
0
16,858
5,889
273
25,143
L
Sun Wukong
glitch021968
Sun Wukong
9,041
2,937
0
1,441
27,118
17,314
0
16,793
10,325
0
27,479
W
Fenrir
hosseintbg
Fenrir
14,360
3,518
0
976
15,939
6,431
0
13,119
2,820
0
21,872
L
Poseidon
lPeterrr
Poseidon
28,793
5,023
0
1,384
27,518
8,663
0
16,649
10,869
52,472
0
L
14,309
529
59
0
14,834
5,354
0
10,689
4,145
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,071
Gold Earned
73,749
227
Minions Killed
220
4
Camps Cleared
5
1,261,281
Distance Traveled
1,253,944
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,833
988
72
5
0
285,039
3
W
Zeus
17,794
1,271
96
7
2
212,951
1
L
Ymir
13,835
988
65
5
1
253,685
0
L
Scylla
13,089
935
39
3
0
240,206
0
W
Sylvanus
14,764
1,055
19
1
0
211,212
2
W
Amaterasu
14,778
1,056
16
1
2
264,576
0
L
Sun Wukong
12,016
858
22
2
0
257,205
0
W
Fenrir
12,580
899
17
1
1
280,166
0
L
Poseidon
14,753
1,054
62
4
2
233,314
2
L
Ra
13,378
956
39
3
1
276,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role