Player Matchup

Morgan Le Fay
Morgan Le Fay
Percychew
Morgan Le Fay
Level 126
God Stats
23W - 32L
1,491 SR
Queue Stats
748W - 761L
1,436 Elo+
Party 3
Apollo
Apollo
RagePotatoe918
Apollo
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
141W - 151L
1,355 Elo+
Party 2
Artemis
Artemis
XPIRME
Artemis
Level 15
God Stats
1W - 3L
1,395 SR
Queue Stats
31W - 36L
1,427 Elo+
Party 2
Susano
Susano
aceedusolutions
Susano
Level 69
God Stats
101W - 107L
1,499 SR
Queue Stats
448W - 479L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
vivekananda
Kumbhakarna
Level 87
God Stats
2W - 2L
1,674 SR
Queue Stats
238W - 286L
1,391 Elo+
Party 3
Team Averages
Level 81
1,512 SR
1,414 Elo+

VS

Team Averages
Level 58
1,497 SR
1,405 Elo+
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 44
God Stats
172W - 197L
1,499 SR
Queue Stats
249W - 359L
1,325 Elo+
Solo
Hou Yi
Hou Yi
SweatieMeats
Hou Yi
Level 43
God Stats
19W - 27L
1,522 SR
Queue Stats
326W - 363L
1,412 Elo+
Party 1
Set
Set
ViperishMonk60
Set
Level 93
God Stats
28W - 30L
1,541 SR
Queue Stats
385W - 399L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Zanderlicous
Kuzenbo
Level 62
God Stats
6W - 4L
1,395 SR
Queue Stats
123W - 117L
1,462 Elo+
Solo
Nu Wa
Nu Wa
not2goodatsmite
Nu Wa
Level 46
God Stats
108W - 74L
1,530 SR
Queue Stats
261W - 289L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Percychew
Morgan Le Fay
14
0 / 9 / 3
9,039
411
10,595
18,542
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 1
10,782
490
7,003
18,974
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
XPIRME
Artemis
16
2 / 5 / 1
10,485
477
7,809
13,930
6,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 0
9,201
418
6,948
17,925
7,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
vivekananda
Kumbhakarna
12
0 / 11 / 3
8,709
396
4,582
27,241
24,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrrrMonkeyman
Sun Wukong
19
2 / 2 / 7
12,499
568
8,691
18,351
10,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
14
3 / 3 / 20
10,189
463
15,530
12,539
4,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 0 / 9
12,899
586
14,839
12,650
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Zanderlicous
Kuzenbo
15
7 / 1 / 20
12,223
556
10,337
16,053
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 0 / 11
12,854
584
18,357
9,407
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
6
Kills
31
31
Deaths
6
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
2
7
2.75
L
Morgan Le Fay
Percychew
Morgan Le Fay
0
9
3
0.17
L
2
3
1
0.83
W
Hou Yi
3
3
20
4.33
W
9
0
9
13.5
L
Artemis
XPIRME
Artemis
2
5
1
0.5
W
Kuzenbo
Zanderlicous
Kuzenbo
7
1
20
17
L
2
3
0
0.67
W
10
0
11
15.5
L
Kumbhakarna
vivekananda
Kumbhakarna
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
67,754
96,612
Taken
69,000
53,548
Mitigated
53,209
17,437
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
8,691
950
0
8,231
18,351
10,575
1,089
720
15,174
0
81,951
L
Morgan Le Fay
Percychew
Morgan Le Fay
10,595
668
0
2,409
18,542
7,239
0
5,174
13,368
71,156
0
L
7,003
2,876
0
5,040
18,974
8,348
0
4,851
14,123
0
109,626
W
Hou Yi
15,530
6,510
555
1,779
12,539
4,558
2,650
3,647
8,892
0
43,845
W
14,839
6,777
0
1,158
12,650
7,589
4,906
2,164
10,486
0
99,216
L
Artemis
XPIRME
Artemis
7,809
4,200
0
2,791
13,930
6,552
412
3,629
10,301
0
63,499
W
Kuzenbo
Zanderlicous
Kuzenbo
10,337
4,397
539
2,381
16,053
26,650
1,048
5,399
10,654
31,648
0
L
6,948
701
0
5,343
17,925
7,382
0
3,595
14,330
0
43,262
W
18,357
6,006
25
2,521
9,407
3,837
4,720
3,247
6,160
92,824
0
L
Kumbhakarna
vivekananda
Kumbhakarna
4,582
116
0
1,854
27,241
24,027
0
11,621
15,620
19,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
60,664
490
Minions Killed
530
0
Camps Cleared
0
1,865,984
Distance Traveled
2,126,600
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,499
568
148
7
0
402,234
3
L
Morgan Le Fay
9,039
411
110
5
0
352,243
6
L
Apollo
10,782
490
156
7
0
426,082
3
W
Hou Yi
10,189
463
58
3
0
420,980
4
W
Set
12,899
586
142
6
0
493,721
3
L
Artemis
10,485
477
129
6
0
360,540
1
W
Kuzenbo
12,223
556
36
2
0
428,872
9
L
Susano
9,201
418
76
3
0
383,741
7
W
Nu Wa
12,854
584
146
7
0
380,793
2
L
Kumbhakarna
8,709
396
19
1
0
343,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role