Player Matchup

Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BiPlop
Nike
Level 126
God Stats
5W - 1L
1,629 SR
Queue Stats
322W - 270L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Eleven2Eleven
Baron Samedi
Level 141
God Stats
29W - 17L
1,724 SR
Queue Stats
347W - 344L
1,585 Elo+
Solo
Cupid
Cupid
Goodwwin
Cupid
Level 113
God Stats
34W - 26L
1,663 SR
Queue Stats
239W - 173L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
MIswa
Guan Yu
Level 52
God Stats
1W - 3L
1,393 SR
Queue Stats
110W - 74L
1,507 Elo+
Party 1
Team Averages
Level 113
1,582 SR
1,549 Elo+

VS

Team Averages
Level 148
1,534 SR
1,529 Elo+
Sylvanus
Sylvanus
BimiTenpix
Sylvanus
Level 156
God Stats
2W - 4L
1,268 SR
Queue Stats
137W - 143L
1,447 Elo+
Solo
Ra
Ra
DigitalWalle
Ra
Level 129
God Stats
5W - 2L
1,686 SR
Queue Stats
159W - 138L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Maykco
Kukulkan
Level 146
God Stats
12W - 3L
1,617 SR
Queue Stats
244W - 233L
1,528 Elo+
Solo
Rama
Rama
SaltC00kie
Rama
Level 160
God Stats
12W - 11L
1,436 SR
Queue Stats
68W - 67L
1,562 Elo+
Solo
Bastet
Bastet
YuuGbowy
Bastet
Level 147
God Stats
18W - 8L
1,662 SR
Queue Stats
703W - 679L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 6 / 4
10,710
510
15,710
17,676
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
BiPlop
Nike
16
2 / 5 / 4
10,137
483
10,001
21,777
10,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Eleven2Eleven
Baron Samedi
13
1 / 9 / 6
8,873
423
7,041
25,080
28,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Goodwwin
Cupid
15
4 / 7 / 4
9,837
468
11,065
18,130
6,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MIswa
Guan Yu
13
1 / 7 / 3
8,749
417
6,771
17,707
17,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BimiTenpix
Sylvanus
15
5 / 2 / 17
10,857
517
9,189
24,218
29,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 2 / 12
12,606
600
17,474
19,231
8,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Maykco
Kukulkan
19
6 / 3 / 12
12,497
595
19,150
11,954
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 5 / 8
13,424
639
22,837
17,381
7,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
YuuGbowy
Bastet
16
6 / 2 / 11
11,435
545
11,833
16,794
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
13
Kills
34
34
Deaths
14
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
4
1.17
L
Nike
BiPlop
Nike
2
5
4
0.8
W
Sylvanus
BimiTenpix
Sylvanus
5
2
17
6.75
W
7
2
12
6.5
L
Baron Samedi
Eleven2Eleven
Baron Samedi
1
9
6
0.44
L
Cupid
Goodwwin
Cupid
4
7
4
0.86
L
Guan Yu
MIswa
Guan Yu
1
7
3
0.36
W
Kukulkan
Maykco
Kukulkan
6
3
12
4
W
10
5
8
2.8
W
Bastet
YuuGbowy
Bastet
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,588
Damage
80,483
100,370
Taken
89,578
69,574
Mitigated
58,064
26,966
Healing
35,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,710
720
2,015
6,764
17,676
6,469
649
8,481
9,195
66,639
0
L
Nike
BiPlop
Nike
10,001
1,350
0
4,460
21,777
10,663
440
8,902
12,875
1,810
59,801
W
Sylvanus
BimiTenpix
Sylvanus
9,189
2,119
5,676
8,703
24,218
29,463
479
7,678
16,264
26,629
10,550
W
17,474
1,138
3,174
6,767
19,231
8,355
1,085
3,462
15,659
83,920
0
L
Baron Samedi
Eleven2Eleven
Baron Samedi
7,041
490
1,208
4,873
25,080
28,888
80
9,038
16,042
27,909
0
L
Cupid
Goodwwin
Cupid
11,065
5,266
123
4,217
18,130
6,058
709
7,970
10,160
0
54,628
L
Guan Yu
MIswa
Guan Yu
6,771
1,107
626
2,680
17,707
17,496
700
10,763
6,944
0
34,139
W
Kukulkan
Maykco
Kukulkan
19,150
938
0
2,742
11,954
5,849
2,059
3,261
8,553
99,844
0
W
22,837
16,405
0
4,176
17,381
7,745
4,362
3,946
13,361
0
125,823
W
Bastet
YuuGbowy
Bastet
11,833
2,846
0
4,642
16,794
6,652
1,627
4,435
12,153
0
57,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
60,819
456
Minions Killed
583
0
Camps Cleared
0
1,837,496
Distance Traveled
2,028,746
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,710
510
132
6
0
386,831
5
L
Nike
10,137
483
115
5
0
399,145
9
W
Sylvanus
10,857
517
37
2
0
405,087
8
W
Ra
12,606
600
145
7
0
403,833
4
L
Baron Samedi
8,873
423
35
2
0
334,949
1
L
Cupid
9,837
468
100
5
0
374,072
3
L
Guan Yu
8,749
417
74
4
0
342,499
0
W
Kukulkan
12,497
595
148
7
0
388,058
7
W
Rama
13,424
639
176
8
0
366,510
4
W
Bastet
11,435
545
77
4
0
465,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role