Player Matchup

Nu Wa
Nu Wa
RainyMemory
Nu Wa
Level 16
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 1L
1,579 Elo+
Party 1
Skadi
Skadi
voluking
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Party 1
Thor
Thor
zhefeng
Thor
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,553 Elo+

VS

Team Averages
Level 13
1,417 SR
1,470 Elo+
Bellona
Bellona
Bbypwderbackhand
Bellona
Level 10
God Stats
11W - 16L
1,466 SR
Queue Stats
141W - 168L
1,426 Elo+
Solo
Olorun
Olorun
MiscRep
Olorun
Level 5
God Stats
3W - 3L
1,442 SR
Queue Stats
6W - 3L
1,550 Elo+
Solo
Sylvanus
Sylvanus
PookieBear9000
Sylvanus
Level 23
God Stats
14W - 25L
1,344 SR
Queue Stats
100W - 122L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,111
646
6,304
6,123
1,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
voluking
Skadi
10
1 / 3 / 2
6,643
604
4,821
6,388
1,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
zhefeng
Thor
10
2 / 5 / 3
7,337
667
4,252
7,717
3,905
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 5
8,289
754
8,377
10,119
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
MiscRep
Olorun
11
1 / 1 / 11
7,335
667
2,728
6,184
2,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
12
4 / 0 / 8
8,007
728
4,454
7,782
7,625
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
12
12
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Olorun
MiscRep
Olorun
1
1
11
6.5
W
Sylvanus
4
0
8
8
L
2
4
2
0.75
L
Skadi
voluking
Skadi
1
3
2
0.67
L
Thor
zhefeng
Thor
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
15,559
20,228
Taken
24,085
7,123
Mitigated
15,841
397
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,377
2,534
0
82
10,119
5,306
306
2,346
7,773
0
26,261
W
Olorun
MiscRep
Olorun
2,728
1,872
178
1,281
6,184
2,910
1,133
1,916
4,268
17,610
0
W
Sylvanus
4,454
1,245
3,028
3,609
7,782
7,625
677
2,481
5,301
20,139
0
L
6,304
1,971
0
237
6,123
1,569
35
1,854
4,269
19,173
0
L
Skadi
voluking
Skadi
4,821
1,819
30
130
6,388
1,649
0
2,530
3,858
0
19,924
L
Thor
zhefeng
Thor
4,252
1,164
0
0
7,717
3,905
0
2,955
4,762
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,091
Gold Earned
23,631
80
Minions Killed
114
1
Camps Cleared
6
562,919
Distance Traveled
548,667
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,289
754
40
4
2
189,852
0
W
Olorun
7,335
667
40
4
2
176,778
3
W
Sylvanus
8,007
728
34
3
2
182,037
2
L
Nu Wa
7,111
646
41
4
0
178,812
4
L
Skadi
6,643
604
28
3
0
190,107
0
L
Thor
7,337
667
11
1
1
194,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role