Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
Alessandro104
Camazotz
Level 29
God Stats
8W - 8L
1,453 SR
Queue Stats
62W - 87L
1,322 Elo+
Party 3
Neith
Neith
Kikl0P
Neith
Level 18
God Stats
0W - 5L
1,325 SR
Queue Stats
4W - 18L
1,100 Elo+
Party 2
Poseidon
Poseidon
Muteke
Poseidon
Level 26
God Stats
5W - 4L
1,419 SR
Queue Stats
67W - 70L
1,337 Elo+
Party 2
Ymir
Ymir
RADIMJEZKURVYSYN
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,166 Elo+
Party 2
Team Averages
Level 24
1,439 SR
1,285 Elo+

VS

Team Averages
Level 21
1,482 SR
1,363 Elo+
Izanami
Izanami
 
Izanami
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
The1Abyss
Kukulkan
Level 24
God Stats
3W - 3L
1,615 SR
Queue Stats
23W - 27L
1,337 Elo+
Solo
Anhur
Anhur
acoran20032003
Anhur
Level 26
God Stats
4W - 0L
1,754 SR
Queue Stats
32W - 39L
1,332 Elo+
Solo
Fenrir
Fenrir
kalistix
Fenrir
Level 25
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 4L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
trasci
Cthulhu
Level 28
God Stats
1W - 0L
1,230 SR
Queue Stats
2W - 1L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 0
6,378
580
4,840
5,351
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Alessandro104
Camazotz
6
0 / 0 / 1
4,859
442
438
2,190
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Kikl0P
Neith
8
0 / 6 / 0
5,215
474
2,641
7,479
2,103
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
Muteke
Poseidon
12
4 / 4 / 0
7,617
692
5,370
6,217
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 6 / 0
4,941
449
2,040
10,156
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
12 / 1 / 2
7,672
697
9,604
4,488
1,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
The1Abyss
Kukulkan
11
0 / 2 / 4
6,175
561
1,742
6,200
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 1 / 1
7,115
647
2,705
6,093
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kalistix
Fenrir
10
2 / 1 / 3
6,512
592
1,447
6,744
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
trasci
Cthulhu
11
2 / 1 / 11
7,030
639
4,444
5,418
3,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
18
18
Deaths
6
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
W
Izanami
 
Izanami
12
1
2
13
L
Camazotz
Alessandro104
Camazotz
0
0
1
0.5
L
Neith
Kikl0P
Neith
0
6
0
0
L
Poseidon
Muteke
Poseidon
4
4
0
1
L
0
6
0
0
W
Kukulkan
The1Abyss
Kukulkan
0
2
4
1
W
2
1
1
2.5
W
Fenrir
kalistix
Fenrir
2
1
3
3.5
W
Cthulhu
trasci
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
19,942
31,393
Taken
28,943
10,232
Mitigated
10,675
4,811
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,840
2,304
0
1,068
5,351
1,825
657
1,042
4,309
0
34,873
W
Izanami
 
Izanami
9,604
7,283
0
912
4,488
1,583
966
1,633
2,853
0
31,929
L
Camazotz
Alessandro104
Camazotz
438
126
0
1,078
2,190
668
341
0
2,190
0
12,812
L
Neith
Kikl0P
Neith
2,641
880
0
1,615
7,479
2,103
666
1,840
5,639
0
22,621
L
Poseidon
Muteke
Poseidon
5,370
515
0
970
6,217
1,676
820
1,182
5,035
44,628
0
L
2,040
610
0
80
10,156
3,960
168
2,122
8,034
9,781
0
W
Kukulkan
The1Abyss
Kukulkan
1,742
109
0
2,037
6,200
2,010
0
2,285
3,683
37,724
0
W
2,705
1,251
0
1,780
6,093
1,686
998
100
5,983
0
38,173
W
Fenrir
kalistix
Fenrir
1,447
527
0
1,283
6,744
1,984
0
474
6,192
0
28,838
W
Cthulhu
trasci
Cthulhu
4,444
1,048
420
989
5,418
3,412
78
2,545
2,822
15,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
34,504
245
Minions Killed
291
0
Camps Cleared
0
912,941
Distance Traveled
1,207,608
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,378
580
58
5
0
198,813
1
W
Izanami
7,672
697
56
5
0
216,829
0
L
Camazotz
4,859
442
33
3
0
123,372
1
L
Neith
5,215
474
44
4
0
172,257
1
L
Poseidon
7,617
692
98
9
0
210,572
2
L
Ymir
4,941
449
12
1
0
207,927
0
W
Kukulkan
6,175
561
72
7
0
228,043
0
W
Anhur
7,115
647
84
8
0
258,248
2
W
Fenrir
6,512
592
54
5
0
267,227
2
W
Cthulhu
7,030
639
25
2
0
237,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role