Player Matchup

Medusa
Medusa
Darknesssik
Medusa
Level 17
God Stats
1W - 1L
1,329 SR
Queue Stats
10W - 7L
1,410 Elo+
Party 1
Sol
Sol
Haxares
Sol
Level 16
God Stats
2W - 0L
1,305 SR
Queue Stats
8W - 4L
1,260 Elo+
Party 1
Fenrir
Fenrir
MFMERCILESS
Fenrir
Level 16
God Stats
4W - 1L
1,648 SR
Queue Stats
27W - 25L
1,396 Elo+
Solo
Arachne
Arachne
Merlin293
Arachne
Level 26
God Stats
7W - 3L
1,396 SR
Queue Stats
39W - 43L
1,339 Elo+
Solo
Xing Tian
Xing Tian
Viseren
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,372 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,355 Elo+

VS

Team Averages
Level 24
1,566 SR
1,374 Elo+
Vulcan
Vulcan
ArakiTV
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 2
Bellona
Bellona
HeulBeul
Bellona
Level 20
God Stats
3W - 3L
1,715 SR
Queue Stats
44W - 46L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Nasi3
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Neith
Neith
el-Nooxi
Neith
Level 59
God Stats
93W - 85L
1,514 SR
Queue Stats
120W - 141L
1,396 Elo+
Party 2
Kali
Kali
xDacian
Kali
Level 29
God Stats
4W - 3L
1,601 SR
Queue Stats
84W - 72L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 1 / 1
5,940
594
4,490
5,461
1,531
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
10
2 / 2 / 3
6,172
617
4,517
5,238
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 0 / 1
5,762
576
3,671
5,488
3,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Merlin293
Arachne
10
6 / 1 / 3
6,641
664
3,961
6,715
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Viseren
Xing Tian
7
1 / 1 / 4
4,930
493
1,960
5,823
2,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArakiTV
Vulcan
8
1 / 6 / 2
4,740
474
5,181
6,523
2,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
HeulBeul
Bellona
9
0 / 0 / 0
4,874
487
1,706
4,857
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Nasi3
Jormungandr
7
1 / 2 / 1
4,675
468
2,944
5,314
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
el-Nooxi
Neith
8
1 / 2 / 2
4,960
496
2,262
3,994
1,131
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
xDacian
Kali
9
2 / 3 / 1
5,433
543
2,111
6,556
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArakiTV
Vulcan
1
6
2
0.33
W
Medusa
3
1
1
3.5
W
Sol
2
2
3
1.75
L
Bellona
HeulBeul
Bellona
0
0
0
0
W
Fenrir
0
0
1
0.5
W
Arachne
Merlin293
Arachne
6
1
3
7.5
L
Jormungandr
Nasi3
Jormungandr
1
2
1
0.75
W
Xing Tian
Viseren
Xing Tian
1
1
4
3
L
Neith
el-Nooxi
Neith
1
2
2
1
L
Kali
xDacian
Kali
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
14,204
28,725
Taken
27,244
10,780
Mitigated
11,445
8,794
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArakiTV
Vulcan
5,181
1,166
0
699
6,523
2,478
0
1,899
4,385
16,660
0
W
Medusa
4,490
2,502
0
742
5,461
1,531
895
2,087
3,374
0
33,698
W
Sol
4,517
1,938
0
1,178
5,238
1,575
2,185
2,250
2,988
24,017
0
L
Bellona
HeulBeul
Bellona
1,706
316
0
2,396
4,857
2,771
0
0
4,857
0
17,430
W
Fenrir
3,671
297
0
3,073
5,488
3,001
0
0
5,488
0
24,157
W
Arachne
Merlin293
Arachne
3,961
2,130
0
3,551
6,715
2,501
0
1,193
5,482
0
28,853
L
Jormungandr
Nasi3
Jormungandr
2,944
1,154
0
250
5,314
2,694
56
1,426
3,738
11,758
0
W
Xing Tian
Viseren
Xing Tian
1,960
372
0
250
5,823
2,172
0
2,701
3,013
5,047
0
L
Neith
el-Nooxi
Neith
2,262
696
0
1,653
3,994
1,131
353
339
3,655
0
21,024
L
Kali
xDacian
Kali
2,111
897
0
2,197
6,556
2,371
0
2,270
4,132
0
27,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
24,682
233
Minions Killed
201
0
Camps Cleared
0
978,357
Distance Traveled
905,518
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,740
474
31
3
0
181,778
0
W
Medusa
5,940
594
60
6
0
186,787
0
W
Sol
6,172
617
59
6
0
180,224
0
L
Bellona
4,874
487
48
5
0
189,946
4
W
Fenrir
5,762
576
51
5
0
203,158
0
W
Arachne
6,641
664
54
5
0
217,621
2
L
Jormungandr
4,675
468
17
2
0
179,343
0
W
Xing Tian
4,930
493
9
1
0
190,567
0
L
Neith
4,960
496
50
5
0
168,810
3
L
Kali
5,433
543
55
6
0
185,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role