Player Matchup

Izanami
Izanami
Commodities
Izanami
Level 28
God Stats
6W - 6L
1,666 SR
Queue Stats
342W - 303L
1,549 Elo+
Solo
Sol
Sol
Merchant500
Sol
Level 18
God Stats
16W - 19L
1,446 SR
Queue Stats
46W - 70L
1,280 Elo+
Solo
Xing Tian
Xing Tian
MitchDee
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,775 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,535 Elo+

VS

Team Averages
Level 68
1,594 SR
1,617 Elo+
Odin
Odin
 
Odin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CardioLol
Hou Yi
Level 41
God Stats
31W - 12L
1,772 SR
Queue Stats
387W - 200L
1,717 Elo+
Party 1
Zeus
Zeus
jhyde5891
Zeus
Level 28
God Stats
3W - 3L
1,511 SR
Queue Stats
51W - 32L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Commodities
Izanami
10
0 / 5 / 2
7,159
597
9,656
9,261
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 8 / 1
7,928
661
3,865
9,566
2,885
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MitchDee
Xing Tian
11
2 / 7 / 1
8,586
716
7,851
16,234
15,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 14
8,629
719
6,476
12,879
10,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
CardioLol
Hou Yi
14
10 / 1 / 6
9,799
817
11,404
7,201
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
7 / 2 / 10
9,323
777
13,355
5,779
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
20
20
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
14
10
W
Hou Yi
CardioLol
Hou Yi
10
1
6
13
L
Izanami
Commodities
Izanami
0
5
2
0.2
L
1
8
1
0.19
L
Xing Tian
MitchDee
Xing Tian
2
7
1
0.36
W
Zeus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
31,235
35,061
Taken
25,859
21,865
Mitigated
15,989
1,868
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,476
1,622
0
2,428
12,879
10,969
99
5,382
7,497
193
15,863
W
Hou Yi
CardioLol
Hou Yi
11,404
6,982
0
2,535
7,201
2,825
2,001
3,851
3,350
0
33,679
L
Izanami
Commodities
Izanami
9,656
5,070
0
455
9,261
3,607
0
4,760
4,501
0
30,186
L
3,865
1,018
0
597
9,566
2,885
0
5,189
4,377
17,917
0
L
Xing Tian
MitchDee
Xing Tian
7,851
981
0
816
16,234
15,373
0
3,818
12,416
18,755
0
W
Zeus
13,355
1,060
0
115
5,779
2,195
495
2,784
2,995
37,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
27,751
111
Minions Killed
147
4
Camps Cleared
6
557,761
Distance Traveled
651,372
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,629
719
19
2
1
224,792
5
W
Hou Yi
9,799
817
58
5
1
222,197
4
L
Izanami
7,159
597
46
4
4
189,850
3
L
Sol
7,928
661
46
4
0
169,042
0
L
Xing Tian
8,586
716
19
2
0
198,869
2
W
Zeus
9,323
777
70
6
4
204,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role