Player Matchup

Charybdis
Charybdis
Dismir
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JacornOnTeCob
Kumbhakarna
Level 89
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 6L
1,259 Elo+
Party 3
Scylla
Scylla
Kobeast1510
Scylla
Level 85
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 3
Nemesis
Nemesis
Lebewb
Nemesis
Level 121
God Stats
2W - 2L
1,505 SR
Queue Stats
78W - 92L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBananaBoye
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Team Averages
Level 91
1,517 SR
1,347 Elo+

VS

Team Averages
Level 118
1,419 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
J1ngles18
Nu Wa
Level 91
God Stats
26W - 33L
1,328 SR
Queue Stats
574W - 669L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
Lamboielago
Ratatoskr
Level 129
God Stats
4W - 3L
1,236 SR
Queue Stats
355W - 376L
1,477 Elo+
Party 2
Ares
Ares
sunnysideupz
Ares
Level 157
God Stats
4W - 5L
1,531 SR
Queue Stats
893W - 933L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dismir
Charybdis
1
0 / 0 / 0
1,872
187
0
467
88
Kumbhakarna
JacornOnTeCob
Kumbhakarna
8
2 / 4 / 0
5,169
517
2,131
9,766
3,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
1 / 3 / 1
5,127
513
2,453
5,741
1,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Lebewb
Nemesis
10
5 / 3 / 1
6,345
635
4,758
7,910
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
TheBananaBoye
Sun Wukong
9
1 / 1 / 1
5,246
525
1,293
4,769
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 1
5,854
585
4,110
3,372
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
9
3 / 2 / 1
5,789
579
5,231
7,111
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
J1ngles18
Nu Wa
11
2 / 3 / 4
6,332
633
4,715
4,462
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Lamboielago
Ratatoskr
9
1 / 1 / 1
5,716
572
1,375
5,455
1,445
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 2
5,660
566
3,013
3,936
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
9
Kills
11
11
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
1
1.25
W
Horus
 
Horus
3
2
1
1.75
L
Charybdis
Dismir
Charybdis
0
0
0
0
W
Nu Wa
J1ngles18
Nu Wa
2
3
4
1.33
L
Kumbhakarna
JacornOnTeCob
Kumbhakarna
2
4
0
0.5
L
Scylla
1
3
1
0.5
W
Ratatoskr
Lamboielago
Ratatoskr
1
1
1
1.5
L
Nemesis
Lebewb
Nemesis
5
3
1
1.83
L
Sun Wukong
TheBananaBoye
Sun Wukong
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,635
Damage
18,444
28,653
Taken
24,336
10,627
Mitigated
8,286
3,420
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,110
161
0
672
3,372
810
264
0
3,292
29,648
0
W
Horus
 
Horus
5,231
2,849
219
2,180
7,111
2,551
0
2,518
4,593
0
21,156
L
Charybdis
Dismir
Charybdis
0
0
0
0
467
88
0
397
0
0
0
W
Nu Wa
J1ngles18
Nu Wa
4,715
863
0
1,142
4,462
1,193
98
1,371
3,091
31,188
0
L
Kumbhakarna
JacornOnTeCob
Kumbhakarna
2,131
419
0
515
9,766
3,273
0
2,975
6,525
12,355
0
L
Scylla
2,453
335
0
1,156
5,741
1,876
54
2,461
3,116
24,697
0
W
Ratatoskr
Lamboielago
Ratatoskr
1,375
318
0
3,186
5,455
1,445
0
0
5,411
0
24,567
L
Nemesis
Lebewb
Nemesis
4,758
2,907
0
663
7,910
2,690
0
2,442
5,358
0
30,662
L
Sun Wukong
TheBananaBoye
Sun Wukong
1,293
165
0
1,086
4,769
2,700
0
2,759
1,816
0
18,346
W
3,013
90
0
125
3,936
2,287
0
695
3,241
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
29,351
182
Minions Killed
251
0
Camps Cleared
0
765,764
Distance Traveled
952,809
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,854
585
54
5
0
174,834
1
W
Horus
5,789
579
38
4
0
199,557
0
L
Charybdis
1,872
187
0
0
0
0
0
W
Nu Wa
6,332
633
52
5
0
176,832
2
L
Kumbhakarna
5,169
517
26
3
0
173,486
0
L
Scylla
5,127
513
49
5
0
167,693
2
W
Ratatoskr
5,716
572
68
7
0
209,866
0
L
Nemesis
6,345
635
58
6
0
230,514
1
L
Sun Wukong
5,246
525
49
5
0
194,071
1
W
Ares
5,660
566
39
4
0
191,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role