Player Matchup

Scylla
Scylla
Haramune
Scylla
Level 14
God Stats
7W - 8L
1,390 SR
Queue Stats
46W - 54L
1,377 Elo+
Solo
Jormungandr
Jormungandr
JadeShadowolf13
Jormungandr
Level 28
God Stats
3W - 5L
1,451 SR
Queue Stats
25W - 23L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zachf50
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,348 Elo+
Solo
Ymir
Ymir
bbk1jhtjgky
Ymir
Level 7
God Stats
2W - 4L
1,364 SR
Queue Stats
17W - 38L
1,277 Elo+
Solo
Sylvanus
Sylvanus
rilsanity
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,220 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,333 Elo+

VS

Team Averages
Level 22
1,548 SR
1,381 Elo+
Baron Samedi
Baron Samedi
BatmansParents10
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,289 Elo+
Solo
Merlin
Merlin
Incarnate_TV
Merlin
Level 19
God Stats
8W - 5L
1,403 SR
Queue Stats
39W - 37L
1,348 Elo+
Solo
Thanatos
Thanatos
MarcusTheMedic
Thanatos
Level 27
God Stats
3W - 3L
1,468 SR
Queue Stats
16W - 16L
1,481 Elo+
Party 1
Susano
Susano
NomadicBlaze
Susano
Level 31
God Stats
2W - 1L
1,732 SR
Queue Stats
4W - 12L
1,301 Elo+
Party 1
Bellona
Bellona
drblyrobo
Bellona
Level 8
God Stats
33W - 24L
1,639 SR
Queue Stats
127W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Haramune
Scylla
20
6 / 3 / 12
15,745
984
18,380
16,801
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
JadeShadowolf13
Jormungandr
20
8 / 6 / 13
15,997
1,000
34,245
31,542
21,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Zachf50
Ah Muzen Cab
20
7 / 5 / 10
15,683
980
30,546
18,942
5,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 11 / 10
13,285
830
6,086
31,071
12,086
Sylvanus
rilsanity
Sylvanus
20
2 / 8 / 15
14,182
886
11,347
30,108
41,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatmansParents10
Baron Samedi
20
11 / 2 / 14
17,330
1,083
41,015
16,462
6,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
20
5 / 3 / 19
15,952
997
18,562
19,415
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
9 / 7 / 16
15,646
978
22,385
23,144
8,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
20
4 / 6 / 17
14,499
906
21,408
20,616
7,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
drblyrobo
Bellona
20
4 / 5 / 19
15,527
970
17,486
29,185
22,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
118
23
Kills
33
33
Deaths
23
60
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BatmansParents10
Baron Samedi
11
2
14
9
L
Scylla
Haramune
Scylla
6
3
12
4
W
Merlin
5
3
19
4.83
L
Jormungandr
JadeShadowolf13
Jormungandr
8
6
13
2.42
W
Thanatos
9
7
16
2.43
W
Susano
4
6
17
2.08
L
Ah Muzen Cab
Zachf50
Ah Muzen Cab
7
5
10
2.4
L
0
11
10
0.45
W
Bellona
drblyrobo
Bellona
4
5
19
2.7
L
Sylvanus
rilsanity
Sylvanus
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,604
Damage
120,856
128,464
Taken
108,822
86,279
Mitigated
50,685
15,109
Healing
27,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BatmansParents10
Baron Samedi
41,015
2,453
8,998
9,440
16,462
6,416
0
11,376
5,086
82,491
0
L
Scylla
Haramune
Scylla
18,380
5,158
76
1,389
16,801
5,526
0
7,688
9,113
42,079
0
W
Merlin
18,562
2,089
0
774
19,415
6,372
0
13,875
5,540
63,221
0
L
Jormungandr
JadeShadowolf13
Jormungandr
34,245
5,934
374
1,859
31,542
21,064
0
14,988
16,554
60,826
0
W
Thanatos
22,385
8,108
0
7,613
23,144
8,116
0
11,191
11,953
0
36,702
W
Susano
21,408
4,056
0
0
20,616
7,022
0
14,697
5,919
0
34,902
L
Ah Muzen Cab
Zachf50
Ah Muzen Cab
30,546
13,314
0
4,468
18,942
5,673
0
8,900
10,042
0
63,072
L
6,086
427
0
0
31,071
12,086
0
15,253
15,818
23,481
0
W
Bellona
drblyrobo
Bellona
17,486
5,324
0
718
29,185
22,759
0
18,919
10,266
0
35,043
L
Sylvanus
rilsanity
Sylvanus
11,347
3,072
3,068
3,875
30,108
41,930
0
12,748
17,360
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,892
Gold Earned
78,954
246
Minions Killed
339
5
Camps Cleared
13
1,294,162
Distance Traveled
1,537,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,330
1,083
126
8
7
299,079
0
L
Scylla
15,745
984
63
4
2
282,629
0
W
Merlin
15,952
997
98
6
1
330,023
0
L
Jormungandr
15,997
1,000
46
3
1
293,161
0
W
Thanatos
15,646
978
34
2
0
298,774
0
W
Susano
14,499
906
30
2
3
281,822
0
L
Ah Muzen Cab
15,683
980
59
4
1
289,276
0
L
Ymir
13,285
830
43
3
1
215,804
0
W
Bellona
15,527
970
51
3
2
328,065
0
L
Sylvanus
14,182
886
35
2
0
213,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role