Player Matchup

Thor
Thor
DarayaV
Thor
Level 24
God Stats
2W - 2L
1,174 SR
Queue Stats
48W - 35L
1,277 Elo+
Solo
Charybdis
Charybdis
IffySamdew
Charybdis
Level 15
God Stats
5W - 9L
1,215 SR
Queue Stats
34W - 54L
1,196 Elo+
Solo
Tiamat
Tiamat
Naaldlooshii
Tiamat
Level 18
God Stats
16W - 12L
1,474 SR
Queue Stats
29W - 22L
1,544 Elo+
Solo
Geb
Geb
duan3993
Geb
Level 23
God Stats
8W - 8L
1,461 SR
Queue Stats
112W - 130L
1,438 Elo+
Solo
Jormungandr
Jormungandr
木剑温华
Jormungandr
Level 11
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 15L
1,378 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,367 Elo+

VS

Team Averages
Level 20
1,607 SR
1,441 Elo+
Neith
Neith
AndreFZ
Neith
Level 21
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 22L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RhodannX
Morgan Le Fay
Level 10
God Stats
29W - 19L
1,668 SR
Queue Stats
76W - 70L
1,516 Elo+
Solo
Cupid
Cupid
fgehshjdnbfnxn
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,325 Elo+
Solo
Mercury
Mercury
frankelpug
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 86L
1,491 Elo+
Solo
Charybdis
Charybdis
g33koh
Charybdis
Level 24
God Stats
6W - 2L
1,607 SR
Queue Stats
10W - 6L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DarayaV
Thor
20
15 / 3 / 18
16,238
1,249
27,077
14,578
8,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
IffySamdew
Charybdis
20
5 / 11 / 17
12,810
985
14,696
24,611
10,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
20
18 / 2 / 12
16,975
1,306
26,766
13,871
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 29
13,869
1,067
15,228
24,582
36,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
木剑温华
Jormungandr
20
1 / 10 / 25
13,144
1,011
9,568
21,747
33,420
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AndreFZ
Neith
19
3 / 5 / 12
12,350
950
11,897
15,312
5,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
RhodannX
Morgan Le Fay
20
8 / 8 / 17
14,238
1,095
27,205
18,265
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 13 / 16
12,189
938
9,810
20,349
7,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
frankelpug
Mercury
20
8 / 10 / 16
13,915
1,070
13,627
24,663
8,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
g33koh
Charybdis
20
9 / 8 / 15
13,938
1,072
28,760
20,857
6,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
105
44
Kills
29
29
Deaths
44
101
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
AndreFZ
Neith
3
5
12
1.8
W
Thor
DarayaV
Thor
15
3
18
8
W
Charybdis
IffySamdew
Charybdis
5
11
17
1.23
W
Tiamat
18
2
12
12
L
Morgan Le Fay
RhodannX
Morgan Le Fay
8
8
17
2.06
W
5
3
29
6.5
L
1
13
16
0.69
L
Mercury
frankelpug
Mercury
8
10
16
1.6
L
Charybdis
g33koh
Charybdis
9
8
15
2.06
W
Jormungandr
木剑温华
Jormungandr
1
10
25
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,335
Damage
91,299
99,389
Taken
99,446
98,778
Mitigated
35,025
7,227
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AndreFZ
Neith
11,897
6,389
0
956
15,312
5,112
0
8,427
6,605
0
29,506
W
Thor
DarayaV
Thor
27,077
2,880
0
489
14,578
8,410
0
6,366
8,212
0
50,249
W
Charybdis
IffySamdew
Charybdis
14,696
9,987
0
0
24,611
10,625
0
5,696
18,915
0
22,695
W
Tiamat
26,766
1,373
304
6,434
13,871
9,543
0
3,045
10,795
72,311
0
L
Morgan Le Fay
RhodannX
Morgan Le Fay
27,205
2,176
0
2,166
18,265
7,313
0
7,717
10,396
66,933
0
W
15,228
965
0
0
24,582
36,780
0
6,026
18,556
24,850
0
L
9,810
4,662
509
23
20,349
7,822
0
9,263
10,864
0
19,829
L
Mercury
frankelpug
Mercury
13,627
7,845
0
0
24,663
8,386
0
14,551
9,720
0
21,505
L
Charybdis
g33koh
Charybdis
28,760
19,399
0
2,304
20,857
6,392
0
10,350
10,299
0
65,099
W
Jormungandr
木剑温华
Jormungandr
9,568
2,019
0
0
21,747
33,420
0
6,072
15,675
28,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,036
Gold Earned
66,630
242
Minions Killed
225
8
Camps Cleared
5
1,134,539
Distance Traveled
1,144,257
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,350
950
44
3
1
201,415
0
W
Thor
16,238
1,249
60
5
5
248,098
0
W
Charybdis
12,810
985
19
1
1
175,700
0
W
Tiamat
16,975
1,306
103
8
1
248,595
0
L
Morgan Le Fay
14,238
1,095
79
6
0
252,782
0
W
Geb
13,869
1,067
21
2
0
298,903
1
L
Cupid
12,189
938
21
2
0
195,059
0
L
Mercury
13,915
1,070
19
1
2
288,369
0
L
Charybdis
13,938
1,072
62
5
2
206,632
2
W
Jormungandr
13,144
1,011
39
3
1
163,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role