Player Matchup

Arachne
Arachne
CR_Emily
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,343 Elo+
Solo
Apollo
Apollo
DARK STRIFE 00
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,305 Elo+
Party 1
The Morrigan
The Morrigan
KING__KEV-_-
The Morrigan
Level 26
God Stats
2W - 4L
1,382 SR
Queue Stats
43W - 33L
1,356 Elo+
Solo
Cthulhu
Cthulhu
ROW FiReBaLl
Cthulhu
Level 12
God Stats
3W - 7L
1,295 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 1
Bellona
Bellona
Slayerofhaters
Bellona
Level 6
God Stats
7W - 4L
1,576 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 1
Team Averages
Level 14
1,450 SR
1,368 Elo+

VS

Team Averages
Level 19
1,666 SR
1,379 Elo+
Medusa
Medusa
B0n3zm
Medusa
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 102L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
Elmaik099189
Sun Wukong
Level 29
God Stats
2W - 0L
1,869 SR
Queue Stats
60W - 61L
1,434 Elo+
Solo
Artemis
Artemis
JacobMarley5923
Artemis
Level 16
God Stats
46W - 34L
1,541 SR
Queue Stats
62W - 51L
1,405 Elo+
Solo
Anubis
Anubis
LART25
Anubis
Level 18
God Stats
15W - 7L
1,553 SR
Queue Stats
38W - 47L
1,313 Elo+
Solo
Ymir
Ymir
NardoWick5008
Ymir
Level 5
God Stats
20W - 13L
1,866 SR
Queue Stats
29W - 36L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CR_Emily
Arachne
16
0 / 5 / 3
8,915
810
1,516
8,796
3,460
17
3 / 7 / 6
10,588
963
15,470
16,999
7,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
KING__KEV-_-
The Morrigan
18
5 / 6 / 10
11,826
1,075
21,823
14,622
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ROW FiReBaLl
Cthulhu
17
3 / 11 / 10
11,322
1,029
15,198
23,776
16,419
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 14 / 2
11,614
1,056
18,298
26,575
19,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B0n3zm
Medusa
18
14 / 5 / 14
13,385
1,217
15,762
13,883
6,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Elmaik099189
Sun Wukong
19
7 / 2 / 25
12,847
1,168
15,708
19,463
18,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 5 / 19
12,246
1,113
20,844
10,950
4,904
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
LART25
Anubis
18
7 / 3 / 24
12,021
1,093
16,692
11,788
6,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 23
11,673
1,061
11,307
19,668
16,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
147
19
Kills
42
43
Deaths
19
31
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Medusa
B0n3zm
Medusa
14
5
14
4.2
L
Arachne
CR_Emily
Arachne
0
5
3
0.3
L
3
7
6
0.86
W
Sun Wukong
Elmaik099189
Sun Wukong
7
2
25
9.75
W
10
5
19
3.9
L
The Morrigan
KING__KEV-_-
The Morrigan
5
6
10
1.67
W
Anubis
LART25
Anubis
7
3
24
6.33
W
4
4
23
3.88
L
Cthulhu
ROW FiReBaLl
Cthulhu
3
11
10
0.73
L
8
14
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,305
Damage
80,313
90,768
Taken
75,752
52,745
Mitigated
52,840
5,422
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B0n3zm
Medusa
15,762
7,704
0
2,283
13,883
6,182
0
6,126
7,757
0
24,663
L
Arachne
CR_Emily
Arachne
1,516
1,270
0
174
8,796
3,460
0
1,429
7,367
0
5,491
L
15,470
6,551
0
1,135
16,999
7,445
0
6,872
10,127
0
25,110
W
Sun Wukong
Elmaik099189
Sun Wukong
15,708
4,349
0
1,270
19,463
18,339
0
10,434
9,029
7,432
40,573
W
20,844
12,969
0
0
10,950
4,904
0
4,601
6,349
0
33,766
L
The Morrigan
KING__KEV-_-
The Morrigan
21,823
8,668
0
552
14,622
5,858
0
5,659
8,963
39,809
0
W
Anubis
LART25
Anubis
16,692
2,264
234
5,022
11,788
6,571
0
4,660
7,128
28,328
0
W
11,307
4,216
393
2,349
19,668
16,844
0
11,200
8,468
17,514
0
L
Cthulhu
ROW FiReBaLl
Cthulhu
15,198
1,081
142
382
23,776
16,419
0
8,105
15,671
31,652
0
L
18,298
8,359
0
3,037
26,575
19,563
0
8,387
18,188
0
29,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,265
Gold Earned
62,172
123
Minions Killed
184
1
Camps Cleared
0
861,277
Distance Traveled
804,019
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,385
1,217
24
2
0
155,803
0
L
Arachne
8,915
810
8
1
0
128,381
0
L
Apollo
10,588
963
23
2
0
195,263
1
W
Sun Wukong
12,847
1,168
85
8
0
196,201
0
W
Artemis
12,246
1,113
34
3
0
132,676
0
L
The Morrigan
11,826
1,075
30
3
1
168,354
0
W
Anubis
12,021
1,093
28
3
0
145,551
2
W
Ymir
11,673
1,061
13
1
0
173,788
0
L
Cthulhu
11,322
1,029
36
3
0
182,881
0
L
Bellona
11,614
1,056
26
2
0
186,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role