Player Matchup

Bellona
Bellona
Ballswalls101
Bellona
Level 17
God Stats
8W - 4L
1,736 SR
Queue Stats
29W - 24L
1,459 Elo+
Party 3
Nemesis
Nemesis
MattyNRaps
Nemesis
Level 7
God Stats
2W - 1L
1,684 SR
Queue Stats
16W - 19L
1,331 Elo+
Party 2
Rama
Rama
kajetan999
Rama
Level 28
God Stats
15W - 11L
1,458 SR
Queue Stats
56W - 62L
1,440 Elo+
Solo
Sol
Sol
kyropey
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2
Yemoja
Yemoja
ohhcian
Yemoja
Level 44
God Stats
2W - 1L
1,551 SR
Queue Stats
58W - 51L
1,435 Elo+
Party 3
Team Averages
Level 20
1,586 SR
1,468 Elo+

VS

Team Averages
Level 8
1,549 SR
1,473 Elo+
Athena
Athena
Deeyu
Athena
Level 7
God Stats
1W - 3L
1,586 SR
Queue Stats
13W - 24L
1,337 Elo+
Solo
Sol
Sol
MisterMitraHD
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,600 Elo+
Party 1
Bellona
Bellona
hectorrafer2008
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
jpmcasais
Tsukuyomi
Level 7
God Stats
11W - 4L
1,661 SR
Queue Stats
13W - 4L
1,600 Elo+
Party 1
Neith
Neith
ksaportuga
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
7 / 0 / 2
6,882
626
4,076
4,097
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MattyNRaps
Nemesis
9
0 / 2 / 2
5,263
478
2,353
6,845
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 4
5,933
539
5,075
5,197
1,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
9
0 / 4 / 2
5,141
467
3,284
6,290
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
ohhcian
Yemoja
10
2 / 1 / 4
6,383
580
2,541
5,774
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deeyu
Athena
7
0 / 2 / 3
5,154
469
2,314
7,185
4,310
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
4 / 4 / 1
6,171
561
7,327
7,817
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
4,434
403
798
2,897
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
jpmcasais
Tsukuyomi
12
1 / 2 / 0
6,443
586
2,220
5,103
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
9
3 / 2 / 0
5,548
504
6,014
5,913
1,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
9
9
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
0
2
8
L
Athena
Deeyu
Athena
0
2
3
0.75
W
Nemesis
MattyNRaps
Nemesis
0
2
2
0.5
L
4
4
1
1.13
L
1
1
0
1
L
Tsukuyomi
jpmcasais
Tsukuyomi
1
2
0
0.5
W
2
2
4
2
L
Neith
3
2
0
1.5
W
Sol
0
4
2
0.25
W
Yemoja
ohhcian
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
18,673
28,203
Taken
28,915
10,615
Mitigated
11,429
8,631
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,076
757
0
2,111
4,097
2,272
704
533
3,472
0
23,255
L
Athena
Deeyu
Athena
2,314
964
0
1,446
7,185
4,310
210
925
6,220
5,879
0
W
Nemesis
MattyNRaps
Nemesis
2,353
668
0
1,860
6,845
2,349
566
2,122
4,545
0
26,824
L
7,327
3,167
0
2,368
7,817
2,252
830
2,717
5,060
26,424
0
L
798
384
0
1,488
2,897
1,393
93
238
2,659
0
6,777
L
Tsukuyomi
jpmcasais
Tsukuyomi
2,220
583
0
1,979
5,103
1,646
644
672
4,431
0
36,214
W
5,075
4,453
0
1,475
5,197
1,414
1,346
1,223
3,926
0
24,430
L
Neith
6,014
3,038
0
2,292
5,913
1,828
660
1,193
4,720
0
29,796
W
Sol
3,284
1,286
0
1,699
6,290
1,542
634
3,534
2,500
16,670
0
W
Yemoja
ohhcian
Yemoja
2,541
621
509
977
5,774
3,038
210
1,599
4,119
11,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
27,750
193
Minions Killed
222
0
Camps Cleared
0
1,039,837
Distance Traveled
838,784
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,882
626
42
4
0
221,622
0
L
Athena
5,154
469
6
1
0
180,511
0
W
Nemesis
5,263
478
55
5
0
247,310
1
L
Sol
6,171
561
48
4
0
183,591
0
L
Bellona
4,434
403
21
2
0
86,779
0
L
Tsukuyomi
6,443
586
87
8
0
221,124
1
W
Rama
5,933
539
45
4
0
180,275
0
L
Neith
5,548
504
60
5
0
166,779
0
W
Sol
5,141
467
31
3
0
185,349
0
W
Yemoja
6,383
580
20
2
0
205,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role