Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dein_Ernst_7
Gilgamesh
Level 86
God Stats
27W - 25L
1,567 SR
Queue Stats
155W - 203L
1,419 Elo+
Party 1
Geb
Geb
chouay45
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,668 Elo+
Solo
Team Averages
Level 61
1,522 SR
1,529 Elo+

VS

Team Averages
Level 74
1,551 SR
1,489 Elo+
Sol
Sol
NTRS Versace
Sol
Level 119
God Stats
1W - 4L
1,429 SR
Queue Stats
294W - 368L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
NTRS Wolf
Guan Yu
Level 89
God Stats
7W - 6L
1,418 SR
Queue Stats
151W - 221L
1,364 Elo+
Party 2
Skadi
Skadi
WhY_YoU_FeEd
Skadi
Level 13
God Stats
2W - 1L
1,806 SR
Queue Stats
201W - 120L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 3 / 8
8,888
684
7,368
14,976
13,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Dein_Ernst_7
Gilgamesh
13
7 / 5 / 7
9,871
759
9,118
13,485
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 7
9,356
720
11,025
12,695
6,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,858
681
10,029
9,878
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
NTRS Wolf
Guan Yu
12
3 / 5 / 8
8,982
691
8,295
15,388
11,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 6 / 3
9,497
731
12,785
10,194
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
11
11
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
3
8
2.33
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
7
5
7
2.1
L
3
6
5
0.92
L
Guan Yu
NTRS Wolf
Guan Yu
3
5
8
1.4
L
5
6
3
1.08
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
31,109
41,156
Taken
35,460
26,000
Mitigated
20,268
7,964
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,368
473
517
1,220
14,976
13,519
0
3,546
11,430
20,108
0
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
9,118
2,934
0
1,953
13,485
6,366
23
3,290
10,195
0
27,480
L
10,029
3,236
0
1,734
9,878
3,496
670
6,787
3,091
30,430
2,651
L
Guan Yu
NTRS Wolf
Guan Yu
8,295
639
432
3,580
15,388
11,812
0
5,673
9,715
0
22,339
L
12,785
6,124
0
1,170
10,194
4,960
1,208
6,705
3,489
0
37,473
W
11,025
1,601
0
4,274
12,695
6,115
0
2,921
9,774
22,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
27,337
87
Minions Killed
140
6
Camps Cleared
6
708,718
Distance Traveled
645,580
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,888
684
22
2
0
221,354
2
W
Gilgamesh
9,871
759
30
2
5
224,501
1
L
Sol
8,858
681
59
5
1
203,592
1
L
Guan Yu
8,982
691
26
2
3
230,364
0
L
Skadi
9,497
731
55
4
2
211,624
1
W
Geb
9,356
720
35
3
1
262,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role