Player Matchup

Susano
Susano
CarrysNightmare
Susano
Level 29
God Stats
0W - 2L
1,204 SR
Queue Stats
121W - 73L
1,607 Elo+
Party 2
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 47
God Stats
81W - 61L
1,485 SR
Queue Stats
334W - 318L
1,425 Elo+
Party 3
Raijin
Raijin
TLGE0409
Raijin
Level 27
God Stats
9W - 7L
1,186 SR
Queue Stats
170W - 178L
1,396 Elo+
Party 3
Cabrakan
Cabrakan
YasinBeeY
Cabrakan
Level 61
God Stats
8W - 2L
1,893 SR
Queue Stats
224W - 187L
1,537 Elo+
Party 2
Hachiman
Hachiman
licher96
Hachiman
Level 105
God Stats
8W - 11L
1,388 SR
Queue Stats
237W - 242L
1,453 Elo+
Solo
Team Averages
Level 54
1,431 SR
1,484 Elo+

VS

Team Averages
Level 70
1,624 SR
1,595 Elo+
Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Guan_Yu_Beard
Fafnir
Level 22
God Stats
1W - 0L
1,669 SR
Queue Stats
20W - 8L
1,613 Elo+
Party 1
Da Ji
Da Ji
ImInFlow
Da Ji
Level 138
God Stats
3W - 3L
1,586 SR
Queue Stats
81W - 74L
1,549 Elo+
Party 1
Ares
Ares
Shaxxow11
Ares
Level 26
God Stats
5W - 1L
1,753 SR
Queue Stats
125W - 38L
1,819 Elo+
Party 1
Medusa
Medusa
motardfou91
Medusa
Level 54
God Stats
18W - 13L
1,610 SR
Queue Stats
316W - 259L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 1
10,107
632
8,169
12,203
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
RevencheOTBear
King Arthur
12
0 / 4 / 1
6,972
436
4,492
12,376
7,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
TLGE0409
Raijin
12
1 / 9 / 0
6,975
436
3,133
10,999
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
YasinBeeY
Cabrakan
11
3 / 3 / 4
7,398
462
3,521
11,940
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
licher96
Hachiman
15
3 / 3 / 5
9,030
564
9,465
10,524
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 2 / 6
9,942
621
10,934
13,061
12,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 9
9,620
601
8,418
7,064
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
ImInFlow
Da Ji
15
5 / 6 / 5
9,162
573
7,239
11,270
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
3 / 5 / 4
7,859
491
7,017
12,480
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
14
6 / 3 / 5
8,806
550
7,612
8,518
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
17
Kills
22
22
Deaths
17
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
6
4
L
10
3
1
3.5
W
3
1
9
7.5
W
Da Ji
ImInFlow
Da Ji
5
6
5
1.25
L
King Arthur
RevencheOTBear
King Arthur
0
4
1
0.13
W
Ares
3
5
4
1
L
Raijin
TLGE0409
Raijin
1
9
0
0.11
L
Cabrakan
YasinBeeY
Cabrakan
3
3
4
1.67
L
Hachiman
licher96
Hachiman
3
3
5
1.83
W
Medusa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
41,220
58,042
Taken
52,393
30,094
Mitigated
37,044
10,639
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,934
2,161
168
6,870
13,061
12,412
2,064
498
12,563
62,956
0
L
8,169
2,767
0
875
12,203
4,347
0
3,164
9,039
0
65,673
W
8,418
2,505
0
2,754
7,064
6,837
175
1,951
5,113
26,341
0
W
Da Ji
ImInFlow
Da Ji
7,239
2,402
0
1,651
11,270
5,319
0
625
10,645
0
48,989
L
King Arthur
RevencheOTBear
King Arthur
4,492
1,143
0
2,255
12,376
7,183
0
8,924
3,452
0
36,170
W
Ares
7,017
454
0
750
12,480
9,641
0
2,210
10,270
33,873
0
L
Raijin
TLGE0409
Raijin
3,133
589
0
1,268
10,999
2,710
225
4,010
6,989
33,918
0
L
Cabrakan
YasinBeeY
Cabrakan
3,521
682
0
2,281
11,940
11,966
0
5,491
6,449
14,172
0
L
Hachiman
licher96
Hachiman
9,465
5,032
0
3,960
10,524
3,888
190
4,848
5,676
0
71,403
W
Medusa
7,612
2,793
0
2,683
8,518
2,835
2,637
1,370
7,148
0
61,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
45,389
413
Minions Killed
423
0
Camps Cleared
0
1,420,615
Distance Traveled
1,407,714
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,942
621
138
9
0
259,383
4
L
Susano
10,107
632
121
8
0
325,401
3
W
Fafnir
9,620
601
35
2
0
293,330
1
W
Da Ji
9,162
573
88
6
0
280,976
2
L
King Arthur
6,972
436
77
5
0
326,136
1
W
Ares
7,859
491
56
4
0
290,659
1
L
Raijin
6,975
436
69
4
0
244,768
2
L
Cabrakan
7,398
462
16
1
0
266,295
2
L
Hachiman
9,030
564
130
8
0
258,015
0
W
Medusa
8,806
550
106
7
0
283,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role