Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CC The Bryan
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Drsatam
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 84L
1,487 Elo+
Party 1
Ullr
Ullr
Saltyeruptions
Ullr
Level 140
God Stats
2W - 1L
1,714 SR
Queue Stats
64W - 49L
1,608 Elo+
Party 1
Sol
Sol
Treason1
Sol
Level 151
God Stats
7W - 2L
1,723 SR
Queue Stats
331W - 287L
1,612 Elo+
Party 1
Team Averages
Level 136
1,587 SR
1,540 Elo+

VS

Team Averages
Level 118
1,644 SR
1,577 Elo+
Chang'e
Chang'e
CptJackSparrowC
Chang'e
Level 129
God Stats
6W - 5L
1,561 SR
Queue Stats
391W - 386L
1,588 Elo+
Solo
Tiamat
Tiamat
Egghead9
Tiamat
Level 139
God Stats
3W - 3L
1,649 SR
Queue Stats
145W - 128L
1,639 Elo+
Solo
Izanami
Izanami
ShaggyX92
Izanami
Level 148
God Stats
4W - 4L
1,733 SR
Queue Stats
245W - 262L
1,602 Elo+
Solo
Zeus
Zeus
Soul_OrochiX
Zeus
Level 125
God Stats
3W - 8L
1,515 SR
Queue Stats
940W - 961L
1,552 Elo+
Solo
Bacchus
Bacchus
SpitFire_JK
Bacchus
Level 50
God Stats
0W - 2L
1,761 SR
Queue Stats
248W - 241L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
1 / 2 / 20
12,152
760
11,243
20,934
34,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 12
10,591
662
11,750
23,883
29,342
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Drsatam
Baron Samedi
20
10 / 3 / 9
12,533
783
17,834
12,780
11,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 12
12,144
759
14,897
14,389
8,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 3 / 13
12,279
767
25,324
13,989
6,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
11,380
711
9,367
19,423
7,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Egghead9
Tiamat
18
6 / 4 / 4
10,795
675
17,792
16,742
12,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShaggyX92
Izanami
17
2 / 8 / 3
10,448
653
12,894
20,634
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 5 / 7
11,423
714
22,463
11,751
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SpitFire_JK
Bacchus
16
1 / 3 / 10
9,631
602
9,127
17,353
21,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
25
Kills
16
16
Deaths
25
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
20
5.5
W
2
5
12
1.6
L
3
5
10
1.6
W
Baron Samedi
Drsatam
Baron Samedi
10
3
9
4.83
L
Tiamat
Egghead9
Tiamat
6
4
4
2
W
6
3
12
4
L
Izanami
ShaggyX92
Izanami
2
8
3
0.44
L
4
5
7
1.5
L
Bacchus
SpitFire_JK
Bacchus
1
3
10
2
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,048
Damage
71,643
85,975
Taken
85,903
90,249
Mitigated
55,179
43,228
Healing
37,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,243
974
3,019
3,863
20,934
34,395
250
14,112
6,822
21,456
0
W
11,750
2,335
814
6,656
23,883
29,342
588
12,406
11,477
0
22,212
L
9,367
360
13,175
7,780
19,423
7,927
0
13,114
6,309
17,043
0
W
Baron Samedi
Drsatam
Baron Samedi
17,834
1,479
12,165
4,584
12,780
11,396
947
8,634
4,146
26,817
0
L
Tiamat
Egghead9
Tiamat
17,792
1,123
2,282
4,725
16,742
12,302
0
11,584
5,158
34,981
0
W
14,897
5,629
2,157
2,818
14,389
8,136
2,913
12,481
1,908
0
48,387
L
Izanami
ShaggyX92
Izanami
12,894
9,377
1,469
3,909
20,634
8,528
22
13,523
7,111
0
36,199
L
22,463
1,366
28
421
11,751
4,909
0
8,446
3,305
39,588
0
L
Bacchus
SpitFire_JK
Bacchus
9,127
620
1,706
2,101
17,353
21,513
0
7,734
9,619
15,806
0
W
25,324
8,453
2,922
4,230
13,989
6,980
1,026
11,116
2,873
49,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
53,677
171
Minions Killed
164
0
Camps Cleared
0
1,478,430
Distance Traveled
1,350,658
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,152
760
14
1
0
304,307
3
W
Chaac
10,591
662
19
1
0
282,367
0
L
Chang'e
11,380
711
20
1
0
283,815
0
W
Baron Samedi
12,533
783
16
1
0
311,738
1
L
Tiamat
10,795
675
42
3
0
263,078
2
W
Ullr
12,144
759
44
3
0
305,320
3
L
Izanami
10,448
653
37
2
0
232,722
1
L
Zeus
11,423
714
54
3
0
275,254
1
L
Bacchus
9,631
602
11
1
0
295,789
5
W
Sol
12,279
767
78
5
0
274,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role